Difference between revisions of "Building PSUnreal on Windows"
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(Created page with " - Generate project files, by right clicking on MyProject2.uproject and "Generate Visual Studio project files" - Open Visual Studio '''2015''' - Open MyProject2.sln - Select "...") |
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* Generate project files, by right clicking on MyProject2.uproject and "Generate Visual Studio project files" | |||
* Open Visual Studio '''2015''' | |||
* Open MyProject2.sln | |||
* Select "UE4" project from the left tree view and "DebugGame Editor" as configuration from the top dropdown | |||
* Compile | |||
* Select "UE4" project from the left tree view and "DebugGame Client" as configuration from the top dropdown | |||
* Compile | |||
* Select "MyProject2" project from the left tree view and "DebugGame Client" as configuration from the top dropdown | |||
* Compile | |||
* Select "MyProject2" project from the left tree view and "DebugGame Editor" as configuration from the top dropdown | |||
* Compile | |||
C:\Luca\UnrealEngine\Engine\Binaries\Win64\UE4Editor-cmd.exe "C:\Users\Luke\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -run=cook -targetplatform=Windows | C:\Luca\UnrealEngine\Engine\Binaries\Win64\UE4Editor-cmd.exe "C:\Users\Luke\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -run=cook -targetplatform=Windows |
Revision as of 16:08, 6 March 2016
- Generate project files, by right clicking on MyProject2.uproject and "Generate Visual Studio project files"
- Open Visual Studio 2015
- Open MyProject2.sln
- Select "UE4" project from the left tree view and "DebugGame Editor" as configuration from the top dropdown
- Compile
- Select "UE4" project from the left tree view and "DebugGame Client" as configuration from the top dropdown
- Compile
- Select "MyProject2" project from the left tree view and "DebugGame Client" as configuration from the top dropdown
- Compile
- Select "MyProject2" project from the left tree view and "DebugGame Editor" as configuration from the top dropdown
- Compile
C:\Luca\UnrealEngine\Engine\Binaries\Win64\UE4Editor-cmd.exe "C:\Users\Luke\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -run=cook -targetplatform=Windows