Difference between revisions of "Event Handling Design"
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=== Classes === | === Classes === | ||
<uml> | |||
class MsgHandler { | |||
+void Publish() | |||
} | |||
MsgHandler "1" *-- "0..N" Subscription : subscribers | |||
Subscription "1" *-- "1" iNetSubscriber : subscriber | |||
class MsgEntry { | |||
+void Publish() | |||
} | |||
</uml> | |||
=== Sequences === | === Sequences === |
Revision as of 21:05, 2 January 2013
Event Handling
Event handling is a speciall case of the Detailed Network Design where messages are published and received inside the server.
Classes
Sequences