List of all Unreal Engine Log categories

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Revision as of 12:48, 6 May 2020 by Talad (talk | contribs) (Created page with "4.24.1-release , search of "DECLARE_LOG_CATEGORY" in *.cpp and *.h (407 hits in 328 files) The most relevant ones are: C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\...")
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4.24.1-release , search of "DECLARE_LOG_CATEGORY" in *.cpp and *.h (407 hits in 328 files)

The most relevant ones are:

 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\EngineLogs.h (23 hits)
   Line 11: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogPath, Warning, All);
   Line 12: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogController, Warning, All);
   Line 13: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogPhysics, Warning, All);
   Line 14: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogBlueprint, Warning, All);
   Line 15: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogBlueprintUserMessages, Log, All);
   Line 16: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogAnimation, Warning, All);
   Line 17: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogRootMotion, Warning, All);
   Line 18: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogLevel, Log, All);
   Line 19: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogSkeletalMesh, Log, All);
   Line 20: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogStaticMesh, Log, All);
   Line 21: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogNet, Log, All);
   Line 22: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogRep, Log, All);
   Line 23: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogNetPlayerMovement, Warning, All);
   Line 24: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogNetTraffic, Warning, All);
   Line 25: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogRepTraffic, Warning, All);
   Line 26: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogNetFastTArray, Warning, All);
   Line 27: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogNetDormancy, Warning, All);
   Line 28: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogSkeletalControl, Warning, All);
   Line 29: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogSubtitle, Log, All);
   Line 30: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogTexture, Log, All);
   Line 31: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogPlayerManagement, Error, All);
   Line 32: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogSecurity, Warning, All);
   Line 33: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogEngineSessionManager, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\CoreGlobals.h (27 hits)
   Line 20: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogHAL, Log, All);
   Line 21: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogSerialization, Log, All);
   Line 22: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogUnrealMath, Log, All);
   Line 23: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogUnrealMatrix, Log, All);
   Line 24: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogContentComparisonCommandlet, Log, All);
   Line 25: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogNetPackageMap, Warning, All);
   Line 26: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogNetSerialization, Warning, All);
   Line 27: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogMemory, Log, All);
   Line 28: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogProfilingDebugging, Log, All);
   Line 29: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogCore, Log, All);
   Line 30: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogOutputDevice, Log, All);
   Line 32: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogSHA, Warning, All);
   Line 33: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogStats, Log, All);
   Line 34: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogStreaming, Display, All);
   Line 35: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogInit, Log, All);
   Line 36: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogExit, Log, All);
   Line 37: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogExec, Warning, All);
   Line 38: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogScript, Warning, All);
   Line 39: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogLocalization, Error, All);
   Line 40: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogLongPackageNames, Log, All);
   Line 41: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogProcess, Log, All);
   Line 42: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogLoad, Log, All);
   Line 45: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogTemp, Log, All);


The others are listed here:


 C:\UnrealEngine\Engine\Source\Developer\AITestSuite\Public\AITestsCommon.h (2 hits)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN(LogAITestSuite, Log, All);
   Line 16: DECLARE_LOG_CATEGORY_EXTERN(LogBehaviorTreeTest, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\AssetTools\Private\AssetToolsLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogAssetTools, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\AutomationDriver\Private\AutomationDriverLogging.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogAutomationDriver, Error, All);
 C:\UnrealEngine\Engine\Source\Developer\BlueprintNativeCodeGen\Private\BlueprintNativeCodeGenUtils.h (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogBlueprintCodeGen, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\CollectionManager\Private\CollectionManagerLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogCollectionManager, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\CollisionAnalyzer\Private\CollisionAnalyzerLog.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogCollisionAnalyzer, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\CrashDebugHelper\Private\CrashDebugHelperPrivate.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN( LogCrashDebugHelper, Log, All );
 C:\UnrealEngine\Engine\Source\Developer\Datasmith\DatasmithCore\Public\DatasmithCore.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogDatasmith, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\DerivedDataCache\Public\DerivedDataBackendInterface.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogDerivedDataCache, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\DesktopPlatform\Private\DesktopPlatformPrivate.h (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogDesktopPlatform, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\DirectoryWatcher\Private\DirectoryWatcherPrivate.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogDirectoryWatcher, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\FileUtilities\Private\ZipArchiveWriter.cpp (1 hit)
   Line 6: DECLARE_LOG_CATEGORY_CLASS(LogZipArchiveWriter, Display, Display);
 C:\UnrealEngine\Engine\Source\Developer\FunctionalTesting\Public\FunctionalTestingModule.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogFunctionalTest, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\GameplayDebugger\Public\GameplayDebuggerTypes.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogGameplayDebug, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\HotReload\Private\HotReloadLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogHotReload, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\LocalizationService\Public\ILocalizationServiceModule.h (1 hit)
   Line 11: LOCALIZATIONSERVICE_API DECLARE_LOG_CATEGORY_EXTERN(LogLocalizationService, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshBuilder\Private\BuildStatisticManager.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogMeshDescriptionBuildStatistic, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshBuilder\Private\MeshDescriptionHelper.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogMeshBuilder, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshBuilder\Public\SkeletalMeshBuilder.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogSkeletalMeshBuilder, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshBuilder\Public\StaticMeshBuilder.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogStaticMeshBuilder, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshDescriptionOperations\Public\MeshDescriptionOperations.h (1 hit)
   Line 16: DECLARE_LOG_CATEGORY_EXTERN(LogMeshDescriptionOperations, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshMergeUtilities\Private\MeshMergeHelpers.cpp (1 hit)
   Line 47: //DECLARE_LOG_CATEGORY_CLASS(LogMeshMerging, Verbose, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshMergeUtilities\Private\ProxyGenerationProcessor.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogMeshMerging, Verbose, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshSimplifier\Private\Quadric.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogQuadric, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\MeshUtilities\Private\MeshUtilitiesPrivate.h (1 hit)
   Line 215: DECLARE_LOG_CATEGORY_EXTERN(LogMeshUtilities, Verbose, All);
 C:\UnrealEngine\Engine\Source\Developer\Profiler\Public\ProfilerCommon.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(Profiler, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\ProfilerService\Private\ProfilerServiceManager.h (1 hit)
   Line 24: DECLARE_LOG_CATEGORY_EXTERN(LogProfilerService, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\ScreenShotComparisonTools\Private\ScreenShotManager.h (1 hit)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN(LogScreenShotManager, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\ShaderFormatVectorVM\Private\VectorVMBackend.h (1 hit)
   Line 101: DECLARE_LOG_CATEGORY_EXTERN(LogVVMBackend, All, All);
 C:\UnrealEngine\Engine\Source\Developer\SourceControl\Public\ISourceControlModule.h (1 hit)
   Line 11: SOURCECONTROL_API DECLARE_LOG_CATEGORY_EXTERN(LogSourceControl, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\StandaloneRenderer\Private\StandaloneRendererLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogStandaloneRenderer, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\TargetDeviceServices\Private\TargetDeviceServicesPrivate.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(TargetDeviceServicesLog, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\TraceInsights\Public\Insights\TimingProfilerCommon.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(TimingProfiler, Log, All);
 C:\UnrealEngine\Engine\Source\Developer\Windows\LiveCoding\Private\LiveCodingLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogLiveCoding, Display, All);
 C:\UnrealEngine\Engine\Source\Editor\AIGraph\Public\AIGraphModule.h (1 hit)
   Line 8: AIGRAPH_API DECLARE_LOG_CATEGORY_EXTERN(LogAIGraph, Display, All);
 C:\UnrealEngine\Engine\Source\Editor\AnimationBlueprintEditor\Public\IAnimationBlueprintEditorModule.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogAnimationBlueprintEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\AnimationEditor\Public\IAnimationEditorModule.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogAnimationEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\AudioEditor\Public\AudioEditorModule.h (1 hit)
   Line 20: AUDIOEDITOR_API DECLARE_LOG_CATEGORY_EXTERN(LogAudioEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\BehaviorTreeEditor\Private\SBehaviorTreeBlackboardEditor.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogBlackboardEditor, Warning, All);
 C:\UnrealEngine\Engine\Source\Editor\BehaviorTreeEditor\Public\BehaviorTreeEditorModule.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogBehaviorTreeEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\Blutility\Private\EditorUtilityCommon.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogEditorUtilityBlueprint, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\Cascade\Private\Cascade.h (1 hit)
   Line 35: DECLARE_LOG_CATEGORY_EXTERN(LogCascade, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\ClothingSystemEditor\Public\ClothingAssetFactory.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogClothingAssetFactory, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\ContentBrowser\Private\ContentBrowserLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogContentBrowser, Verbose, All);
 C:\UnrealEngine\Engine\Source\Editor\DetailCustomizations\Private\ParticleModuleDetails.cpp (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_CLASS(LogParticleModuleDetails, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\DistCurveEditor\Private\SDistributionCurveEditor.h (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_EXTERN(LogCurveEd, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\EnvironmentQueryEditor\Public\EnvironmentQueryEditorModule.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogEnvironmentQueryEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\GameProjectGeneration\Private\GameProjectGenerationLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogGameProjectGeneration, Verbose, All);
 C:\UnrealEngine\Engine\Source\Editor\GraphEditor\Public\ConnectionDrawingPolicy.h (1 hit)
   Line 17: GRAPHEDITOR_API DECLARE_LOG_CATEGORY_EXTERN(LogConnectionDrawingPolicy, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\KismetCompiler\Public\KismetCompiler.h (1 hit)
   Line 25: KISMETCOMPILER_API DECLARE_LOG_CATEGORY_EXTERN(LogK2Compiler, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\LandscapeEditor\Private\LandscapeEdMode.h (1 hit)
   Line 33: DECLARE_LOG_CATEGORY_EXTERN(LogLandscapeEdMode, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\MainFrame\Private\MainFrameLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogMainFrame, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\Matinee\Private\Matinee.h (1 hit)
   Line 47: DECLARE_LOG_CATEGORY_EXTERN(LogSlateMatinee, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\OverlayEditor\Private\OverlayEditorPrivate.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogOverlayEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\Persona\Private\PersonaMeshDetails.h (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogSkeletalMeshPersonaMeshDetail, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\PhysicsAssetEditor\Public\PhysicsAssetEditorModule.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogPhysicsAssetEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\PIEPreviewDeviceProfileSelector\Private\PIEPreviewDeviceProfileSelectorModule.cpp (1 hit)
   Line 27: DECLARE_LOG_CATEGORY_EXTERN(LogPIEPreviewDevice, Log, All); 
 C:\UnrealEngine\Engine\Source\Editor\PluginWarden\Private\PluginWardenModule.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(PluginWarden, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\PropertyEditor\Private\PropertyNode.h (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogPropertyNode, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\RigVMEditor\Public\RigVMEditorModule.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogRigVMEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\Sequencer\Private\SequencerLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogSequencer, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\SequenceRecorder\Public\AnimationRecorder.h (1 hit)
   Line 19: DECLARE_LOG_CATEGORY_EXTERN(AnimationSerialization, Verbose, All);
 C:\UnrealEngine\Engine\Source\Editor\SerializedRecorderInterface\Public\Serializers\MovieSceneSectionSerialization.h (1 hit)
   Line 25: SERIALIZEDRECORDERINTERFACE_API DECLARE_LOG_CATEGORY_EXTERN(MovieSceneSerialization, Verbose, All);
 C:\UnrealEngine\Engine\Source\Editor\SkeletalMeshEditor\Public\ISkeletalMeshEditorModule.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogSkeletalMeshEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\SkeletonEditor\Public\ISkeletonEditorModule.h (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(LogSkeletonEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\SwarmInterface\Private\SwarmInterface.cpp (1 hit)
   Line 147: DECLARE_LOG_CATEGORY_EXTERN(LogSwarmInterface, Verbose, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Classes\ActorFactories\ActorFactory.h (1 hit)
   Line 12: UNREALED_API DECLARE_LOG_CATEGORY_EXTERN(LogActorFactory, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Classes\Commandlets\AssetRegUtilCommandlet.h (1 hit)
   Line 12: UNREALED_API DECLARE_LOG_CATEGORY_EXTERN(LogAssetRegUtil, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Classes\Commandlets\DiffAssetRegistriesCommandlet.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogDiffAssets, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Classes\Commandlets\ResavePackagesCommandlet.h (1 hit)
   Line 13: UNREALED_API DECLARE_LOG_CATEGORY_EXTERN(LogContentCommandlet, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Classes\Commandlets\TextAssetCommandlet.h (1 hit)
   Line 11: UNREALED_API DECLARE_LOG_CATEGORY_EXTERN(LogTextAsset, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Classes\Factories\CSVImportFactory.h (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogCSVImportFactory, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Private\AutoReimport\AutoReimportUtilities.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogAutoReimportManager, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Private\StaticLightingSystem\StaticLightingPrivate.h (1 hit)
   Line 31: DECLARE_LOG_CATEGORY_EXTERN(LogStaticLightingSystem, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\AssetImportTask.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogAssetImportTask, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\AutomatedAssetImportData.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogAutomatedImport, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\EditorLevelUtils.h (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(LogLevelTools, Warning, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\EditorModes.h (1 hit)
   Line 16: DECLARE_LOG_CATEGORY_EXTERN(LogEditorModes, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\EditorViewportClient.h (1 hit)
   Line 41: DECLARE_LOG_CATEGORY_EXTERN(LogEditorViewport, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\Factories.h (1 hit)
   Line 13: UNREALED_API DECLARE_LOG_CATEGORY_EXTERN(LogEditorFactories, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\FbxImporter.h (1 hit)
   Line 102: DECLARE_LOG_CATEGORY_EXTERN(LogFbx, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\Kismet2\KismetDebugUtilities.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogBlueprintDebug, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\PackageHelperFunctions.h (1 hit)
   Line 21: DECLARE_LOG_CATEGORY_EXTERN(LogPackageHelperFunctions, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\SCurveEditor.h (1 hit)
   Line 32: UNREALED_API DECLARE_LOG_CATEGORY_EXTERN(LogCurveEditor, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\SourceCodeNavigation.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogSelectionDetails, Log, All);
 C:\UnrealEngine\Engine\Source\Editor\UnrealEd\Public\Utils.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogUtils, Log, All);
 C:\UnrealEngine\Engine\Source\Programs\BuildPatchTool\Public\BuildPatchTool.h (1 hit)
   Line 6: DECLARE_LOG_CATEGORY_EXTERN(LogBuildPatchTool, Log, All);
 C:\UnrealEngine\Engine\Source\Programs\CrashReportClient\Public\CrashReportClientApp.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(CrashReportClientLog, Log, All)
 C:\UnrealEngine\Engine\Source\Programs\Enterprise\Datasmith\DatasmithCADWorker\Private\DatasmithCADWorkerImpl.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogDatasmithCADWorker, Log, All);
 C:\UnrealEngine\Engine\Source\Programs\IOS\UnrealLaunchDaemon\Private\UnrealLaunchDaemonApp.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogLaunchDaemon, Log, All);
 C:\UnrealEngine\Engine\Source\Programs\PixelStreaming\SessionMonitor\src\Logging.h (2 hits)
   Line 85: #define EG_DECLARE_LOG_CATEGORY(NAME, DEFAULT_VERBOSITY, COMPILETIME_VERBOSITY)                             \
   Line 117: EG_DECLARE_LOG_CATEGORY(LogDefault, Log, VeryVerbose)
 C:\UnrealEngine\Engine\Source\Programs\TestPAL\Private\TestPALLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogTestPAL, Verbose, All);
 C:\UnrealEngine\Engine\Source\Programs\UnrealHeaderTool\Private\UnrealHeaderToolGlobals.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogCompile, Log, All);
 C:\UnrealEngine\Engine\Source\Programs\UnrealLightmass\Private\Launch\UnrealLightmass.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogLightmass, Log, All);
 C:\UnrealEngine\Engine\Source\Programs\UnrealWatchdog\Private\UnrealWatchdog.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(UnrealWatchdogLog, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\Actions\PawnAction.h (1 hit)
   Line 29: AIMODULE_API DECLARE_LOG_CATEGORY_EXTERN(LogPawnAction, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\BehaviorTree\BTNode.h (1 hit)
   Line 20: AIMODULE_API DECLARE_LOG_CATEGORY_EXTERN(LogBehaviorTree, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\BrainComponent.h (1 hit)
   Line 24: DECLARE_LOG_CATEGORY_EXTERN(LogBrain, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\EnvironmentQuery\EnvQueryTypes.h (1 hit)
   Line 29: AIMODULE_API DECLARE_LOG_CATEGORY_EXTERN(LogEQS, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\Navigation\PathFollowingComponent.h (1 hit)
   Line 25: AIMODULE_API DECLARE_LOG_CATEGORY_EXTERN(LogPathFollowing, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\Perception\AIPerceptionSystem.h (1 hit)
   Line 21: DECLARE_LOG_CATEGORY_EXTERN(LogAIPerception, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Private\AIModuleLog.h (3 hits)
   Line 24: DECLARE_LOG_CATEGORY_EXTERN(LogAINavigation, Warning, All);
   Line 25: DECLARE_LOG_CATEGORY_EXTERN(LogCrowdFollowing, Warning, All);
   Line 26: DECLARE_LOG_CATEGORY_EXTERN(LogAIModuleGameplayDebugger, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AIModule\Public\DefaultManagerInstanceTracker.h (1 hit)
   Line 9: AIMODULE_API DECLARE_LOG_CATEGORY_EXTERN(LogManagerInstanceTracker, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\ALAudio\Public\ALAudioDevice.h (1 hit)
   Line 33: DECLARE_LOG_CATEGORY_EXTERN(LogALAudio, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Analytics\Analytics\Public\Analytics.h (1 hit)
   Line 12: ANALYTICS_API DECLARE_LOG_CATEGORY_EXTERN(LogAnalytics, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Analytics\QoSReporter\Private\QoSReporterPrivate.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogQoSReporter, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Android\AndroidAudio\Public\AndroidAudioDevice.h (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_EXTERN(LogAndroidAudio,Log,VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\Android\AndroidLocalNotification\Public\AndroidLocalNotification.h (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(LogAndroidLocalNotification, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Android\AndroidRuntimeSettings\Classes\AndroidRuntimeSettings.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogAndroidRuntimeSettings, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Android\AudioMixerAndroid\Private\AudioMixerPlatformAndroid.cpp (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_EXTERN(LogAudioMixerAndroid, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AnimationCore\Public\AnimationCore.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogAnimationCore, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Apple\AudioMixerAudioUnit\Private\AudioMixerPlatformAudioUnit.cpp (1 hit)
   Line 27: DECLARE_LOG_CATEGORY_EXTERN(LogAudioMixerAudioUnit, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Apple\AudioMixerCoreAudio\Private\AudioMixerPlatformCoreAudio.cpp (1 hit)
   Line 41: DECLARE_LOG_CATEGORY_EXTERN(LogAudioMixerAudioUnit, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Apple\MetalRHI\Public\MetalRHI.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogMetal, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Private\HoloLens\WindowsGamingInputInterface.cpp (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(GamepadSystem, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Private\IOS\IOSInputInterface.cpp (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogIOSInput, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform\GenericAccessibleInterfaces.h (1 hit)
   Line 24: APPLICATIONCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogAccessibility, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform\GenericPlatformSurvey.h (1 hit)
   Line 8: APPLICATIONCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogSynthBenchmark, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Public\HoloLens\HoloLensApplication.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogHoloLens, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Public\IOS\IOSAppDelegate.h (1 hit)
   Line 77: DECLARE_LOG_CATEGORY_EXTERN(LogIOSAudioSession, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Public\Linux\LinuxWindow.h (3 hits)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN( LogLinuxWindow, Log, All );
   Line 16: DECLARE_LOG_CATEGORY_EXTERN( LogLinuxWindowType, Log, All );
   Line 17: DECLARE_LOG_CATEGORY_EXTERN( LogLinuxWindowEvent, Log, All );
 C:\UnrealEngine\Engine\Source\Runtime\ApplicationCore\Public\Windows\WindowsApplication.h (1 hit)
   Line 28: DECLARE_LOG_CATEGORY_EXTERN(LogWindowsDesktop, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AssetRegistry\Private\AssetRegistryPrivate.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogAssetRegistry, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AssetRegistry\Public\AssetData.h (1 hit)
   Line 19: ASSETREGISTRY_API DECLARE_LOG_CATEGORY_EXTERN(LogAssetData, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AudioAnalyzer\Public\AudioAnalyzerModule.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogAudioAnalyzer, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AudioCaptureCore\Public\AudioCaptureCore.h (1 hit)
   Line 122: DECLARE_LOG_CATEGORY_EXTERN(LogAudioCaptureCore, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AudioMixerCore\Public\AudioMixerLog.h (2 hits)
   Line 7: AUDIOMIXERCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogAudioMixer, Log, All);
   Line 8: AUDIOMIXERCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogAudioMixerDebug, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\AudioPlatformConfiguration\Public\AudioResampler.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogAudioResampler, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\AugmentedReality\Private\AugmentedRealityModule.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogAR, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AutomationWorker\Private\AutomationWorkerPrivate.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogAutomationAnalytics, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\AVIWriter\Public\AVIWriter.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogMovieCapture, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Cbor\Public\CborGlobals.h (1 hit)
   Line 7: CBOR_API DECLARE_LOG_CATEGORY_EXTERN(LogCbor, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CEF3Utils\Private\CEF3UtilsLog.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogCEF3Utils, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ClothingSystemRuntimeCommon\Public\ClothingAsset.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogClothingAsset, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ClothingSystemRuntimeCommon\Public\Utils\ClothingMeshUtils.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogClothingMeshUtils, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CookedIterativeFile\Public\CookedIterativeNetworkFile.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogCookedIterativeNetworkFile, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Private\HoloLens\HoloLensOutputDevicesPrivate.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogHoloLensOutputDevices, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization\Text.cpp (1 hit)
   Line 29: DECLARE_LOG_CATEGORY_EXTERN(LogText, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization\TextFormatter.cpp (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogTextFormatter, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization\TextHistory.cpp (1 hit)
   Line 23: DECLARE_LOG_CATEGORY_EXTERN(LogTextHistory, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Private\Lumin\LuminLifecycle.h (1 hit)
   Line 40: DECLARE_LOG_CATEGORY_EXTERN(LogLifecycle, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Private\Misc\Compression.cpp (1 hit)
   Line 21: DECLARE_LOG_CATEGORY_EXTERN(LogCompression, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Private\Misc\UProjectInfo.cpp (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogUProjectInfo, Verbose, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Apple\ApplePlatformDebugEvents.h (1 hit)
   Line 24: DECLARE_LOG_CATEGORY_EXTERN(LogInstruments, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\LockFreeList.h (1 hit)
   Line 15: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogLockFreeList, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\Union.h (1 hit)
   Line 14: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogUnion, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformChunkInstall.h (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(LogChunkInstaller, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\HAL\IConsoleManager.h (1 hit)
   Line 1690: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogConsoleResponse, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\HAL\IPlatformFileLogWrapper.h (1 hit)
   Line 23: DECLARE_LOG_CATEGORY_EXTERN(LogPlatformFile, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\HAL\IPlatformFileProfilerWrapper.h (1 hit)
   Line 26: DECLARE_LOG_CATEGORY_EXTERN(LogProfiledFile, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Internationalization\StringTableCore.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogStringTable, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Math\FloatPacker.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogFloatPacker, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Misc\ConfigCacheIni.h (1 hit)
   Line 23: CORE_API DECLARE_LOG_CATEGORY_EXTERN(LogConfig, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Misc\InteractiveProcess.h (1 hit)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN(LogInteractiveProcess, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\Misc\NetworkVersion.h (1 hit)
   Line 16: CORE_API DECLARE_LOG_CATEGORY_EXTERN( LogNetVersion, Log, All );
 C:\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging\Histogram.h (1 hit)
   Line 22: DECLARE_LOG_CATEGORY_EXTERN(LogHistograms, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoadingPrivate.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogLoadingDev, Fatal, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\Templates\Casts.cpp (1 hit)
   Line 5: DECLARE_LOG_CATEGORY_EXTERN(LogCasts, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyHelper.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogProperty, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\Class.h (2 hits)
   Line 35: COREUOBJECT_API DECLARE_LOG_CATEGORY_EXTERN(LogClass, Log, All);
   Line 36: COREUOBJECT_API DECLARE_LOG_CATEGORY_EXTERN(LogScriptSerialization, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\GarbageCollection.h (1 hit)
   Line 23: COREUOBJECT_API DECLARE_LOG_CATEGORY_EXTERN(LogGarbage, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\Linker.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogLinker, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\Object.h (1 hit)
   Line 25: DECLARE_LOG_CATEGORY_EXTERN(LogObj, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h (1 hit)
   Line 16: DECLARE_LOG_CATEGORY_EXTERN(LogScriptFrame, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h (1 hit)
   Line 33: COREUOBJECT_API DECLARE_LOG_CATEGORY_EXTERN(LogType, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectGlobals.h (1 hit)
   Line 22: COREUOBJECT_API DECLARE_LOG_CATEGORY_EXTERN(LogUObjectGlobals, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectThreadContext.h (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(LogUObjectThreadContext, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\CrashReportCore\Public\CrashReportCoreModule.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(CrashReportCoreLog, Log, All)
 C:\UnrealEngine\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h (1 hit)
   Line 36: DECLARE_LOG_CATEGORY_EXTERN(LogD3D12RHI, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\EmptyRHI\Public\EmptyRHI.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogEmpty, Display, All)
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\AI\NavigationSystemBase.h (1 hit)
   Line 23: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogNavigation, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Animation\AnimNotifies\AnimNotifyState_Trail.h (1 hit)
   Line 16: DECLARE_LOG_CATEGORY_EXTERN(LogAnimTrails, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Camera\CameraAnim.h (1 hit)
   Line 11: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogCameraAnim, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine\AssetManager.h (1 hit)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN(LogAssetManager, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine\CurveTable.h (1 hit)
   Line 14: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogCurveTable, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine\DemoNetDriver.h (1 hit)
   Line 25: DECLARE_LOG_CATEGORY_EXTERN(LogDemo, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine\TextureStreamingTypes.h (1 hit)
   Line 24: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(TextureStreamingBuild, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine\World.h (1 hit)
   Line 140: DECLARE_LOG_CATEGORY_EXTERN(LogSpawn, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h (1 hit)
   Line 46: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Log, Warning);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework\GameModeBase.h (1 hit)
   Line 25: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogGameMode, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework\GameSession.h (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_EXTERN(LogGameSession, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework\GameStateBase.h (1 hit)
   Line 18: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogGameState, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework\Pawn.h (1 hit)
   Line 28: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogDamage, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework\PlayerController.h (1 hit)
   Line 51: DECLARE_LOG_CATEGORY_EXTERN(LogPlayerController, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\GameFramework\Volume.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogVolume, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Classes\VT\VirtualTexture.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogVirtualTexturingModule, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision\Collision.cpp (1 hit)
   Line 546: DECLARE_LOG_CATEGORY_EXTERN(LogCollisionCommands, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameFramework\SpawnActorTimer.cpp (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogSpawnActorTimer, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Private\Streaming\TextureStreamingHelpers.h (1 hit)
   Line 33: DECLARE_LOG_CATEGORY_EXTERN(LogContentStreaming, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Private\VectorField.h (1 hit)
   Line 30: DECLARE_LOG_CATEGORY_EXTERN(LogVectorField,VECTOR_FIELD_LOG_VERBOSITY,VECTOR_FIELD_LOG_VERBOSITY);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Private\VT\VirtualTextureChunkDDCCache.cpp (1 hit)
   Line 23: DECLARE_LOG_CATEGORY_EXTERN(LogVTDiskCache, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\AnimationCompression.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogAnimationCompression, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\AnimationUtils.h (4 hits)
   Line 16: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogMatinee, Warning, All);
   Line 17: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogAnimNotify, Warning, All);
   Line 18: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogAnimMontage, Warning, All);
   Line 19: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogAnimMarkerSync, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\Audio.h (2 hits)
   Line 20: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogAudio, Display, All);
   Line 23: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogAudioDebug, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\ComponentReregisterContext.h (1 hit)
   Line 14: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActorComponent, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\DataTableUtils.h (1 hit)
   Line 10: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogDataTable, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\GenericQuadTree.h (1 hit)
   Line 7: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogQuadTree, Log, Warning);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\HighResScreenshot.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogHighResScreenshot, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\LocalNotification.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogLocalNotification, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\MaterialShared.h (1 hit)
   Line 73: DECLARE_LOG_CATEGORY_EXTERN(LogMaterial,Log,Verbose);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\PacketHandlers\StatelessConnectHandlerComponent.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogHandshake, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\ParticleHelper.h (1 hit)
   Line 36: DECLARE_LOG_CATEGORY_EXTERN(LogParticles, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\SceneManagement.h (1 hit)
   Line 54: DECLARE_LOG_CATEGORY_EXTERN(LogBufferVisualization, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\ShaderCompiler.h (1 hit)
   Line 23: DECLARE_LOG_CATEGORY_EXTERN(LogShaderCompilers, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\Tests\AutomationCommon.h (2 hits)
   Line 16: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogEditorAutomationTests, Log, All);
   Line 17: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogEngineAutomationTests, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\UnrealEngine.h (1 hit)
   Line 22: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogEngine, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\VisualLogger\VisualLogger.h (1 hit)
   Line 136: DECLARE_LOG_CATEGORY_EXTERN(LogVisual, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Engine\Public\WorldCollision.h (1 hit)
   Line 280: ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogCollision, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Experimental\Chaos\Public\ChaosLog.h (7 hits)
   Line 7: CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosGeneral, Log, All);
   Line 8: CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosThread, Log, All);
   Line 9: CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosSimulation, Log, All);
   Line 10: CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosDebug, Log, All);
   Line 11: CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaosJoint, Log, All);
   Line 12: CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaos6DJoint, Log, All);
   Line 14: CHAOS_API DECLARE_LOG_CATEGORY_EXTERN(LogChaos, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Experimental\GeometryCollectionEngine\Public\GeometryCollection\GeometryCollectionCache.h (1 hit)
   Line 12: GEOMETRYCOLLECTIONENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogGeometryCollectionCache, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ExternalRPCRegistry\Public\ExternalRpcRegistry.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogExternalRpcRegistry, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Foliage\Public\InstancedFoliage.h (1 hit)
   Line 21: DECLARE_LOG_CATEGORY_EXTERN(LogInstancedFoliage, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\GameplayMediaEncoder\Private\GameplayMediaEncoderCommon.h (1 hit)
   Line 93: DECLARE_LOG_CATEGORY_EXTERN(GameplayMediaEncoder, Log, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\GameplayMediaEncoder\Private\IbmLiveStreaming.h (1 hit)
   Line 27: DECLARE_LOG_CATEGORY_EXTERN(IbmLiveStreaming, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\GameplayMediaEncoder\Private\Microsoft\Windows\AmdAmfPrivate.h (1 hit)
   Line 19: DECLARE_LOG_CATEGORY_EXTERN(AmdAmf, Log, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\GameplayMediaEncoder\Private\Microsoft\Windows\NvVideoEncoder.h (1 hit)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN(NvVideoEncoder, Log, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\GameplayTags\Classes\GameplayTagContainer.h (1 hit)
   Line 16: GAMEPLAYTAGS_API DECLARE_LOG_CATEGORY_EXTERN(LogGameplayTags, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\GameplayTasks\Classes\GameplayTask.h (1 hit)
   Line 18: GAMEPLAYTASKS_API DECLARE_LOG_CATEGORY_EXTERN(LogGameplayTasks, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\HeadMountedDisplay\Public\HeadMountedDisplayTypes.h (2 hits)
   Line 41: HEADMOUNTEDDISPLAY_API DECLARE_LOG_CATEGORY_EXTERN(LogHMD, Log, All);
   Line 42: HEADMOUNTEDDISPLAY_API DECLARE_LOG_CATEGORY_EXTERN(LogLoadingSplash, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ImageWrapper\Private\ImageWrapperPrivate.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogImageWrapper, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\ImageWriteQueue\Public\ImageWriteQueue.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogImageWriteQueue, Warning, Warning);
 C:\UnrealEngine\Engine\Source\Runtime\InputCore\Classes\InputCoreTypes.h (1 hit)
   Line 12: INPUTCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogInput, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\InstallBundleManager\Private\InstallBundleManagerPrivatePCH.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogInstallBundleManager, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\IOS\IOSAudio\Public\IOSAudioDevice.h (1 hit)
   Line 25: DECLARE_LOG_CATEGORY_EXTERN(LogIOSAudio, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\IOS\IOSLocalNotification\Public\IOSLocalNotification.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogIOSLocalNotification, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Json\Public\JsonGlobals.h (1 hit)
   Line 7: JSON_API DECLARE_LOG_CATEGORY_EXTERN(LogJson, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Landscape\Private\LandscapePrivate.h (2 hits)
   Line 9: LANDSCAPE_API DECLARE_LOG_CATEGORY_EXTERN(LogLandscape, Warning, All);
   Line 10: LANDSCAPE_API DECLARE_LOG_CATEGORY_EXTERN(LogLandscapeBP, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Launch\Public\Android\AndroidEventManager.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogAndroidEvents, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\LevelSequence\Private\LevelSequenceModule.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogLevelSequence, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Linux\AudioMixerSDL\Private\AudioMixerPlatformSDL.cpp (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogAudioMixerSDL, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\LiveLinkInterface\Private\LiveLinkPrivate.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogLiveLinkRoles, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Mac\CoreAudio\Public\CoreAudioDevice.h (1 hit)
   Line 21: DECLARE_LOG_CATEGORY_EXTERN(LogCoreAudio, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\MediaAssets\Private\MediaAssetsPrivate.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogMediaAssets, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\MediaUtils\Private\AppMediaTimeSource.cpp (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_CLASS(LogMediaTimeSource, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\MediaUtils\Private\MediaUtilsPrivate.h (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogMediaUtils, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\MeshDescription\Public\MeshTypes.h (1 hit)
   Line 8: MESHDESCRIPTION_API DECLARE_LOG_CATEGORY_EXTERN( LogMeshDescription, Log, All );
 C:\UnrealEngine\Engine\Source\Runtime\MovieScene\Public\MovieSceneFwd.h (1 hit)
   Line 55: MOVIESCENE_API DECLARE_LOG_CATEGORY_EXTERN(LogMovieScene, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\MovieSceneCapture\Public\MovieSceneCaptureModule.h (1 hit)
   Line 13: MOVIESCENECAPTURE_API DECLARE_LOG_CATEGORY_EXTERN(LogMovieSceneCapture, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Navmesh\Public\Recast\Recast.h (1 hit)
   Line 105: NAVMESH_API DECLARE_LOG_CATEGORY_EXTERN(LogRecast, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Net\Core\Private\Net\Core\Misc\NetCoreLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogNetCore, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\NetworkFile\Public\NetworkPlatformFile.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogNetworkPlatformFile, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\NetworkFileSystem\Private\NetworkFileSystemLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogFileServer, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BackgroundHTTP\Public\BackgroundHttp.h (1 hit)
   Line 13: BACKGROUNDHTTP_API DECLARE_LOG_CATEGORY_EXTERN(LogBackgroundHttp, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BackgroundHTTP\Public\BackgroundHttpManagerImpl.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogBackgroundHttpManager, Log, All)
 C:\UnrealEngine\Engine\Source\Runtime\Online\BackgroundHTTP\Public\BackgroundHttpRequestImpl.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogBackgroundHttpRequest, Log, All)
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\BuildPatchGeneration.cpp (1 hit)
   Line 34: DECLARE_LOG_CATEGORY_EXTERN(LogPatchGeneration, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\BuildPatchMergeManifests.cpp (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogMergeManifests, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\BuildPatchServicesPrivate.h (1 hit)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN(LogBuildPatchServices, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\BuildPatchVerifyChunkData.cpp (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogVerifyChunkData, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Compactify\PatchDataCompactifier.cpp (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_CLASS(LogDataCompactifier, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Data\ManifestData.cpp (1 hit)
   Line 15: DECLARE_LOG_CATEGORY_EXTERN(LogManifestData, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Data\ManifestUObject.cpp (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogManifestUObject, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Diffing\DiffManifests.cpp (1 hit)
   Line 30: DECLARE_LOG_CATEGORY_CLASS(LogDiffManifests, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Enumeration\PatchDataEnumeration.cpp (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_CLASS(LogDataEnumeration, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\ChunkDatabaseWriter.cpp (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogChunkDatabaseWriter, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\ChunkDeltaOptimiser.cpp (1 hit)
   Line 44: DECLARE_LOG_CATEGORY_CLASS(LogChunkDeltaOptimiser, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\ChunkWriter.cpp (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_CLASS(LogChunkWriter, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\CloudEnumeration.cpp (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogCloudEnumeration, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\DeltaEnumeration.cpp (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogDeltaEnumeration, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\DirectoryBuildStreamer.cpp (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogBuildStreamer, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\FileAttributesParser.cpp (1 hit)
   Line 6: DECLARE_LOG_CATEGORY_EXTERN(LogFileAttributesParser, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\ManifestBuilder.cpp (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogManifestBuilder, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\ManifestBuildStreamer.cpp (1 hit)
   Line 31: DECLARE_LOG_CATEGORY_CLASS(LogManifestBuildStreamer, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Generation\PackageChunkData.cpp (1 hit)
   Line 41: DECLARE_LOG_CATEGORY_CLASS(LogPackageChunkData, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\ChunkDbChunkSource.cpp (1 hit)
   Line 46: DECLARE_LOG_CATEGORY_EXTERN(LogChunkDbChunkSource, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\ChunkReferenceTracker.cpp (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogChunkReferenceTracker, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\CloudChunkSource.cpp (1 hit)
   Line 23: DECLARE_LOG_CATEGORY_EXTERN(LogCloudChunkSource, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\DownloadConnectionCount.cpp (1 hit)
   Line 22: DECLARE_LOG_CATEGORY_EXTERN(LogDownloadConnectionCount, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\DownloadService.cpp (1 hit)
   Line 14: DECLARE_LOG_CATEGORY_EXTERN(LogDownloadService, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\InstallChunkSource.cpp (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_CLASS(LogInstallChunkSource, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\OptimisedDelta.cpp (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_CLASS(LogOptimisedDelta, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\Prerequisites.cpp (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(LogPrerequisites, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\Statistics\FileOperationTracker.cpp (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogFileOperationTracker, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\BuildPatchServices\Private\Installer\Verifier.cpp (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogVerifier, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Public\Http.h (1 hit)
   Line 14: HTTP_API DECLARE_LOG_CATEGORY_EXTERN(LogHttp, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\HTTPServer\Private\HttpConnection.h (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(LogHttpConnection, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\HTTPServer\Private\HttpConnectionResponseWriteContext.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogHttpConnectionResponseWriteContext, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\HTTPServer\Private\HttpListener.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogHttpListener, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\HTTPServer\Public\HttpServerModule.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(LogHttpServerModule, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\ICMP\Public\IcmpModule.h (1 hit)
   Line 11: ICMP_API DECLARE_LOG_CATEGORY_EXTERN(LogIcmp, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\ImageDownload\Private\ImageDownloadPrivate.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogImageDownload, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\SSL\Public\Ssl.h (1 hit)
   Line 12: SSL_API DECLARE_LOG_CATEGORY_EXTERN(LogSsl, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\Stomp\Private\StompLog.h (1 hit)
   Line 6: DECLARE_LOG_CATEGORY_EXTERN(LogStomp, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\Voice\Public\VoiceModule.h (4 hits)
   Line 28: VOICE_API DECLARE_LOG_CATEGORY_EXTERN(LogVoice, Display, All);
   Line 30: VOICE_API DECLARE_LOG_CATEGORY_EXTERN(LogVoiceEncode, Display, All);
   Line 32: VOICE_API DECLARE_LOG_CATEGORY_EXTERN(LogVoiceDecode, Display, All);
   Line 35: DECLARE_LOG_CATEGORY_EXTERN(LogVoiceCapture, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\WebSockets\Private\WebSocketsLog.h (1 hit)
   Line 6: DECLARE_LOG_CATEGORY_EXTERN(LogWebSockets, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Online\XMPP\Private\XmppLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogXmpp, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\OpenGLDrv\Private\Android\AndroidEGL.h (1 hit)
   Line 29: DECLARE_LOG_CATEGORY_EXTERN(LogEGL, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\OpenGLDrv\Private\Lumin\LuminEGL.h (1 hit)
   Line 17: DECLARE_LOG_CATEGORY_EXTERN(LogEGL, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\OpenGLDrv\Public\OpenGL.h (1 hit)
   Line 14: OPENGLDRV_API DECLARE_LOG_CATEGORY_EXTERN(LogOpenGL,Log,VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\Overlay\Private\OverlayPrivate.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogOverlay, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\PacketHandlers\PacketHandler\Public\PacketHandler.h (1 hit)
   Line 13: PACKETHANDLER_API DECLARE_LOG_CATEGORY_EXTERN(PacketHandlerLog, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\PakFile\Public\IPlatformFilePak.h (1 hit)
   Line 20: PAKFILE_API DECLARE_LOG_CATEGORY_EXTERN(LogPakFile, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\PerfCounters\Private\PerfCounters.h (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_EXTERN(LogPerfCounters, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\PhysicsCore\Public\PhysicsCore.h (1 hit)
   Line 7: PHYSICSCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogPhysicsCore, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Portal\LauncherCheck\Public\ILauncherCheckModule.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(LogLauncherCheck, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\Portal\LauncherPlatform\Private\LauncherPlatformPrivatePCH.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogLauncherPlatform, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Portal\LauncherPlatform\Public\LauncherPlatformModule.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogLauncherPlatform, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\RenderCore\Public\RenderCore.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogRendererCore, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\RenderCore\Public\ShaderCodeLibrary.h (1 hit)
   Line 12: DECLARE_LOG_CATEGORY_EXTERN(LogShaderLibrary, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\RenderCore\Public\ShaderCore.h (2 hits)
   Line 24: RENDERCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogShaders, Log, All);
   Line 26: RENDERCORE_API DECLARE_LOG_CATEGORY_EXTERN(LogShaders, Error, All);
 C:\UnrealEngine\Engine\Source\Runtime\Renderer\Private\DistanceFieldLightingShared.h (1 hit)
   Line 26: DECLARE_LOG_CATEGORY_EXTERN(LogDistanceField, Warning, All);
 C:\UnrealEngine\Engine\Source\Runtime\Renderer\Private\RendererModule.h (1 hit)
   Line 27: DECLARE_LOG_CATEGORY_EXTERN(LogRenderer, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\RHI\Public\RHI.h (1 hit)
   Line 35: RHI_API DECLARE_LOG_CATEGORY_EXTERN(LogRHI,Log,VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\RigVM\Public\RigVMModule.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogRigVM, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\RuntimeAssetCache\Private\RuntimeAssetCachePrivate.h (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(RuntimeAssetCache, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\SandboxFile\Public\IPlatformFileSandboxWrapper.h (1 hit)
   Line 16: DECLARE_LOG_CATEGORY_EXTERN(SandboxFile, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\SignalProcessing\Public\SignalProcessingModule.h (1 hit)
   Line 11: SIGNALPROCESSING_API DECLARE_LOG_CATEGORY_EXTERN(LogSignalProcessing, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\SlateGlobals.h (2 hits)
   Line 44: SLATECORE_API DECLARE_LOG_CATEGORY_EXTERN(LogSlate, Log, All);
   Line 45: SLATECORE_API DECLARE_LOG_CATEGORY_EXTERN(LogSlateStyles, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Styling\SlateWidgetStyleContainerBase.h (1 hit)
   Line 11: SLATECORE_API DECLARE_LOG_CATEGORY_EXTERN(LogSlateStyle, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Sockets\Public\MultichannelTcpGlobals.h (1 hit)
   Line 7: SOCKETS_API DECLARE_LOG_CATEGORY_EXTERN(LogMultichannelTCP, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Sockets\Public\SocketSubsystem.h (1 hit)
   Line 14: SOCKETS_API DECLARE_LOG_CATEGORY_EXTERN(LogSockets, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\StreamingFile\Public\StreamingNetworkPlatformFile.h (1 hit)
   Line 11: DECLARE_LOG_CATEGORY_EXTERN(LogStreamingPlatformFile, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\UMG\Private\UMGPrivate.h (1 hit)
   Line 8: DECLARE_LOG_CATEGORY_EXTERN(LogUMG, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\UnrealAudio\Private\UnrealAudioPrivate.h (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_EXTERN(LogUnrealAudio, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\UnrealAudio\Public\UnrealAudioDeviceModule.h (1 hit)
   Line 14: UNREALAUDIO_API DECLARE_LOG_CATEGORY_EXTERN(LogUnrealAudioDevice, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\VulkanRHI\Public\VulkanConfiguration.h (1 hit)
   Line 213: DECLARE_LOG_CATEGORY_EXTERN(LogVulkanRHI, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\VulkanRHI\Public\VulkanGlobals.h (1 hit)
   Line 9: DECLARE_LOG_CATEGORY_EXTERN(LogVulkan, Display, All);
 C:\UnrealEngine\Engine\Source\Runtime\WebBrowser\Private\WebBrowserLog.h (1 hit)
   Line 7: DECLARE_LOG_CATEGORY_EXTERN(LogWebBrowser, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHIPrivate.h (1 hit)
   Line 19: DECLARE_LOG_CATEGORY_EXTERN(LogD3D11RHI, Log, All);
 C:\UnrealEngine\Engine\Source\Runtime\Windows\WindowsPlatformFeatures\Private\HighlightRecorder.h (1 hit)
   Line 20: DECLARE_LOG_CATEGORY_EXTERN(HighlightRecorder, Log, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\Windows\WindowsPlatformFeatures\Private\WindowsVideoRecordingSystem.h (1 hit)
   Line 18: DECLARE_LOG_CATEGORY_EXTERN(WindowsVideoRecordingSystem, VeryVerbose, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\Windows\WindowsPlatformFeatures\Private\WmfMp4Writer.cpp (1 hit)
   Line 13: DECLARE_LOG_CATEGORY_EXTERN(MP4, Log, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\Windows\WindowsPlatformFeatures\Private\WmfPrivate.h (1 hit)
   Line 10: DECLARE_LOG_CATEGORY_EXTERN(WMF, Log, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\Windows\WindowsPlatformFeatures\Private\WmfRingBuffer.cpp (1 hit)
   Line 6: DECLARE_LOG_CATEGORY_EXTERN(WmfRingBuffer, Log, VeryVerbose);
 C:\UnrealEngine\Engine\Source\Runtime\Windows\XAudio2\Public\XAudio2Device.h (1 hit)
   Line 22: DECLARE_LOG_CATEGORY_EXTERN(LogXAudio2, Log, All);