NPC Dialog Chat Bubbles
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Upon Client sending a user Action the following code is triggered:
- EntityManager::HandleUserAction , searches the target object
- gemNPC::SendBehaviorMessage, executes this on the target object
- on "talk" it calls: gemNPC::ShowPopupMenu
- void NpcDialogMenu::ShowMenu
- on "talk" it calls: gemNPC::ShowPopupMenu
- gemNPC::SendBehaviorMessage, executes this on the target object