NPC Dialogues

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A NPC Dialogue is build up of triggers and responses. The response can be a combination of chat message and a response script build of Response Operations.

Dialogues can either be build from KAs defined in npc_triggers table or in KA Scripts defined in quest_scripts table with quest == -1 or from Quests.

Here is a list of the KAs we have in the game, and the ones we would like to have.

References

Debugging in game

You can see which KA the NPCs has using /info on him.