Difference between revisions of "Script Hired NPC Dialog"

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== OK Button ==
== OK Button ==
Button to confirm scripting of hiring.
Button to confirm scripting of hiring.
[[Category:Engine documents]] [[Category:Server Design]]

Revision as of 00:03, 25 December 2013

This Dialog enables the Player to Script a hired NPC to do tasks for the player or the guild.

Dialog is under construction (See Scriptable Entities Design).

TODO: Include picture and descriptions. Until created use text to describe whats planed to be included in this dialog.

Input/Output Elements

This dialog should contains the following input/output elements:

Display of current Hiring Fee

Updated display showing the fee for the current configured Hire. Hire fee should be calculated by a math script server side.

Display of Service type

Display the type of service this NPC was hired to do:

  • Guard
  • Merchant selling Player Items
  • Merchant selling Guild Items

Display of Working Hours

Selection of time of day the NPC will start to work and when he will stop work.

Select Work Location

Selection of a location identified by the player through Scriptable Entities Design#Define Locations activity to be the working location for the NPC.

Select Guard Locations

If service is guard enable the user to select guard locations.

Identify Items to Sell

Items to sell can be stored in a crate or storage.

Script Hired NPC

Enable player to enter a Custom NPC Dialogue script.

Validate Script

Button to validate script. OK button will not be available before Custom NPC Dialogue script is valid.

OK Button

Button to confirm scripting of hiring.