User contributions for Talad
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- 22:56, 12 October 2010 diff hist +1,151 N PawsCharBirth Created page with ':''Last updated: 0.5.1.1'' <widget '''name''' = ''qname'' '''factory''' = "pawsCharBirth" ''widget-attributes''> <!-- Content: (widget[@name='CP' and @factory='[…'
- 22:56, 12 October 2010 diff hist +472 N PawsButton Created page with ' <widget '''name''' = ''qname'' '''factory''' = "pawsButton" id = ''int'' key = ''keyname'' toggle = { "yes" | "no" } sound = ''qname'' notify = ''qname'' …'
- 22:56, 12 October 2010 diff hist +368 N PawsBuddyWindow Created page with ' <widget '''name''' = ''qname'' '''factory''' = "pawsBuddyWindow" ''widget-attributes''> <!-- Content: (widget[@name='BuddyList' and @factory='pawsListBox'], …'
- 22:55, 12 October 2010 diff hist +3,155 N PawsBankWindow Created page with ':''Last updated: 0.5.1.1'' <widget '''name''' = ''qname'' '''factory''' = "pawsBankWindow" ''widget-attributes''> <!-- Content: (widget[@name='MoneyButton' …'
- 22:55, 12 October 2010 diff hist +683 N PawsActiveMagicWindow Created page with ':''Last updated: 0.5.1.1'' <widget '''name''' = ''qname'' '''factory''' = "pawsActiveMagicWindow" ''widget-attributes''> <!-- Content: (widget[@name='BuffCategor…'
- 22:55, 12 October 2010 diff hist +820 N PawsActionLocationWindow Created page with ':''Last updated: 0.5.1.1'' <widget '''name''' = ''qname'' '''factory''' = "pawsActionLocationWindow" ''widget-attributes''> <!-- Content: (widget[@name='Name' an…'
- 22:51, 12 October 2010 diff hist +6,736 N How to bind a custom window to the toolbar Created page with 'In this tutorial I will show you how to create a new button on the toolbar and bind a window to it. This is assuming you have already done [[How to create a new window|the previ…'
- 22:50, 12 October 2010 diff hist +11,897 N How to create a new window Created page with 'In this tutorial, I will explain how to create a simple window using PAWS. The window we will be making here will do nothing but display the doll widget that displays your avata…'
- 22:50, 12 October 2010 diff hist +916 N Create New Widget Created page with 'To create a new widget you simply have to subclass one of the existing widgets ( or the base one ) and implement the functions you want to change. Almost every function in the wi…'
- 22:50, 12 October 2010 diff hist +18,027 N PAWS specification Created page with 'This document is about the XML schema, not the source code that manages the XML files. In PlaneShift, a window in PAWS is defined by an XML file. ==Example== Contents of yesno.…'
- 22:49, 12 October 2010 diff hist +217 N GUI Created page with 'Various documentation pages about the GUI. * PAWS specification == How To == * How to create a new widget * How to create a new window * [[How t…'
- 22:49, 12 October 2010 diff hist +21,024 N Effects Created page with '== Overview == === Description === A planeshift effect is defined by a single CS library xml file saved as with a .eff file extension. This CS library defines all materials, te…'
- 22:47, 12 October 2010 diff hist +819 N Links Created page with '[http://hydlaaplaza.com/smf/index.php?topic=26726.0 Useful links Thread on ps forum] [http://planeshift.svn.sourceforge.net/viewvc→checkout: planeshift/trunk/docs/compiling.htm…'
- 22:47, 12 October 2010 diff hist +6,820 N CodingStandards Created page with '== Indentation/Tabs/Space Policy == * Indent using 4 spaces for each level. * Do not use tabs, use spaces. Most editors can substitute spaces for tabs. * Tabs should be fixed at…'
- 22:47, 12 October 2010 diff hist +930 N BuildGuide Created page with 'PlaneShift is a rather complex project to build involving several different external libraries and projects. We have developed a build guide to be extensive as possible and cove…'
- 22:46, 12 October 2010 diff hist +76 N Engine Others Created page with '*Build Guide *Coding Standards *Links'
- 22:45, 12 October 2010 diff hist +27 Main Page
- 22:43, 12 October 2010 diff hist −735 Generic Engine
- 22:32, 12 October 2010 diff hist +7,556 N Generic Engine Created page with '1 General idea The goal of this project is starting with PlaneShift actual source code and pol- ishing it, in order to get an engine which could, not only work for PlaneShift, b…'
- 22:32, 12 October 2010 diff hist +21 Server Design
- 22:31, 12 October 2010 diff hist +3,086 N Network messages Created page with '== MSGTYPE_PING == == MSGTYPE_AUTHENTICATE == Handled by the psAuthenticationMessage class. This message only goes from the client to the server. It sends: * account name * p…'
- 22:31, 12 October 2010 diff hist +23 Server Design
- 22:30, 12 October 2010 diff hist +122 N Action Locations Created page with 'This is an overview of how action locations are used. http://www.planeshift.it/download/prospects/actionlocationflow.png'
- 22:29, 12 October 2010 diff hist +23 Server Design
- 22:27, 12 October 2010 diff hist −78 NPC Scripting →Related Information
- 22:25, 12 October 2010 diff hist +2,052 N NPC Behavior Data Structures Created page with '== Where the information is located == ===Server files=== ==== npcbehave.xml ==== data/npcbehave.xml : contains the behaviour types <npctype> See NPC Types [[Behavior_Ope…'
- 22:25, 12 October 2010 diff hist +14,001 N Behaviors and Reactions Created page with 'As discussed earlier in NPC_Behavior_scripting, any NPC Types are really simply a collection of behaviors and reactions to events. At the most meta level, all of us fit …'
- 22:24, 12 October 2010 diff hist +38,170 N Behavior Operations Created page with 'A “Behavior” in NPCClient is a script defined in npcbehave.xml to run to make the npc behave a certain way. It is almost like a…'
- 22:23, 12 October 2010 diff hist +3,125 N NPC Types Created page with 'NPCClient is a program designed to handle as many as 1000 npc’s concurrently. Since NPCs are also scripted in xml rather than programmed in C++, this means that a naïve implem…'
- 22:23, 12 October 2010 diff hist +5,207 N Network Protocol Concepts Created page with 'Any AI system implementer will need to understand what information his creatures will have available to them and when, so he/she can work within that system to determine behavior…'
- 22:23, 12 October 2010 diff hist +3,462 N SuperClient Overview Created page with 'PlaneShift will one day support many thousands of players and many thousands of npcs running on the same instance, in the same “world”. However, to do this will take a relati…'
- 22:22, 12 October 2010 diff hist +262 N NPC Scripting Created page with '== Table of Contents == SuperClient Overview Network Protocol Concepts NPC Types Behavior Operations Behaviors and Reactions [[NPC Behavior Data Struct…'
- 22:22, 12 October 2010 diff hist +481 N CreateNPC Created page with 'Creating a new NPC is very easy to do. The only thing you need to do to get a NPC in game is to simply add another row to the characters table. Using the d…'
- 22:21, 12 October 2010 diff hist +3,558 N NPC ScriptOperation Design Created page with 'See Behavior_Operations page for most up to date description of syntax and commands. ---- == Script operations == === Common attributes === vel, $WALK|$RUN|speed|(empty) …'
- 22:20, 12 October 2010 diff hist +2,292 N Tribe Design Created page with '== Setting up tribes == There are 2 main database tables that need to be populated. * tribes ** Each row represents one tribe, which must have a home position/sector and a radiu…'
- 22:20, 12 October 2010 diff hist +3,545 N NPC Perception Design Created page with 'See Behaviors_and_Reactions for most up to date description of perceptions. ---- This embodies any perception an NPC might have, or any game event of interest. Reaction obj…'
- 22:19, 12 October 2010 diff hist +264 N NpcClientOnConnection Created page with 'When the NPC client connects to the server it will be sent a list of all the entities it manages. For each entity it gets it creates a new gemObject for it and tries to attach t…'
- 22:19, 12 October 2010 diff hist +701 N NpcClientStartup Created page with 'On startup the NPC Client will cache various bits of data. LoadNPCTypes(const char* xmlfile) This loads all the data in ''data/npcbehave.xml'' and builds '''NPCType''' for …'
- 22:19, 12 October 2010 diff hist +335 N NpcClient Design Created page with '== Design == *On Start Up *On Connection *NPC Perceptions *Tribes *[[NPCOperations|NPC Operations…'
- 22:18, 12 October 2010 diff hist +730 N ProgressionEvents Created page with '==TraitChangeOp== Used to create a change in character traits. This is used to change a character's appearance live in game. It takes the trait ID number and sends a broadcast ou…'
- 22:18, 12 October 2010 diff hist +41 N Server Design Created page with '*Progression Events'
- 22:15, 12 October 2010 diff hist +2,036 N Engine Document Downloads Created page with '=== Introduction to PlaneShift === Overview of the project from a Crystal Space convention several years ago. Includes history of the project and core goals. http://www.planes…'
- 22:14, 12 October 2010 diff hist +128 Main Page
- 13:02, 6 September 2010 diff hist +484 Main Page improved organization of main page, added space for engine documents
- 19:23, 10 August 2010 diff hist −148 Tutorial Improvement Project
- 17:34, 10 August 2010 diff hist +27 N Tutorial Improvement Project Created page with 'Please add here your ideas!'
- 17:34, 10 August 2010 diff hist +40 Main Page
- 00:28, 11 June 2010 diff hist +85 N User talk:Seytra Created page with 'Hi! Thanks for editing the PS Wiki ! --~~~~'
- 18:31, 25 May 2010 diff hist +20 N User talk:Talad Created page with 'Test in my talk page'
- 18:29, 25 May 2010 diff hist −1,160 Talk:Main Page →Layout: obsolete