Import Mixamo Animation: Difference between revisions
Jump to navigation
Jump to search
Created page with "Here are the steps to import a Mixamo Animation in our rigs. 1) Upload ueart\characters\Base Animations\UE4_Mannequinn_BaseT.fbx to Mixamo web site and use this character to..." |
(No difference)
|
Revision as of 21:41, 25 December 2019
Here are the steps to import a Mixamo Animation in our rigs.
1) Upload ueart\characters\Base Animations\UE4_Mannequinn_BaseT.fbx to Mixamo web site and use this character to view animations 2) Select the animation you want 3) Click on Download, Choose Format: FBX, Skin: without Skin, Keyframe Reduction: none 4) Import the FBX in Unreal and select the "\PSTemplate\Animations\Mixamo\Mixamo_Skeleton" as target, you will get a new animation file 5) Right click the new animation file and choose "Retarget Anim Asset>Duplicate Anim Asset and Retarget"