Example Tribes and their recipes: Difference between revisions
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Created page with " Tribe Name: "Eagle Gobble Tribe Oja2" , defined with ID 9 in tribes table , tribal recipe ID 105 tribal recipe 105 has this algorithm: brain(GobbleTribesman); aggressivity(neutral); growth(conservatory); unity(organised); sleepPeriod(nocturnal); loadRecipe(Do Nothing); loadRecipe(Gobble Upkeep); loadRecipe(Warrior Patrol Home); loadRecipe(Peaceful Gobble Tribe Spots); brain: GobbleTribesman is associated to each member of th..." |
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Revision as of 21:41, 28 September 2023
Tribe Name: "Eagle Gobble Tribe Oja2" , defined with ID 9 in tribes table , tribal recipe ID 105
tribal recipe 105 has this algorithm:
brain(GobbleTribesman); aggressivity(neutral); growth(conservatory); unity(organised); sleepPeriod(nocturnal); loadRecipe(Do Nothing); loadRecipe(Gobble Upkeep); loadRecipe(Warrior Patrol Home); loadRecipe(Peaceful Gobble Tribe Spots);
brain: GobbleTribesman is associated to each member of the tribe, and defines some basic behaviours like: peace_meet, tribesman_attacked, Explore, HuntResource, Breed, GoBuild, ...