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		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2207</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2207"/>
		<updated>2007-02-11T05:08:33Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
Besides being a focal point for cooperative activity, a guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can also form cooperative alliances with other guilds.  Individuals in a guild may also find it easier to find people to regularly meet with in fighting monsters.&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2206</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2206"/>
		<updated>2007-02-11T05:08:16Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* If you are a PR Member, what are you? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
Besides being a focal point for cooperative activity, a guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can also form cooperative alliances with other guilds.  Individuals in a guild may also find it easier to find people to regularly meet with in fighting monsters.&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2205</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2205"/>
		<updated>2007-02-11T05:07:54Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* What does a W.T.B. Member mean? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
Besides being a focal point for cooperative activity, a guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can also form cooperative alliances with other guilds.  Individuals in a guild may also find it easier to find people to regularly meet with in fighting monsters.&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2204</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2204"/>
		<updated>2007-02-11T05:07:17Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* What will be the benefit of owning/being in a guild? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
Besides being a focal point for cooperative activity, a guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can also form cooperative alliances with other guilds.  Individuals in a guild may also find it easier to find people to regularly meet with in fighting monsters.&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2203</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2203"/>
		<updated>2007-02-11T05:03:10Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Will each city be different such as races/alignment/shops/items found there? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2202</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2202"/>
		<updated>2007-02-11T05:02:47Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2201</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2201"/>
		<updated>2007-02-11T05:02:16Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* What will you do to prevent unwanted PvP? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2200</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2200"/>
		<updated>2007-02-11T05:01:50Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Will there be more races, or are there only 12? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2199</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2199"/>
		<updated>2007-02-11T05:01:22Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Will there be regular updates? When is the next update? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2198</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2198"/>
		<updated>2007-02-11T05:00:55Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Will PlaneShift run on Windows, Mac, Linux, etc...? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these three platforms for now.&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2197</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2197"/>
		<updated>2007-02-11T05:00:23Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Can you give us a release date for the final product? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2196</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2196"/>
		<updated>2007-02-11T04:59:39Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How big is the client for the demo? */ removed extra blank line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2195</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2195"/>
		<updated>2007-02-11T04:58:41Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* When will the next release of PlaneShift be made? */ removed excess carriage return&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2194</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2194"/>
		<updated>2007-02-11T04:57:43Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Client tells me it&amp;#039;s old, I just downloaded it */ Removed excess line for better formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2056</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2056"/>
		<updated>2006-12-24T22:20:47Z</updated>

		<summary type="html">&lt;p&gt;Næko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
===How do I move and look around?===&lt;br /&gt;
The arrow keys on the keyboard control movement and the direction you are facing.  Hold down the forward and backward keys to move at a walking pace.  Simultaneously holding down the Shift key and the arrow key will change you to a running pace.  If there is an obstacle that you cannot go around, you may try running up to it and then pressing Spacebar to jump.  With practice you can vault over obstacles.&lt;br /&gt;
&lt;br /&gt;
===How do I change camera angles?===&lt;br /&gt;
The &amp;quot;Page Up&amp;quot; and &amp;quot;Page Down&amp;quot; keys control the camera angle.  &lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill.  They may be located in different locations in different cities.  A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  &lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely.  This part of training uses the progression points.  To finish acquiring the skill at that level, you go out and complete the practical training by using the skill.  When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players_Guide_Chapter_3#Currency|Trias]] are sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players_Guide_Chapter_3#Currency|Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players_Guide_Chapter_3#Currency|Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2055</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2055"/>
		<updated>2006-12-24T22:10:41Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Training Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What do I train?===&lt;br /&gt;
There are two aspects to skills which are theoretical knowledge and practical knowledge.  You use progression points to train and obtain theoretical knowledge from a trainer NPC.  Once you have obtained the theoretical knowledge to use the skill properly, you can then train your practical knowledge by actually using the skill.&lt;br /&gt;
&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
You must first find a trainer that can train you in the theoretical knowledge of the skill.  They may be located in different locations in different cities.  A big hint that an NPC has the ability to train you is the presence of the training icon when you click on the NPC to interact with him.&lt;br /&gt;
&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  &lt;br /&gt;
&lt;br /&gt;
You have to train until the yellow bar turns green completely.  This part of training uses the progression points.  To finish acquiring the skill at that level, you go out and complete the practical training by using the skill.  When you have gotten enough additional experience using that skill, the skill will be leveled up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players_Guide_Chapter_3#Currency|Trias]] are sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players_Guide_Chapter_3#Currency|Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players_Guide_Chapter_3#Currency|Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2054</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2054"/>
		<updated>2006-12-24T21:57:10Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How can I avoid fall damage? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players_Guide_Chapter_3#Currency|Trias]] are sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players_Guide_Chapter_3#Currency|Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players_Guide_Chapter_3#Currency|Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
If your camera angle doesn&#039;t let you see something clearly such as the edge of a pit or where steps going down or up are, press &amp;quot;Page Up&amp;quot; or &amp;quot;Page Down&amp;quot; keys to adjust the camera angle to your liking.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2053</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2053"/>
		<updated>2006-12-24T21:52:28Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Why will nobody tell me quest solutions? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players_Guide_Chapter_3#Currency|Trias]] are sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players_Guide_Chapter_3#Currency|Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players_Guide_Chapter_3#Currency|Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.  Do not feel discouraged at having challenges.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2052</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2052"/>
		<updated>2006-12-24T21:51:49Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Why will nobody tell me quest solutions? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players_Guide_Chapter_3#Currency|Trias]] are sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players_Guide_Chapter_3#Currency|Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players_Guide_Chapter_3#Currency|Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
There is also one other important benefit for most people - when you learn how to solve quests on your own, you will get better at it.  Of course, this is true for many things in real life as well.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2051</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2051"/>
		<updated>2006-12-24T21:47:43Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Yeah, but HOW do I train? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer that can train the skill(s) you wish to gain or improve, select him or her and type &amp;quot;/train&amp;quot;.  Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon.  You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players_Guide_Chapter_3#Currency|Trias]] are sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players_Guide_Chapter_3#Currency|Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players_Guide_Chapter_3#Currency|Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2050</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=2050"/>
		<updated>2006-12-24T21:46:01Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How do I mine? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Players_Guide_Chapter_3#Currency|Trias]] are sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby.  Ask in-game for help in finding mining spots.  If you explore and notice others successfully mining using a pick, make a note of that location for future use.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Players_Guide_Chapter_3#Currency|Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and [[Players_Guide_Chapter_3#Currency|Trias]] required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (Right) hand is the rock pick. Equip it on the Left and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters]] Guild. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Main_Page&amp;diff=2049</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Main_Page&amp;diff=2049"/>
		<updated>2006-12-24T15:02:38Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Official Docs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;This is the official &#039;&#039;&#039;Wiki&#039;&#039;&#039; of &#039;&#039;&#039;[http://www.planeshift.it PlaneShift]&#039;&#039;&#039;, an Open Source MMORPG. &amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-OK WE NEED TO REBUILD THIS, A LOT of data has been lost - [[User:Miadon|Miadon]] 18:23, 12 December 2006 (EST)&lt;br /&gt;
&lt;br /&gt;
The main purpose of this wiki is to offer everyone the possibility to edit the docs that are listed below. These documents are already in use and will be reused the same way as they are now.&lt;br /&gt;
Please bear in mind that these documents, as everything in the normal articlespace (exluding the userpages and community portal and links that are &#039;&#039;only&#039;&#039; linked from these pages) are under the &#039;&#039;&#039;[http://www.planeshift.it/pslicense.html Atomic Blue Contribution (ABC)]&#039;&#039;&#039; license. &amp;lt;br&amp;gt;&lt;br /&gt;
This means that you are free to edit in this wiki, but NOT to use any content in other contexts without explicit permission. &amp;lt;br&amp;gt;&lt;br /&gt;
Content that is inserted into the normal articlespace has to be under the ABC license by explicit permission of the original author. Any contribution to this wiki is contribution to the PlaneShift project and therefore treated as such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Official Docs=&lt;br /&gt;
&lt;br /&gt;
*[[Gameplay FAQ]]&lt;br /&gt;
*[[General FAQ]]&lt;br /&gt;
*[[In-game Help]]&lt;br /&gt;
*[[Quickguide]]&lt;br /&gt;
*[[Getting Started In-Game]]&lt;br /&gt;
*[[PlayersPolicy|Players Policy]]&lt;br /&gt;
*[[:Category:Players Guide|Players Guide]]&lt;br /&gt;
**[[Players Guide Chapter 1|Installation]]&lt;br /&gt;
**[[Players Guide Chapter 2|PlanesShift Players Guide]]&lt;br /&gt;
**[[Players Guide Chapter 3|Setting and Background]]&lt;br /&gt;
**[[Players Guide Chapter 4|Credits]]&lt;br /&gt;
**[[Players Guide Chapter 5|License]]&lt;br /&gt;
**[[Players Guide Chapter 6|Troubleshooting]]&lt;br /&gt;
*[[Monsters|Monsters]]&lt;br /&gt;
&lt;br /&gt;
= Language Project =&lt;br /&gt;
*[[Xacha Language]]&lt;br /&gt;
*[[Ylian Language]]&lt;br /&gt;
*[[Nolthrir Language]]&lt;br /&gt;
*[[Dermorian Language]]&lt;br /&gt;
*[[Stonebreaker Language]]&lt;br /&gt;
*[[Hammerwielder Language]]&lt;br /&gt;
*[[Lemur Language]]&lt;br /&gt;
*[[Kran Language]]&lt;br /&gt;
*[[Diaboli Language]]&lt;br /&gt;
*[[Enkidukai Language]]&lt;br /&gt;
*[[Klyros Language]]&lt;br /&gt;
*[[Ynnwn Language]]&lt;br /&gt;
&lt;br /&gt;
= Journal =&lt;br /&gt;
* [[PlaneShift Review]]&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
*[[Images]]&lt;br /&gt;
&lt;br /&gt;
=Current Version=&lt;br /&gt;
*[http://www.planeshift.it/download.html PlaneShift Crystal Blue 0.3.017]&lt;br /&gt;
&lt;br /&gt;
=Wiki related=&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the &#039;&#039;&#039;[http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide]&#039;&#039;&#039; for usage and configuration help. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;For further help please consult the &#039;&#039;&#039;[[Help:Contents|HELP]]&#039;&#039;&#039; section of this wiki.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Main_Page&amp;diff=2048</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Main_Page&amp;diff=2048"/>
		<updated>2006-12-24T15:00:44Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Current Version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;This is the official &#039;&#039;&#039;Wiki&#039;&#039;&#039; of &#039;&#039;&#039;[http://www.planeshift.it PlaneShift]&#039;&#039;&#039;, an Open Source MMORPG. &amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-OK WE NEED TO REBUILD THIS, A LOT of data has been lost - [[User:Miadon|Miadon]] 18:23, 12 December 2006 (EST)&lt;br /&gt;
&lt;br /&gt;
The main purpose of this wiki is to offer everyone the possibility to edit the docs that are listed below. These documents are already in use and will be reused the same way as they are now.&lt;br /&gt;
Please bear in mind that these documents, as everything in the normal articlespace (exluding the userpages and community portal and links that are &#039;&#039;only&#039;&#039; linked from these pages) are under the &#039;&#039;&#039;[http://www.planeshift.it/pslicense.html Atomic Blue Contribution (ABC)]&#039;&#039;&#039; license. &amp;lt;br&amp;gt;&lt;br /&gt;
This means that you are free to edit in this wiki, but NOT to use any content in other contexts without explicit permission. &amp;lt;br&amp;gt;&lt;br /&gt;
Content that is inserted into the normal articlespace has to be under the ABC license by explicit permission of the original author. Any contribution to this wiki is contribution to the PlaneShift project and therefore treated as such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Official Docs=&lt;br /&gt;
&lt;br /&gt;
*[[Gameplay FAQ]]&lt;br /&gt;
*[[General FAQ]]&lt;br /&gt;
*[[Ingame Help]]&lt;br /&gt;
*[[Quickguide]]&lt;br /&gt;
*[[Getting Started In-Game]]&lt;br /&gt;
*[[PlayersPolicy|Players Policy]]&lt;br /&gt;
*[[:Category:Players Guide|Players Guide]]&lt;br /&gt;
**[[Players Guide Chapter 1|Installation]]&lt;br /&gt;
**[[Players Guide Chapter 2|PlanesShift Players Guide]]&lt;br /&gt;
**[[Players Guide Chapter 3|Setting and Background]]&lt;br /&gt;
**[[Players Guide Chapter 4|Credits]]&lt;br /&gt;
**[[Players Guide Chapter 5|License]]&lt;br /&gt;
**[[Players Guide Chapter 6|Troubleshooting]]&lt;br /&gt;
*[[Monsters|Monsters]]&lt;br /&gt;
&lt;br /&gt;
= Language Project =&lt;br /&gt;
*[[Xacha Language]]&lt;br /&gt;
*[[Ylian Language]]&lt;br /&gt;
*[[Nolthrir Language]]&lt;br /&gt;
*[[Dermorian Language]]&lt;br /&gt;
*[[Stonebreaker Language]]&lt;br /&gt;
*[[Hammerwielder Language]]&lt;br /&gt;
*[[Lemur Language]]&lt;br /&gt;
*[[Kran Language]]&lt;br /&gt;
*[[Diaboli Language]]&lt;br /&gt;
*[[Enkidukai Language]]&lt;br /&gt;
*[[Klyros Language]]&lt;br /&gt;
*[[Ynnwn Language]]&lt;br /&gt;
&lt;br /&gt;
= Journal =&lt;br /&gt;
* [[PlaneShift Review]]&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
*[[Images]]&lt;br /&gt;
&lt;br /&gt;
=Current Version=&lt;br /&gt;
*[http://www.planeshift.it/download.html PlaneShift Crystal Blue 0.3.017]&lt;br /&gt;
&lt;br /&gt;
=Wiki related=&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the &#039;&#039;&#039;[http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide]&#039;&#039;&#039; for usage and configuration help. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;For further help please consult the &#039;&#039;&#039;[[Help:Contents|HELP]]&#039;&#039;&#039; section of this wiki.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Main_Page&amp;diff=2047</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Main_Page&amp;diff=2047"/>
		<updated>2006-12-24T15:00:26Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Official Docs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;This is the official &#039;&#039;&#039;Wiki&#039;&#039;&#039; of &#039;&#039;&#039;[http://www.planeshift.it PlaneShift]&#039;&#039;&#039;, an Open Source MMORPG. &amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-OK WE NEED TO REBUILD THIS, A LOT of data has been lost - [[User:Miadon|Miadon]] 18:23, 12 December 2006 (EST)&lt;br /&gt;
&lt;br /&gt;
The main purpose of this wiki is to offer everyone the possibility to edit the docs that are listed below. These documents are already in use and will be reused the same way as they are now.&lt;br /&gt;
Please bear in mind that these documents, as everything in the normal articlespace (exluding the userpages and community portal and links that are &#039;&#039;only&#039;&#039; linked from these pages) are under the &#039;&#039;&#039;[http://www.planeshift.it/pslicense.html Atomic Blue Contribution (ABC)]&#039;&#039;&#039; license. &amp;lt;br&amp;gt;&lt;br /&gt;
This means that you are free to edit in this wiki, but NOT to use any content in other contexts without explicit permission. &amp;lt;br&amp;gt;&lt;br /&gt;
Content that is inserted into the normal articlespace has to be under the ABC license by explicit permission of the original author. Any contribution to this wiki is contribution to the PlaneShift project and therefore treated as such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Official Docs=&lt;br /&gt;
&lt;br /&gt;
*[[Gameplay FAQ]]&lt;br /&gt;
*[[General FAQ]]&lt;br /&gt;
*[[Ingame Help]]&lt;br /&gt;
*[[Quickguide]]&lt;br /&gt;
*[[Getting Started In-Game]]&lt;br /&gt;
*[[PlayersPolicy|Players Policy]]&lt;br /&gt;
*[[:Category:Players Guide|Players Guide]]&lt;br /&gt;
**[[Players Guide Chapter 1|Installation]]&lt;br /&gt;
**[[Players Guide Chapter 2|PlanesShift Players Guide]]&lt;br /&gt;
**[[Players Guide Chapter 3|Setting and Background]]&lt;br /&gt;
**[[Players Guide Chapter 4|Credits]]&lt;br /&gt;
**[[Players Guide Chapter 5|License]]&lt;br /&gt;
**[[Players Guide Chapter 6|Troubleshooting]]&lt;br /&gt;
*[[Monsters|Monsters]]&lt;br /&gt;
&lt;br /&gt;
= Language Project =&lt;br /&gt;
*[[Xacha Language]]&lt;br /&gt;
*[[Ylian Language]]&lt;br /&gt;
*[[Nolthrir Language]]&lt;br /&gt;
*[[Dermorian Language]]&lt;br /&gt;
*[[Stonebreaker Language]]&lt;br /&gt;
*[[Hammerwielder Language]]&lt;br /&gt;
*[[Lemur Language]]&lt;br /&gt;
*[[Kran Language]]&lt;br /&gt;
*[[Diaboli Language]]&lt;br /&gt;
*[[Enkidukai Language]]&lt;br /&gt;
*[[Klyros Language]]&lt;br /&gt;
*[[Ynnwn Language]]&lt;br /&gt;
&lt;br /&gt;
= Journal =&lt;br /&gt;
* [[PlaneShift Review]]&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
*[[Images]]&lt;br /&gt;
&lt;br /&gt;
=Current Version=&lt;br /&gt;
*[http://www.planeshift.it/download.html Planeshift Crystal Blue 0.3.017]&lt;br /&gt;
&lt;br /&gt;
=Wiki related=&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the &#039;&#039;&#039;[http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide]&#039;&#039;&#039; for usage and configuration help. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;For further help please consult the &#039;&#039;&#039;[[Help:Contents|HELP]]&#039;&#039;&#039; section of this wiki.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2046</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2046"/>
		<updated>2006-12-24T14:57:52Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How do I join the PlaneShift IRC channel? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the popular and widely-used mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2045</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2045"/>
		<updated>2006-12-24T14:55:49Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How do I join the PlaneShift IRC channel? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
&lt;br /&gt;
If you use the mIRC IRC client, you might be able to click on [irc://irc.freenote.net/planeshift irc://irc.freenote.net/planeshift] to automatically open your mIRC client to the #planeshift channel.&lt;br /&gt;
&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2044</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2044"/>
		<updated>2006-12-24T14:46:59Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is led by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2043</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2043"/>
		<updated>2006-12-24T14:46:04Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Will there be guilds in PlaneShift? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2042</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2042"/>
		<updated>2006-12-24T14:45:36Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Will there be Player vs. Player combat in PlaneShift? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2041</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2041"/>
		<updated>2006-12-24T14:45:09Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How large will the PlaneShift world be? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the PlaneShift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2040</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2040"/>
		<updated>2006-12-24T14:43:57Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* What skills will there be in PlaneShift? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2039</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2039"/>
		<updated>2006-12-24T14:43:16Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How many player races will there be in Planeshift? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2038</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2038"/>
		<updated>2006-12-24T14:37:17Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Client crashes or updater crashes on startup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  To force a full update, you can delete the file version.dat which makes the updater download all the updates again.  Alternatively, you can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2037</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2037"/>
		<updated>2006-12-24T14:33:54Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Client tells me it&amp;#039;s newer than server */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen in rare cases where we performing certain types of maintenance on servers. You should wait a few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  You can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2036</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2036"/>
		<updated>2006-12-24T14:32:47Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* I forgot my password! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can reset your password by using the last link on the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen on rare cases, in which we are performing some maintenance on servers. You should wait few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  You can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2035</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2035"/>
		<updated>2006-12-24T14:32:03Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Where can I create an account to play? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated with a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can have your password reset by using the last link in the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen on rare cases, in which we are performing some maintenance on servers. You should wait few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  You can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2034</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2034"/>
		<updated>2006-12-24T14:30:51Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* How do I access the official PlaneShift forums? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can have your password reset by using the last link in the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen on rare cases, in which we are performing some maintenance on servers. You should wait few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  You can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register a forum account on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2033</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2033"/>
		<updated>2006-12-24T14:26:47Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Forums */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can have your password reset by using the last link in the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen on rare cases, in which we are performing some maintenance on servers. You should wait few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  You can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==How do I access the official PlaneShift forums?==&lt;br /&gt;
The forums may be accessed by clicking on the &amp;quot;Community&amp;quot; link located on many of the PlaneShift website pages.  Or you can click [http://www.planeshift.it/community.html here] for more info on the Community forums.  Anyone may read the posts, but to post messages, you will need to register on the main forum page.  Registration for forums is separate from registration of character accounts.&lt;br /&gt;
&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2032</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2032"/>
		<updated>2006-12-24T14:15:21Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* I forgot my password! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can have your password reset by using the last link in the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen on rare cases, in which we are performing some maintenance on servers. You should wait few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  You can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will you do to prevent unwanted PvP?==&lt;br /&gt;
&lt;br /&gt;
All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How large will the Planeshift world be?==&lt;br /&gt;
&lt;br /&gt;
There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
&lt;br /&gt;
==What will be modifiable at Character creation?==&lt;br /&gt;
&lt;br /&gt;
At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
&lt;br /&gt;
==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
&lt;br /&gt;
The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
&lt;br /&gt;
If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
&lt;br /&gt;
==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
&lt;br /&gt;
Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What are guilds?==&lt;br /&gt;
&lt;br /&gt;
Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
&lt;br /&gt;
==Will there be guilds in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
&lt;br /&gt;
The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
&lt;br /&gt;
Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
&lt;br /&gt;
==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
&lt;br /&gt;
Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
&lt;br /&gt;
==How can I become a member of the PS Team?==&lt;br /&gt;
&lt;br /&gt;
First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
&lt;br /&gt;
==What does a W.T.B. Member mean?==&lt;br /&gt;
&lt;br /&gt;
It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==If you are a PR Member, what are you?==&lt;br /&gt;
&lt;br /&gt;
A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
&lt;br /&gt;
Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
&lt;br /&gt;
==What happens if your character in game dies?==&lt;br /&gt;
&lt;br /&gt;
After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
&lt;br /&gt;
=Forums=&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
&lt;br /&gt;
1. Please don&#039;t spam&lt;br /&gt;
&lt;br /&gt;
Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
&lt;br /&gt;
2. Please use common sense and courtesy&lt;br /&gt;
&lt;br /&gt;
Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
3. Please try to stay on topic&lt;br /&gt;
&lt;br /&gt;
Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2031</id>
		<title>General FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=General_FAQ&amp;diff=2031"/>
		<updated>2006-12-24T14:14:00Z</updated>

		<summary type="html">&lt;p&gt;Næko: /* Where can I create an account to play? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game=&lt;br /&gt;
==Where can I create an account to play?==&lt;br /&gt;
&lt;br /&gt;
The accounts in PlaneShift are free of charge, you can create an account associated a valid email address from the [http://laanx.fragnetics.com/register registration] page.&lt;br /&gt;
&lt;br /&gt;
==I forgot my password!==&lt;br /&gt;
&lt;br /&gt;
You can have your password reset by using the last link in the [http://laanx.fragnetics.com/register register] page.&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s old, I just downloaded it==&lt;br /&gt;
&lt;br /&gt;
After downloading the full binary package and installing it, use the updater program to check if there are new updates available. You can find the updater in the PlaneShift Program group (on Windows: Start&amp;gt;PlaneShift&amp;gt;Updater). It will update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client tells me it&#039;s newer than server==&lt;br /&gt;
&lt;br /&gt;
This may happen on rare cases, in which we are performing some maintenance on servers. You should wait few hours and try again to connect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Client crashes or updater crashes on startup==&lt;br /&gt;
&lt;br /&gt;
If client crashes on startup the best thing is to run the updater again. &lt;br /&gt;
&lt;br /&gt;
If the updater crashes on startup, try to open a command shell (on Windows select Start&amp;gt;Run, then type cmd or seach Shell Prompt icon), then move to the directory where you have PS installed and type&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
updater --auto&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will start the updater is a non-graphical mode that is a bit more stable. If you still get errors, you can check the [http://forums.hydlaa.com forums] to see if there is an alternate updater available.  You can also try deleting the folder &#039;&#039;&#039;UpdaterTemp&#039;&#039;&#039; in your planeshift directory.&lt;br /&gt;
&lt;br /&gt;
If nothing else here fixes your issues, as a last resort try completely uninstalling and reinstalling PlaneShift, then running the updater again.&lt;br /&gt;
&lt;br /&gt;
==When will the next release of PlaneShift be made?==&lt;br /&gt;
&lt;br /&gt;
The next minor release of PlaneShift is named SteelBlue. We will reach that release by adding pieces to the current public one, so you will get it piece by piece. The date by which we will reach all objectives set for Steel Blue is not available yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the demo?==&lt;br /&gt;
&lt;br /&gt;
To play the game, you will first need to download a client for your operating system (Windows, Linux, etc...). The client for the current tech demo is about 250 Megabytes. It will increase in size in subsequent releases. It contains an auto-update program that can download necessary new software when you start the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Can you give us a release date for the final product?==&lt;br /&gt;
&lt;br /&gt;
PlaneShift is a free and non-profit project, and so our release dates are difficult to define. We are now working for next minor release, but we cannot yet give you release date for the final product.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How big is the client for the final release?==&lt;br /&gt;
&lt;br /&gt;
We really don&#039;t know yet, but it may be as large as 500-800Mb. The size consist mainly of models and textures.  The game may continue to expand beyond but that is years away!&lt;br /&gt;
&lt;br /&gt;
==Which are the minimum hardware requirements to run the game?==&lt;br /&gt;
&lt;br /&gt;
The hardware requirement are connected to our 3D engine, Crystal Space. The engine is continuously evolving and so the requirements are not written in stone. A PIII 600Mhz with 512Mb of RAM and a Geforce 2 card is probably the minimum. The most important aspect is RAM at the moment, so if you have a very good machine, but 256Mb of RAM, PlaneShift will probably run badly.&lt;br /&gt;
&lt;br /&gt;
For best results you need a PIII 1ghz with 512 RAM and a GeForce3 or equivilant card.  More ram is recommended, especially if you want to keep many maps loaded to avoid having to zone.&lt;br /&gt;
&lt;br /&gt;
In game there are settings to reduce visual quality and improve performances on lower machine. Check the options menu.  Setting &#039;&#039;&#039;Adaptive Camera&#039;&#039;&#039; may help improve performance.&lt;br /&gt;
&lt;br /&gt;
==Will PlaneShift run on Windows, Mac, Linux, etc...?==&lt;br /&gt;
&lt;br /&gt;
We have tested PlaneShift under Windows (98, NT, 2000, XP), various Linux distributions and MacOS. We plan to keep these 3 platforms for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be regular updates? When is the next update?==&lt;br /&gt;
&lt;br /&gt;
Yes! We continuously work on adding content. You can expect to see something new each month, but really depends on internal development plans, so we cannot guarantee a precise time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Where can I download the game?==&lt;br /&gt;
&lt;br /&gt;
You can download our current demo release in the [http://www.planeshift.it/download.html Download section].&lt;br /&gt;
&lt;br /&gt;
==The game doesn&#039;t work properly on my machine, how do I report the &amp;quot;bug&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
Go to the {{Bugtracker}} to submit a new bug. Read other reported bugs FIRST, to avoid submitting a duplicate. Be sure to fill the information provided below or your message will be discarted:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test:&lt;br /&gt;
OS:&lt;br /&gt;
Processor:&lt;br /&gt;
RAM:&lt;br /&gt;
Video Card:&lt;br /&gt;
Video Card Memory:&lt;br /&gt;
PS Client Version:&lt;br /&gt;
Description of the bug:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Time of test: 3 May, 12:00 AM EST&lt;br /&gt;
OS: Windows 98, First Edition&lt;br /&gt;
Processor: AMD Athlon 800 Mhz&lt;br /&gt;
RAM: 384 Mb&lt;br /&gt;
Video Card: Voodoo 3 3000&lt;br /&gt;
Video Card Memory: 16 Mb&lt;br /&gt;
PS Client Version: 0.3.005&lt;br /&gt;
&lt;br /&gt;
Description of the bug: Title screen and menu screen are experiencing graphical glitches.&lt;br /&gt;
As soon as I move the mouse on a button is flickers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==How many player races will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Twelve altogether.&lt;br /&gt;
&lt;br /&gt;
Humans: Xacha &amp;amp; Ylians&lt;br /&gt;
&lt;br /&gt;
Dwarves: Clan Stanebreaker &amp;amp; Clan Hammerwielder&lt;br /&gt;
&lt;br /&gt;
Elves: Nolthril &amp;amp; Dermorians&lt;br /&gt;
&lt;br /&gt;
Other: Kran, Klyros, Enkidukai, Lemurs, Diaboli, &amp;amp; Ynnwns&lt;br /&gt;
&lt;br /&gt;
Not all are available in game right now, but they will be added soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will there be more races, or are there only 12?==&lt;br /&gt;
&lt;br /&gt;
The 12 specified are all of the players races. You will find a lot more amongst monsters and NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What skills will there be in Planeshift?==&lt;br /&gt;
&lt;br /&gt;
Skills will include; Weapons, Armors, Stealth, Locksmithing, Martial Arts, Body development, and many more.&lt;br /&gt;
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==Will there be Player vs. Player combat in Planeshift?==&lt;br /&gt;
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Yes, you can challenge someone to a duel and fight. At the end, the winner receives duel points. One can use PvP mode anywhere, but it is customary to fight in stadiums and/or arenas.&lt;br /&gt;
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==What will you do to prevent unwanted PvP?==&lt;br /&gt;
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All PvP activity requires the approval in some fashion of both parties (setting  which can be changed from the Options menu), whether it is stepping into an arena, agreeing to a duel, or participating in a guild war. If the other player doesn&#039;t agree and the first player attacks, guards and gods will stop that fight in such a way that attackers will be scared even to think to attack someone else.&lt;br /&gt;
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==How large will the Planeshift world be?==&lt;br /&gt;
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There will be eight underground levels to explore. Each level is like a region, it has cities and dungeons. Beyond that our world will expand in the Stone Labyrinths and through portals you will reach different world/dimensions.&lt;br /&gt;
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==What will be modifiable at Character creation?==&lt;br /&gt;
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At character creation you can define basic stats (strength, agility, will, etc...), skills, advantages, jobs. Later on you will be able to define also the look of your character (Hair style, hair color, skin color, Body type (thin, built, heavy)&lt;br /&gt;
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==The screenshots on the &amp;quot;Pics&amp;quot; page are of different quality, some really nice others not. Is that what the game will look like?==&lt;br /&gt;
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The pictures posted on the screenshots sections do not represent the final look of the game. Those should be considered only as a reference of the current status of development.&lt;br /&gt;
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==May I buy a house or castle in PlaneShift?==&lt;br /&gt;
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If your character has a good amount of (in-game) money it can buy a house, a shop or even a castle. This feature will be added in future releases. You will be able to lock your house and store your items there.&lt;br /&gt;
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==Will each city be different such as races/alignment/shops/items found there?==&lt;br /&gt;
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Yes, each city will have a predominant race and a different architecture. You will find different economy, prices and items.&lt;br /&gt;
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==What are guilds?==&lt;br /&gt;
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Guilds are pretty much another name for clans. Characters with a good amount of (in-game) money and a number of followers can built a new guild. They can invite friends to be part of it, giving them titles. A guild is normally associated to a job in Ylikaum society, like merchants, weaponsmithy, etc. But a guild can be also created for other reasons, knowledge, defense, politics.&lt;br /&gt;
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==Will there be guilds in Planeshift?==&lt;br /&gt;
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Most definitely, there will also be special powers for associated with each guild. Everyone can create a guild right now in game, and start to search for members.&lt;br /&gt;
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==What will be the benefit of owning/being in a guild?==&lt;br /&gt;
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The guild will be able to have a building as a heaquarters. Guilds have also social usefulness: there are nutrition guilds, cloth making guilds, artists guild, etc... You can have alliances with other guilds.&lt;br /&gt;
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==Does PlaneShift client contains any spyware or ads?==&lt;br /&gt;
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Absolutely not. PlaneShift client does not read any personal info, does not pop up any ads and does not contain any spyware. The source code is open for anyone to see, so even if we wanted to do that, we could not hide anything. All the operations performed on your PC are clearly visible from the source code.&lt;br /&gt;
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==Who is the overall &amp;quot;leader&amp;quot; of PlaneShift? Who ensures quality and progress of this project?==&lt;br /&gt;
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Atomic Blue is lead by the board of directors that includes Keith &amp;quot;Vengeance&amp;quot; Fulton, Andrew &amp;quot;acraig&amp;quot; Craig and Luca &amp;quot;Talad&amp;quot; Pancallo. The board of directors ensures quality and progress as well as it determines the direction of the development.&lt;br /&gt;
The project leader of PlaneShift is Luca Pancallo.&lt;br /&gt;
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==How can I become a member of the PS Team?==&lt;br /&gt;
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First go to the [http://www.planeshift.it/helpus_recruit.html HELP US!] section. Choose a certain department that you would most like to and be able to help out in. E-mail the department leader asking to join. You must sumbit a sort of portfolio and a resume. You will get more information from the person you e-mailed after that.&lt;br /&gt;
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==What does a W.T.B. Member mean?==&lt;br /&gt;
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It means Want To Be Member. You become a WTB after passing a first test to prove your skills and after contributing some good asset. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department.&lt;br /&gt;
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==If you are a PR Member, what are you?==&lt;br /&gt;
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A Public Relations Member means that you advertise the site and other things about PlaneShift and you get information out and get everyone excitied about PlaneShift. It includes dealing with press, writing short informative articles, giving news to the community.&lt;br /&gt;
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==When connecting to the game, must my name be &amp;quot;role-playing style&amp;quot;?==&lt;br /&gt;
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Yes, absolutely. We will not allow names like &amp;quot;1m C001&amp;quot; or &amp;quot;Sw33t Ch33ks&amp;quot; or any other non rpg-related name. We do encourage the Role-Playing side of the game in all its aspects.&lt;br /&gt;
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==Are there in-game moderators to avoid bad behaviour, racism, sexism, harassment, etc. ?==&lt;br /&gt;
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Yes, there are moderators, so called [[Game Masters]] (GMs) who ensure safety and enjoyment of all players. We will not tolerate any bad behaviour.&lt;br /&gt;
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==What happens if your character in game dies?==&lt;br /&gt;
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After dying your character will travel in the Death Realm, and you should try to find a way out of it. This will bring you back to the world of the living.&lt;br /&gt;
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=Forums=&lt;br /&gt;
==What are the rules for the PlaneShift Forums?==&lt;br /&gt;
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1. Please don&#039;t spam&lt;br /&gt;
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Only make one topic per issue, and don&#039;t post twice in a row (use the &amp;quot;Edit Post&amp;quot; button instead!). If a moderator locks your topic, it was for a &#039;&#039;&#039;reason&#039;&#039;&#039;! Do not immediately create a new topic, but search the forums for answers to your question or send a private message to a moderator if you do not know why it was locked.&lt;br /&gt;
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2. Please use common sense and courtesy&lt;br /&gt;
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Treat others the way you would want to be treated. Don&#039;t post huge images in the message, since dialup users will suffer. Don&#039;t post in huge fonts, since that makes your post hard to read. Use real English. (&amp;quot;u&amp;quot; is not the same as &amp;quot;you&amp;quot;)&lt;br /&gt;
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3. Please try to stay on topic&lt;br /&gt;
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Post your topic in the correct forum for it. If a topic is about new features in PlaneShift, do not post &amp;quot;I love bunnies. Bunnies are great.&amp;quot; in that thread.&lt;br /&gt;
=Chat=&lt;br /&gt;
==What is the PlaneShift chat?==&lt;br /&gt;
For online chat about the game, we have an IRC (&#039;&#039;&#039;I&#039;&#039;&#039;nternet &#039;&#039;&#039;R&#039;&#039;&#039;elay &#039;&#039;&#039;C&#039;&#039;&#039;hat) channel (or &amp;quot;room&amp;quot;) on the [http://www.freenode.net freenode] network. Freenode is a network created for opensource projects. To join the channel, you need to  get an IRC client. There are many clients available, but reviewing each one is beyond the scope of this FAQ. For more information, see [http://freenode.net/using_the_network.shtml Using The Network] on the freenode website.&lt;br /&gt;
==How do I join the PlaneShift IRC channel?==&lt;br /&gt;
If you know how to use your client, here is the info you are looking for:&lt;br /&gt;
  Server: irc.freenode.net&lt;br /&gt;
  Channel: #planeshift&lt;br /&gt;
  Port: 6667&lt;br /&gt;
==What public PlaneShift-related channels are there?==&lt;br /&gt;
* #planeshift -- General Fan Channel&lt;br /&gt;
* #planeshift-build -- Help building the PlaneShift client&lt;br /&gt;
* #planeshift-gmtalk -- The point of contact for players needing GM assistance&lt;br /&gt;
* #planeshift-events -- Discussion about GM/player run events&lt;br /&gt;
* #planeshift-wiki -- Discussion about the PlaneShift wiki&lt;br /&gt;
* #ps-mc -- The PlaneShift Meta-community for artists and modders&lt;/div&gt;</summary>
		<author><name>Næko</name></author>
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