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		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1511</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1511"/>
		<updated>2006-09-23T23:40:21Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the yellow, green, red, and blue bars near the skills mean? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*;Yellow&lt;br /&gt;
:: Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*;Green&lt;br /&gt;
:: Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*;Red&lt;br /&gt;
:: Amount of practical experience required up to next level&lt;br /&gt;
:*;Blue&lt;br /&gt;
:: Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous=&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1510</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1510"/>
		<updated>2006-09-23T23:39:39Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the coloured bars in my status window represent? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | HP &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;7px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | 150/150 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Mana&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#bf40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 10/10 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Phys. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 500/500 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Ment. Stamina &lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 200/200 &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | Experience&lt;br /&gt;
| &lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;120px&amp;quot; height=&amp;quot;8px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 75% &lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*;HP (red)&lt;br /&gt;
:: Health Points are associated with blood&lt;br /&gt;
:: This is an indicater of your Health and is a combination of Strength + Agility + Endurance&lt;br /&gt;
:*;Mana (violet)&lt;br /&gt;
:: Mana (from hawaian word for might) is associated with mysticism&lt;br /&gt;
:: This is the spellpower or amount of magical energy used to cast spells&lt;br /&gt;
:*;Phys. Stamina (green)&lt;br /&gt;
:: Physical Stamina is associated with walking on earth&lt;br /&gt;
:: This is an indicator of your Endurance walking long distances&lt;br /&gt;
:*;Ment. Stamina (grey)&lt;br /&gt;
:: Mental Stamina is associated with brain&lt;br /&gt;
:: This is an indicator of your Fittness of digging ore or fighting&lt;br /&gt;
:*;Experience (yellow)&lt;br /&gt;
:: Experience is associated with energy&lt;br /&gt;
:: This Indicator is a percentage indicator when you recieve your next Progression Point&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous=&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=1502</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=1502"/>
		<updated>2006-09-23T23:12:50Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* First login and char creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 500Mb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 512Mb of RAM or more. (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 250Mb in size), that you can get in the download page with direct download or with bittorrent.&lt;br /&gt;
:*Run the updater program, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;Updater . If updater seems not working try Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;Updater (recover mode)&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to this page, click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
:* See also : [[Players Guide Chapter 1|Installation]]&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*We have just one server for now, so you have no other options. If you see numbers to the left of laanx.fragnetics.com name, means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go here and check on the left columns the &amp;quot;Total Online&amp;quot; players connected, if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
:* See also : [[Players Guide Chapter 2|Planeshift Players Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so wide as we would like, so your options are limited. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*Move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*If you have chosen the cat race you will start in their home city, called Ojaveda. Explore a bit the surrounding, and locate the tavern of Brado. Here you can speak with him to get some quests, or look downstair to find a few rats you can kill.&lt;br /&gt;
:*If you have chosen any other race you will start in Hydlaa the main city. Explore a bit the surrounding, and locate the blacksmith house, his name is Harnquist. You can get some quests from him. You can also walk between the houses to find the entrance to the sewers where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and unexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
:*If you manage to kill a rat, you can right click on the corpse and get some loot. Rats do not have much, but you can sell some animals parts or the hide. In Hydlaa you can sell the animal parts to Liera Zireti found in the arena, to the west of the iron temple. In Ojaveda you can sell the animal parts and hides to Hirenn Darmeth.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the magic shop, that resides between Hydlaa and the Bronze Doors, quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the blacksmith in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. Now type &amp;quot;Hi&amp;quot; in the chat window. The NPC will answer to you. To get a quest from him you can ask: &amp;quot;Can I help you?&amp;quot; or &amp;quot;Do you have a job for me?&amp;quot; or any similar phrases. PlaneShift uses a native language parsing system that allows you to speak to NPCs in plain english language. Try to keep your phrases short and precise.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requestor or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addtion to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=1500</id>
		<title>Quickguide</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Quickguide&amp;diff=1500"/>
		<updated>2006-09-23T23:10:58Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Installing and registration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Verify this checklist to play PlaneShift ===&lt;br /&gt;
:*You need a Windows, Linux or Macintosh computer (laptop or desktop)&lt;br /&gt;
:*You need at least 500Mb of free space on your Hard Disk&lt;br /&gt;
:*You need a good video card. The minimum is around a GeForce2 MX or ATI Radeon 8500. Usually the video card is more important than the CPU&lt;br /&gt;
:*You need 512Mb of RAM or more. (Reported to work with 256MB as well but Swap file up to 1GB is highly recommended)&lt;br /&gt;
:*You will be connected to the internet while playing, so you need a permanent and stable connection, like ADSL (someone reported to play well also on a 56k modem).&lt;br /&gt;
:*To download the game you need a good internet connection or it will take long time&lt;br /&gt;
:*You should disable firewalls or routers blocking port 7777. Usually it&#039;s not possible to play when behind a corporate firewall (from work for example!)&lt;br /&gt;
&lt;br /&gt;
=== Installing and registration ===&lt;br /&gt;
You need 3 things to play PlaneShift:&lt;br /&gt;
:*The base installation file (around 250Mb in size), that you can get in the download page with direct download or with bittorrent.&lt;br /&gt;
:*Run the updater program, located in Windows under Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;Updater . If updater seems not working try Start-&amp;gt;Programs-&amp;gt;PlaneShift-&amp;gt;Updater (recover mode)&lt;br /&gt;
:*An account. This is totally free, but we require an email verification. Go to this page, click on Create New Account, insert your data and wait a verification email. The email will require you to click on a link an choose a password to activate the account.&lt;br /&gt;
:* See also : [[Players Guide Chapter 1|Installation]]&lt;br /&gt;
&lt;br /&gt;
=== First login and char creation ===&lt;br /&gt;
:*When the game starts you have to enter your email as login, and the same password you choose on the registration page.&lt;br /&gt;
:*We have just one server for now, so you have no other options. If you see numbers to the left of laanx.fragnetics.com name, means the server is up and running, if you read &amp;quot;Fail&amp;quot;, means that the server is down or you cannot reach it due to firewall issues. To see if the server is up go here and check on the left columns the &amp;quot;Total Online&amp;quot; players connected, if this number is greater than 0 then the server is up.&lt;br /&gt;
:*You will be requested to create a new character, you can go for the &amp;quot;Quick&amp;quot; creation where most options are chosen for you, or the &amp;quot;Custom&amp;quot; option. For now select the Quick, and come back later with another char. You can have up to 4 characters. You can delete them at any time.&lt;br /&gt;
&lt;br /&gt;
=== Enter the PlaneShift 3D world ===&lt;br /&gt;
When a character is created, you will enter the PlaneShift 3D world. We hope to provide many different possibilities to players, but at the moment the game is not so wide as we would like, so your options are limited. The next steps explain how to gain money, items and complete quests to gain experience and improve your character.&lt;br /&gt;
:*Move with the arrow keys and explore the world, press &#039;m&#039; to change the camera setting. Clicking on Option icon (to the top left) you can access the keyboard configuration, and check there all keys used in the game to control your character.&lt;br /&gt;
:*If you have chosen the cat race you will start in their home city, called Ojaveda. Explore a bit the surrounding, and locate the tavern of Brado. Here you can speak with him to get some quests, or look downstair to find a few rats you can kill.&lt;br /&gt;
:*If you have chosen any other race you will start in Hydlaa the main city. Explore a bit the surrounding, and locate the blacksmith house, his name is Harnquist. You can get some quests from him. You can also walk between the houses to find the entrance to the sewers where you will find some rats to kill.&lt;br /&gt;
&lt;br /&gt;
=== Roleplay ===&lt;br /&gt;
:*PlaneShift is a roleplaying game and players are encouraged to always roleplay their character while in game, please read this brief introduction to roleplay.&lt;br /&gt;
&lt;br /&gt;
=== Combat ===&lt;br /&gt;
:*Your character is pretty young and unexperienced, with little or no knowledge on fighting and magic. For this reason you can just afford to kill some rats to practice combat. This is probably the best way to start making some experience and money.&lt;br /&gt;
:*Be careful about which rats you choose, right click on them and check their description, avoid the &amp;quot;robust&amp;quot; ones, attack the normal ones. You can attack them with bare hands.&lt;br /&gt;
:*To attack just right click on the monster and click the sword icon. Look at the top right of the screen and you will see your and its life going down. Be sure not to die! If you are in trouble run away and return later.&lt;br /&gt;
:*If you manage to kill a rat, you can right click on the corpse and get some loot. Rats do not have much, but you can sell some animals parts or the hide. In Hydlaa you can sell the animal parts to Liera Zireti found in the arena, to the west of the iron temple. In Ojaveda you can sell the animal parts and hides to Hirenn Darmeth.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
:*If you want to start with magic you need some glyphs. Glyphs are the base of creating and casting any spell. If you have some money you should visit Levrus in the magic shop, that resides between Hydlaa and the Bronze Doors, quite close to Hydlaa.&lt;br /&gt;
:*When you got at least one glyph you can open your spellbook and first of all you should drag your glyph on the purify icon. After some time the glyph will be purified and ready for usage. Then move the glyph to the slots at the bottom of the spell screen and save the spell. You can now launch the new spell.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
:*As soon as you gain experience and some money, you can go to a trainer and advance a &amp;quot;rank&amp;quot; in a certain skill. For example you can visit Harnquist the blacksmith in Hydlaa to learn how to better handle an axe, or Trasok in Ojaveda for sword.&lt;br /&gt;
:*Just right click on the trainer and select the train icon. The skills window will open, you have to select one skill and click the train button.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
:*As you become more experienced in the game, you should try making some quests. These are given by characters like Harnquist and Trasok. A quest requires you to use your brain to solve it, involving riddles, puzzles, combat or magic. Doing quests you will advance in the trust of various persons in the game, being able to gain more powerful items, access hidden places and gain fame.&lt;br /&gt;
:*To get a quest you have to speak to a computer controlled entity (called NPC for short, Non Player Character). So go to Harnquist or Trasok, right click on them and select the speak icon. Now type &amp;quot;Hi&amp;quot; in the chat window. The NPC will answer to you. To get a quest from him you can ask: &amp;quot;Can I help you?&amp;quot; or &amp;quot;Do you have a job for me?&amp;quot; or any similar phrases. PlaneShift uses a native language parsing system that allows you to speak to NPCs in plain english language. Try to keep your phrases short and precise.&lt;br /&gt;
:*Simple quests usually requires you to bring some item to the requestor or to discover some information.&lt;br /&gt;
&lt;br /&gt;
=== Proceeding further in the game ===&lt;br /&gt;
:*There are a number of options you have in addtion to the ones described, like creating a guild, crafting items, participating to live events.&lt;br /&gt;
:*You will discover those options step by step thanks to the community of players and other released material like the player guide.&lt;br /&gt;
:*Check the toolbar to the top left and explore all menus and options.&lt;br /&gt;
&lt;br /&gt;
=== Troubleshooting ===&lt;br /&gt;
:*Before asking, please review the Help present in game, in the Toolbar to the top left of the screen. There you can find most commands and their detailed explanation&lt;br /&gt;
:*If you have problems in game you can ask for help on our forums, or directly in game in the &amp;quot;Help&amp;quot; channel. In the chat window, select the last tab called &amp;quot;Help&amp;quot; and type your questions there, an advisor (expert player or GM) will answer you as soon as possible. Remember that they cannot give hints or cheats, like telling you how to complete a quest.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1470</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1470"/>
		<updated>2006-09-23T20:56:43Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Trading/Working/Crafting Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous=&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1468</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1468"/>
		<updated>2006-09-23T20:54:58Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous=&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1465</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1465"/>
		<updated>2006-09-23T20:51:41Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
===How do I recognize a GM?===&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
===How can I avoid fall damage?===&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
===Y DOES EVRY1 H8TE ME!??===&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
===How do I open doors?===&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
===My map is too dark! I can&#039;t see where I&#039;m going.===&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
===How do I create a macro?===&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
===Talking to NPCs is confusing. How do I get a quest?===&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
===I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!===&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
===How do I get magic?===&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
===Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?===&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
===How can I buy a house?===&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
===What does &amp;quot;roleplay&amp;quot; mean?===&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
===Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?===&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t see certain players or NPCs===&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
===Is there a way to make the client load the new regions faster?===&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
===I read the Player Guide and the Gameplay FAQ, but I still need help in-game===&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
===I don&#039;t like my character creation choices, will you change my gender/race/etc?===&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1464</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1464"/>
		<updated>2006-09-23T20:47:11Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the coloured bars in my status window represent? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
===What do the coloured bars in my status window represent?===&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1463</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1463"/>
		<updated>2006-09-23T20:46:54Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the yellow, green, red, and blue bars near the skills mean? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
===What do the yellow, green, red, and blue bars near the skills mean?===&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1462</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1462"/>
		<updated>2006-09-23T20:46:27Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the label colors mean? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
===What do the label colors mean?===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00cf00&amp;quot; | &#039;&#039;&#039;Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1461</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1461"/>
		<updated>2006-09-23T20:45:28Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the label colors mean? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#4080ff&amp;quot; | &#039;&#039;&#039;Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players in the same group&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ffff&amp;quot; | &#039;&#039;&#039;Cyan&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|}&lt;br /&gt;
The colors separate different type of characters like NPCs, GMs, Players, ..&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1458</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1458"/>
		<updated>2006-09-23T20:38:59Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Targeting/Fighting Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
===There are too few monsters, and other people always kill them too fast!===&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
===In which hand should I put my weapon?===&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
===Does having two weapons help?===&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1457</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1457"/>
		<updated>2006-09-23T20:38:22Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Quest Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
===Why will nobody tell me quest solutions?===&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1456</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1456"/>
		<updated>2006-09-23T20:38:02Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Working/Crafting Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
===How do I mine?===&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
===What do I need in order to train a skill?===&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
===How many progression points do I need to train 1 point in a certain skill or stat?===&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1455</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1455"/>
		<updated>2006-09-23T20:37:25Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Yeah, but HOW do I train? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
===Yeah, but HOW do I train?===&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1454</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1454"/>
		<updated>2006-09-23T20:37:13Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What are progression points, how do I get them and how do I use them? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
===What are progression points, how do I get them and how do I use them?===&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1453</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1453"/>
		<updated>2006-09-23T20:36:48Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* How can I make some money? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
===How can I make some money?===&lt;br /&gt;
[[Tria]] is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1452</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1452"/>
		<updated>2006-09-23T20:36:23Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Death Realm Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
===What happens when I die?===&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
===I can&#039;t find the exit from the Death Realm!===&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1451</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1451"/>
		<updated>2006-09-23T20:33:45Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Location Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
===Where is the town of Ojaveda?===&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
===Where is the Magic Shop?===&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
===Where are the Bronze Doors?===&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
==What happens when I die?==&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the exit from the Death Realm!==&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1450</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1450"/>
		<updated>2006-09-23T20:32:57Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Where is the tavern? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
===Where is the tavern?===&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
==Where is the town of Ojaveda?==&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
==Where is the Magic Shop?==&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
==Where are the Bronze Doors?==&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
==What happens when I die?==&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the exit from the Death Realm!==&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1448</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1448"/>
		<updated>2006-09-23T20:31:09Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* Where are the sewers? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
===Where are the sewers?===&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
==Where is the tavern?==&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
==Where is the town of Ojaveda?==&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
==Where is the Magic Shop?==&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
==Where are the Bronze Doors?==&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
==What happens when I die?==&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the exit from the Death Realm!==&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1443</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1443"/>
		<updated>2006-09-23T20:02:44Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the yellow, green, red, and blue bars near the skills mean? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
==Where are the sewers?==&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
==Where is the tavern?==&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
==Where is the town of Ojaveda?==&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
==Where is the Magic Shop?==&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
==Where are the Bronze Doors?==&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
==What happens when I die?==&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the exit from the Death Realm!==&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#efefef;&amp;quot; | border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar&#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1439</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1439"/>
		<updated>2006-09-23T19:58:38Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the label colors mean? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
==Where are the sewers?==&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
==Where is the tavern?==&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
==Where is the town of Ojaveda?==&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
==Where is the Magic Shop?==&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
==Where are the Bronze Doors?==&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
==What happens when I die?==&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the exit from the Death Realm!==&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;1&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#404040; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || style=&amp;quot;background:#efefef&amp;quot; | Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#ffffff; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar        &#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;background-color:#000000; width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1436</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1436"/>
		<updated>2006-09-23T19:56:17Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Gameplay FAQ&lt;br /&gt;
 &lt;br /&gt;
=Location Questions=&lt;br /&gt;
==Where are the sewers?==&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
==Where is the tavern?==&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
==Where is the town of Ojaveda?==&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
==Where is the Magic Shop?==&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
==Where are the Bronze Doors?==&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
==What happens when I die?==&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the exit from the Death Realm!==&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#ffffff; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar        &#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;background-color:#000000; width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
	<entry>
		<id>https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1425</id>
		<title>Gameplay FAQ</title>
		<link rel="alternate" type="text/html" href="https://planeshift.top-ix.org//pswiki/index.php?title=Gameplay_FAQ&amp;diff=1425"/>
		<updated>2006-09-23T19:45:50Z</updated>

		<summary type="html">&lt;p&gt;Sisilam: /* What do the coloured bars in my status window represent? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Location Questions=&lt;br /&gt;
==Where are the sewers?==&lt;br /&gt;
Go left from the blacksmith in Hydlaa and follow the city walls until you find a large hole in the ground. There is also a second entrance behind the tavern.&lt;br /&gt;
&lt;br /&gt;
==Where is the tavern?==&lt;br /&gt;
Starting from Hydlaa Plaza, look to the left of the large red temple for a ramp/street in the direction of the taller brown tower. Take that street and then go up the first staircase on your left. Follow its curve, and you&#039;ll see the tavern on your left eventually. Can&#039;t miss the sign of mugs above Kada-El&#039;s doors.&lt;br /&gt;
&lt;br /&gt;
==Where is the town of Ojaveda?==&lt;br /&gt;
Exit Hydlaa from the east gate, in the same sector as Jayose&#039;s library, and follow the road across the Ojaroad Plains. It&#039;s a long walk, but eventually you will find the dsar of Akkaio, one of many dsars that make up Ojaveda city. (If you chose an Enki character, you will start here.)&lt;br /&gt;
&lt;br /&gt;
==Where is the Magic Shop?==&lt;br /&gt;
Exit Hydlaa from the north gate - from the center plaza with the Laanx Statue, look toward a tall brown tower and make your way towards it. After exiting through the gate, continue through the forest path and then take the right fork as soon as you see it.&lt;br /&gt;
&lt;br /&gt;
==Where are the Bronze Doors?==&lt;br /&gt;
Exit Hydlaa the same way, but take the left fork instead of the right. The way can be long, but just follow the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Death Realm Questions=&lt;br /&gt;
==What happens when I die?==&lt;br /&gt;
You are whisked away to the Death Realm, where you must escape it to return to the realm of the living. In Crystal Blue the Death Realm is very small, but it will be expanded later.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the exit from the Death Realm!==&lt;br /&gt;
No one can help you on the forums - so your best bet is to ask for aid from your fellow fallen. If they know of the exit, they will help you - and there is no shame at asking for help in a social game. You can always type &#039;/die&#039; to be taken back to the beginning if you get thoroughly lost, or stuck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Trading Questions=&lt;br /&gt;
==How can I make some money?==&lt;br /&gt;
Tria is sometimes given through NPC quests, and often from GM (Game Master) quests. The usual source of income is hunting however, so find yourself some rats (Hydlaa&#039;s sewers and the warehouse of Akkaio have plenty) and hunt there for a while, selling their parts to merchants. Another choice is mining, but you will need a pick and some training provided by Harnquist at the blacksmith&#039;s to begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Training Questions=&lt;br /&gt;
==What are progression points, how do I get them and how do I use them?==&lt;br /&gt;
Progression Points (PPs) are the points you get from using skills (such as fighting, mining, etc.). They are used to train the theoretical part of skills with NPC trainers or to train statistics like Strength, Agility, etc&lt;br /&gt;
&lt;br /&gt;
==Yeah, but HOW do I train?==&lt;br /&gt;
After finding the trainer, select him or her and type &amp;quot;/train&amp;quot;. Then select the skill you want to train and click on the &amp;quot;Buy Skill&amp;quot; icon. You have to train until the yellow bar turns green completely, and the next thing is the practical training for which you have to use the skill you trained in order to level up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Working/Crafting Questions=&lt;br /&gt;
==How do I mine?==&lt;br /&gt;
Buy a pick, equip it in your right hand, find the right spot to mine and type &amp;quot;/dig &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt;&amp;quot; where &amp;lt;&amp;lt;mineral&amp;gt;&amp;gt; can be gold, silver, iron, coal, tin, zinc, diamond, emerald, or ruby Ask in-game for help in finding mining spots.&lt;br /&gt;
&lt;br /&gt;
==What do I need in order to train a skill?==&lt;br /&gt;
First you need some Progression Points and [[Trias]]. Second you need to find the trainer that can help you in the skill you want - ask around in-game for further help in finding them.&lt;br /&gt;
&lt;br /&gt;
==How many progression points do I need to train 1 point in a certain skill or stat?==&lt;br /&gt;
Open your &amp;quot;Skills and stats&amp;quot; window and look at the desired skill you want to train. You&#039;ll notice there are 3 coloured bars on the right of the skill name. If the blue bar above is longer than the yellow bar, you have enough progression points to train a level. The amount of progression points and trias required for this action will increase though as you progress, so for a higher level in a certain skill, you will require more progression points and money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quest Questions=&lt;br /&gt;
==Why will nobody tell me quest solutions?==&lt;br /&gt;
The quests are far more rewarding to complete yourself, rather than have people telling you the answers. This applies even more so during the early stages of CB, where there is little content to keep you occupied. The developers wish people to not post quest answers in the forums or on web sites - telling friends or guild-members privately, however, is generally okay. But think again before asking the solution to a quest. The greatest reward you can get from completing the quest is the satisfaction of solving it all by yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Colors and GUI Questions=&lt;br /&gt;
==What do the label colors mean?==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#8080ff&amp;quot; | &#039;&#039;&#039;Light Blue&#039;&#039;&#039; || computer controlled characters (NPCs)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#ff0000&amp;quot; | &#039;&#039;&#039;Red&#039;&#039;&#039; || items and dead characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#80ff80&amp;quot; | &#039;&#039;&#039;Light Green&#039;&#039;&#039; || normal players&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#00ff00&amp;quot; | &#039;&#039;&#039;Dark Green&#039;&#039;&#039; || new GMs and certain testing characters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#ffff00&amp;quot; | &#039;&#039;&#039;Yellow&#039;&#039;&#039; || Game Masters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#ff8080&amp;quot; | &#039;&#039;&#039;Light Red&#039;&#039;&#039; || Developers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What do the yellow, green, red, and blue bars near the skills mean?==&lt;br /&gt;
{| style=&amp;quot;background-color:#ffffff; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Skill Bar        &#039;&#039;&#039; || &lt;br /&gt;
{| style=&amp;quot;background-color:#000000; width:160px&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#4040ff; height:5px; width:120px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#00ff00; height:10px; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ffff00; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  || style=&amp;quot;background-color:#ff4040; width:40px&amp;quot; |  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
:*Yellow : Amount of theoretical knowledge (training) needed before you start the practical part (working with that skill).&lt;br /&gt;
:*Green : Amount of theoretical knowledge achieved (when training) or amount of practical experience (when practicing)&lt;br /&gt;
:*Red : Amount of practical experience required up to next level&lt;br /&gt;
:*Blue : Your current progression points. (If the blue bar is longer than the yellow bar, you can complete the theoretical training for the skill in question.)&lt;br /&gt;
&lt;br /&gt;
==What do the coloured bars in my status window represent?==&lt;br /&gt;
{| style=&amp;quot;background:#404040; color:#ffffff&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;background:#404040; color:#ffffff&amp;quot; | &#039;&#039;&#039;Status Window&#039;&#039;&#039;&lt;br /&gt;
| HP &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff0000&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Mana&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ff40ff&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Phys. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#00ff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Ment. Stamina &lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#B0B0B0&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Experience&lt;br /&gt;
|&lt;br /&gt;
{| width:160px; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;#ffff00&amp;quot; width=&amp;quot;160px&amp;quot; height=&amp;quot;6px&amp;quot;|  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*HP (red) : associated with blood&lt;br /&gt;
:*Mana (violet) : associated with mysticism&lt;br /&gt;
:*Physical Stamina (green) : associated with walking on earth&lt;br /&gt;
:*Mental Stamina (grey) : associated with brain&lt;br /&gt;
:*Experience (yellow) : associated with energy&lt;br /&gt;
&lt;br /&gt;
=Targeting/Fighting Questions=&lt;br /&gt;
==There are too few monsters, and other people always kill them too fast!==&lt;br /&gt;
You&#039;ll have to be patient on this one. The developers will add more spawns soon, but for now, please try to not cause tension by stealing other people&#039;s kills if they got to it first, unless necessary by RP. If a monster is &amp;quot;camped&amp;quot; by somebody and you can&#039;t find any other free monster to kill, you can always approach the person and ask him/her politely to group with you so you can share the loot and progression points. Please use /tell to clear up any misunderstandings.&lt;br /&gt;
&lt;br /&gt;
==In which hand should I put my weapon?==&lt;br /&gt;
It doesn&#039;t matter in which hand you are holding the weapons. You will hit with both hands as long as you have fighting items equipped (that includes fists). If you equip a non fighting/defensive item (mug/shield) you will only hit with one hand. The only thing you MUST equip in the proper (left) hand is the rock pick. Equip it on the right and you can&#039;t mine.&lt;br /&gt;
&lt;br /&gt;
==Does having two weapons help?==&lt;br /&gt;
Yes, you hit with both hands so it helps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Miscellaneous=&lt;br /&gt;
==How do I recognize a GM?==&lt;br /&gt;
&#039;&#039;&#039;GMs&#039;&#039;&#039; and developers are in the [[Game Masters guild]]. You can use the command &amp;quot;/who game&amp;quot; to list the ones online for you.&lt;br /&gt;
See also [[#What do the label colors mean?|What do the label colors mean?]]&lt;br /&gt;
&lt;br /&gt;
==How can I avoid fall damage?==&lt;br /&gt;
As a young character, it is all too easy to die through fall damage. The general advice is this: don&#039;t jump from objects, don&#039;t run down staircases, and take care when traveling across dangerous paths where it may be easy to slip. Sometimes bugs do occur and your character will plummet to his or her doom from a height that looks no more than four feet - unfortunate, but try to be as safe as you can. Also, because of certain graphics bugs, your character can fall through the floor to the end of the world. Try to avoid the spots that can trigger this event and find some alternative routes.&lt;br /&gt;
&lt;br /&gt;
==Y DOES EVRY1 H8TE ME!??==&lt;br /&gt;
Stop shouting at them! Using capslock and chatspeak all the time makes you sound loud, rude, and immature. It&#039;s also an eyesore, and not roleplay-compliant, so please type normally.&lt;br /&gt;
&lt;br /&gt;
==How do I open doors?==&lt;br /&gt;
You can&#039;t currently open any doors that aren&#039;t already open.&lt;br /&gt;
&lt;br /&gt;
==My map is too dark! I can&#039;t see where I&#039;m going.==&lt;br /&gt;
If adjusting the brightness/gamma settings of your monitor doesn&#039;t work, try running the game with the -fullbright command. It will eliminate lighting completely (and thus be warned: the game won&#039;t appear as pretty and you won&#039;t be able to tell night from day). Right-click on your PlaneShift shortcut, hit Properties, find the Target line and add a space and -fullbright at the very end.&lt;br /&gt;
&lt;br /&gt;
==How do I create a macro?==&lt;br /&gt;
Right-click on one of the free slots in the macro list (which is found down the left side of your screen by default - it already has buttons like Attack, Sell, Tell, Say, etc) and click the button. You can then set the name for the macro, and then the chat command you wish it to type when the button is pressed. You can also queue 2 or more commands (i.e for creating an attack shortcut you can use the following combo: /target clear, /target next npc, /attack &amp;lt;&amp;lt;1-5&amp;gt;&amp;gt; placing each command on a new row and without the &amp;lt;&amp;lt;&amp;gt;&amp;gt; signs).&lt;br /&gt;
&lt;br /&gt;
==Talking to NPCs is confusing. How do I get a quest?==&lt;br /&gt;
There are several ways to ask NPCs for a quest. &amp;quot;Give me a quest&amp;quot; works when talking to Sharven, for instance. Play around with phrases using the word &amp;quot;quest,&amp;quot; &amp;quot;work,&amp;quot; or &amp;quot;job&amp;quot; and eventually something will be accepted (that is, of course, unless the NPC you&#039;re talking to does not give a quest.) The NPC dialogue system is almost constantly being improved, so while it can be rather frustrating to try to speak to them right now, it won&#039;t remain that way forever. There are also certain NPCs that will give you a guest but which don&#039;t respond to phrases like &amp;quot;give me a quest&amp;quot;. Try asking them &amp;quot;tell me about you&amp;quot; or just &amp;quot;about you&amp;quot; and then work your way from there, asking them others &amp;quot;about...&amp;quot; type questions based on the reply they gave you before.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m stuck in a place I can&#039;t get out from and I can&#039;t move!==&lt;br /&gt;
Type &amp;quot;/unstick&amp;quot; - that will move you to a safe spot.&lt;br /&gt;
&lt;br /&gt;
==How do I get magic?==&lt;br /&gt;
You will need to buy a glyph from the magic shop or get one from a quest, purify it, and learn the spell. You will also need to find a trainer that teaches the magic Way (or school) your spell is in.&lt;br /&gt;
&lt;br /&gt;
==Why is it that some characters get spawned in Hydlaa (main city) and others in Ojaveda (Enkidukai city)?==&lt;br /&gt;
Some spawns take you to your origins. Currently only the Enkidukai have their spawn in a separate city, but once each race has its own towns and settlements, all characters will spawn in their rightful places.&lt;br /&gt;
&lt;br /&gt;
==How can I buy a house?==&lt;br /&gt;
Player-owned buildings is something that will be possible only in the far future. There is no such feature yet.&lt;br /&gt;
&lt;br /&gt;
==What does &amp;quot;roleplay&amp;quot; mean?==&lt;br /&gt;
Planeshift is a Massive Multiplayer Online Role Playing Game (M.M.O.R.P.G). That means that your character lives in a virtual world, has a background story and interacts with other characters. Role playing means that you adjust your chat in concordance with the setting of the game, with your character&#039;s background and with the other characters you meet ingame. Talking out of character (ooc) is prohibited in the normal chat but you can act ooc when whispering to another player using the command &amp;quot;/tell&amp;quot;. The background story of your character is decided by you and, as long as it fits in the setting of the game, there is no limit to it but your imagination.&lt;br /&gt;
&lt;br /&gt;
==Why am I getting the message &amp;quot;&#039;&#039;&#039;&#039;&#039;&amp;lt;&amp;lt;NPC name&amp;gt;&amp;gt;&#039;&#039;&#039;&#039;&#039; is impervious to attack&amp;quot; when I try to attack a monster?==&lt;br /&gt;
If you are getting this message that means that the program controlling the NPC&#039;s behaviour (npcclient) has either crashed or it has been shut down by a developer in order to improve/fix something. Nobody knows when the program will be restarted, so don&#039;t ask.&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t see certain players or NPCs==&lt;br /&gt;
That is caused by the fact that you lagged when entering a sector of the map. Changing sector and returning or reloading the client will help you.&lt;br /&gt;
&lt;br /&gt;
==Is there a way to make the client load the new regions faster?==&lt;br /&gt;
Yes, checking the &amp;quot;Keep maps loaded&amp;quot; option in pssetup will help because if you already loaded a certain map you won&#039;t have to load it again when you return there. However, this will take a good amount of memory.&lt;br /&gt;
&lt;br /&gt;
==I read the Player Guide and the Gameplay FAQ, but I still need help in-game==&lt;br /&gt;
Use the help channel (the tab on the right in your communications window). An advisor will answer your question.&lt;br /&gt;
&lt;br /&gt;
==I don&#039;t like my character creation choices, will you change my gender/race/etc?==&lt;br /&gt;
The choices you have made for your character during the creation process are final; you can change them only by remaking your entire character. No developer or Game Master will make such changes for you.&lt;/div&gt;</summary>
		<author><name>Sisilam</name></author>
	</entry>
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