Maps editing workflow: Revision history

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27 November 2022

24 May 2022

  • curprev 22:0422:04, 24 May 2022 Talad talk contribs 894 bytes +894 Created page with " === Notes === * BuiltData files are storing: ** lightmap textures (created by Build Lighting only) ** volumetric light probes / samples (created by Build Lighting only) * umap files are storing: ** navigation paths (created by Build Paths) === Map creation flow === You should never upload BuiltData file in SVN. Those will be regenerated when we create the shipping release. If you want to test locally the full game including lights then you need to: * Load all the le..." Tag: Visual edit