Server Design: Difference between revisions
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== Classes == | |||
== Subsystem designs == | |||
*[[GEM]] | |||
*[[ProgressionEvents|Progression Events]] | *[[ProgressionEvents|Progression Events]] | ||
*[[Action Locations]] | *[[Action Locations]] | ||
*[[Minigame Scripting]] | |||
*[[Network messages]] | |||
*[[Network Design]] | |||
*[[Generic Engine]] | |||
*[[NPC Dialogue Design]] | |||
*[[Pets Design]] | |||
*[[Scriptable Entities Design]] | |||
*[[Event Handling Design]] | |||
*[[Combat System]] | |||
*[[Quest Script Operations]] | |||
*[[Server reporting and data mining]] | |||
== Cases == | |||
*[[NPC Life and Death Design]] | |||
*[[NPC Dialog Chat Bubbles]] | |||
[[Category:Engine documents]] [[Category:Server Design]] |