PSUnreal: Difference between revisions

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Replaced content with " == Art == Import a level Import a char == Engine == Engine inner working CS Code convertion Building UEEditor on Linux [[Building MyProject2 on..."
 
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== Art ==
== Introduction ==


[[Import a level]]
This is page at the moment is just a collection of my tests and notes. I hope it will be more structured in the future.


[[Import a char]]
We are collecting here our findings on Unreal Engine.


== Engine ==
If you want to know why we are doing this, check [http://www.planeshift.it/article/2015/Lets%20make%20PlaneShift%20Unreal this post].


[[Engine inner working]]


[[CS Code convertion]]
We are currently using <font size=5>Unreal engine 5.1.1-release </font> (use only this tag when checking out sources)


[[Building UEEditor on Linux]]
== Roadmap ==


[[Building MyProject2 on Windows]]
[[UE Roadmap]]
 
[[File:Banner roadmap.jpg]]
 
 
[[PSUnreal Programming]]
 
http://www.planeshift.it/element/%7B%22width%22%3A1000%2C%22height%22%3A4000%7D/Site%20images/Pages/Development/engine_department2.jpg
 
 
[[PSUnreal Art]]
 
http://www.planeshift.it/element/%7B%22width%22%3A1000%2C%22height%22%3A4000%7D/Site%20images/Pages/Development/3d_department.jpg
 
 
[[How to test]]
 
[[Unreal Engine resources]]

Latest revision as of 10:37, 15 October 2023

Introduction

This is page at the moment is just a collection of my tests and notes. I hope it will be more structured in the future.

We are collecting here our findings on Unreal Engine.

If you want to know why we are doing this, check this post.


We are currently using Unreal engine 5.1.1-release (use only this tag when checking out sources)

Roadmap

UE Roadmap


PSUnreal Programming

engine_department2.jpg


PSUnreal Art

3d_department.jpg


How to test

Unreal Engine resources