Character questsTable: Difference between revisions
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| | | When a quest is completed, it stores the total number of seconds the player has. Can be used for lockout quests. | ||
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| | |This field stores the NPC PID who gave the last response. Required for menu filtering. | ||
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|completionOrder | |completionOrder | ||
|int(10) unsigned | |int(10) unsigned | ||
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|This field stores the ordering in which this quest was completed from 0 to n. | |This field stores the ordering in which this quest was completed from 0 to n. | ||
|} | |} | ||
[[Category:Engine documents]] | [[Category:Engine documents]] |
Latest revision as of 19:11, 9 April 2022
UE | Field | Type | Key Type | Default | Extra | Description |
---|---|---|---|---|---|---|
player_id | int(10) unsigned | PRI | 0 | |||
quest_id | int(10) unsigned | PRI | 0 | |||
status | char(1) | O | ||||
assigner_id | int(10) unsigned | 0 | ||||
remaininglockout | int(10) | 0 | When a quest is completed, it stores the total number of seconds the player has. Can be used for lockout quests. | |||
last_response | int(10) | -1 | ||||
last_response_npc_id | int(10) unsigned | This field stores the NPC PID who gave the last response. Required for menu filtering. | ||||
completionOrder | int(10) unsigned | 0 | This field stores the ordering in which this quest was completed from 0 to n. |