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The Molecular Blue server was shut down on December 16, 2004 and replaced on December 24, 2004 with version 0.3, Crystal Blue.
The Molecular Blue server was shut down on December 16, 2004 and replaced on December 24, 2004 with version 0.3, Crystal Blue.


(Add screenshot here)
[[File:Crystal blue.jpg|200px|thumb|none|Crystal Blue Main Screen]]


This was subsequently replaced by the version codenamed, "Steel Blue" on March 2, 2008.
This was subsequently replaced by the version codenamed, "Steel Blue" on March 2, 2008.


(Add screenshot here)
[[File:Steel blue.jpg|200px|thumb|none|Steel Blue Main Screen]]


The current version "Arcane Chrysalis" was released to the public on December 10, 2009.
The current version "Arcane Chrysalis" was released to the public on December 10, 2009.


(Add screenshot here)
[[File:Arcane chrysalis.jpg|200px|thumb|none|Arcane Chrysalis Main Screen]]


== References ==
== Events and references by year ==


A good start are these references, which are taken from Wikipedia, and I suggest to augment in here:
A good start are these references, which are collected from the web. Feel free to add more!!


# ^ a b "Product Review - Net-Z/Eterna, ReplicaNet, SDLNet, and Plane Shift". GameDev.net. http://www.gamedev.net/features/reviews/productreview.asp?categoryid=35&productid=240. Retrieved 2010-05-13.  
'''2003:'''
# ^ a b Free/Open Source Software Development: Recent Research Results and Methods - Advances in Computers, Volume 69, 2007, Pages 243-295 - Walt Scacchi
* "Product Review - Net-Z/Eterna, ReplicaNet, SDLNet, and Plane Shift". GameDev.net. [http://www.gamedev.net/features/reviews/productreview.asp?categoryid=35&productid=240 link]
# ^ "PlaneShift World Map". Planeshift.it. http://www.planeshift.it/psworldmap.php. Retrieved 2010-05-13.  
* Thomas -Mystery- Valley posted on 29 Oct 2003 10:52 (2003-10-29). "WarCry Network : News : Free MMOG Planeshift breaks 100k Players!". Warcry.com. [http://www.warcry.com/news/view/58063-Free-MMOG-Planeshift-breaks-100k-Players link].
# ^ a b c http://assets1.csc.com/lef/downloads/1142_1.pdf
* Claudius posted on 28 Aug 2003 10:59 (2003-08-28). "WarCry Network : News : Feel free to play - Literally speaking". Warcry.com. [http://www.warcry.com/news/view/57805-Feel-free-to-play-Literally-speaking link].
# ^ a b TUX December 2006 Issue 20, Pg 60
* PC Action [http://www.planeshift.it/pix/magazines/pcaction_page1.jpg 4 pages dedicated to PlaneShift]
# ^ "PlaneShift for PC - PlaneShift PC Game - PlaneShift Computer Game". Gamespot.com. http://www.gamespot.com/pc/rpg/planeshift/index.html?tag=result;title;0. Retrieved 2010-05-13.
 
# ^ a b http://www.planeshift.it/pix/magazines/pcaction_page1.jpg
'''2004:'''
# ^ a b c d (Spanish) https://www.linux-magazine.es/issue/18/Planeshift.pdf
* Study from CSC on open source : [http://assets1.csc.com/lef/downloads/1142_1.pdf link]
# ^ http://www.onrpg.com/MMO/Planeshift/interview/Planeshift-05-Interview-Grinding-is-Pointless
* Interview on mmorpg.com [http://www.mmorpg.com/newsroom.cfm/read/1594/New-Interview.html link] and [http://www.planeshift.it/20040429.htm link]
# ^ http://www.planeshift.it/pix/magazines/GameStar-LinuxExtra_July_2006.jpg
* "Using Virtual Reality to make cultural environments more accessible to people with physical disabilities". Usage of PlaneShift engine. [http://www.reflex.lth.se/culture/annelov/ link].
# ^ "Jeuxlinux - Le site des jeux pour linux - Planeshift". Jeuxlinux.fr. http://www.jeuxlinux.fr/article-51.html. Retrieved 2010-05-13.  
 
# ^ a b c Thomas -Mystery- Valley posted on 29 Oct 2003 10:52 (2003-10-29). "WarCry Network : News : Free MMOG Planeshift breaks 100k Players!". Warcry.com. http://www.warcry.com/news/view/58063-Free-MMOG-Planeshift-breaks-100k-Players. Retrieved 2010-05-13.
'''2005:'''
# ^ a b Linux Format March 2005 Issue 64, Pg 13
* Linux Format March 2005 Issue 64, Pg 13
# ^ a b http://www.web3d.org/x3d/learn/presentations/Web3DGames2007Workshop.pdf#page=6
* Software process modeling By Silvia T. Acuña, Natalia Juristo, Page 14 [http://books.google.com/books?id=c92hUlDXZFoC&pg=PA14&dq=planeshift+game&lr=&cd=20#v=onepage&q=planeshift%20game&f=false google books]
# ^ "Planeshift: a 3D MMORPG | Get Planeshift: a 3D MMORPG at". Sourceforge.net. 2000-07-17. http://sourceforge.net/projects/planeshift/. Retrieved 2010-05-13.  
* Interview at Gamer God [http://web.archive.org/web/20050313090333/http://www.gamergod.com/article_display.cfm?article_id=180 link from webarchive]
# ^ a b "PlaneShift License". Planeshift.it. http://www.planeshift.it/license.html. Retrieved 2010-05-13.
 
# ^ Prototyping Game Design Workshop (Second Edition), 2008, Pages 175-212 - Tracy Fullerton, Christopher Swain
'''2006:'''
# ^ "Using Virtual Reality to make cultural environments more accessible to people with physical disabilities". Re-Flex. 2005-06-22. http://www.reflex.lth.se/culture/annelov/. Retrieved 2010-05-13.  
* TUX December 2006 Issue 20, Pg 60
# ^ Collaborative Software Engineering By Ivan Mistra-K, Page 317/318
* Game Star magazine: http://www.planeshift.it/pix/magazines/GameStar-LinuxExtra_July_2006.jpg
http://books.google.com/books?id=NOprLdi25qUC&pg=PA317&dq=planeshift+game&lr=&cd=16#v=onepage&q=planeshift%20game&f=false
* "Jeuxlinux - Le site des jeux pour linux - Planeshift". Jeuxlinux.fr. http://www.jeuxlinux.fr/article-51.html.
# ^ Software process modeling By Silvia T. Acuña, Natalia Juristo, Page 14
* MMOSite interview [http://news.mmosite.com/data/p/u/2006/03/24/194048044.html link]
http://books.google.com/books?id=c92hUlDXZFoC&pg=PA14&dq=planeshift+game&lr=&cd=20#v=onepage&q=planeshift%20game&f=false
 
# ^ Claudius posted on 28 Aug 2003 10:59 (2003-08-28). "WarCry Network : News : Feel free to play - Literally speaking". Warcry.com. http://www.warcry.com/news/view/57805-Feel-free-to-play-Literally-speaking. Retrieved 2010-05-13.  
'''2007:'''
# ^ a b "Massively Multiplayer Open Source Game Development". YouTube. 2008-10-16. http://www.youtube.com/watch?v=tKSYJYV_RGs. Retrieved 2010-05-13.  
* Free/Open Source Software Development: Recent Research Results and Methods - Advances in Computers, Volume 69, 2007, Pages 243-295 - Walt Scacchi
# ^ "PlaneShift Steel Blue Review | Video Game Blog, Video Game Reviews, Video Game News". Gamersyndrome.com. 2009-08-14. http://gamersyndrome.com/2009/video-games/planeshiftreview/. Retrieved 2010-05-13.
* http://www.web3d.org/x3d/learn/presentations/Web3DGames2007Workshop.pdf#page=6
* MMOSite second interview [http://news.mmosite.com/interview/content/2007-10-07/20071007223114402,1.shtml link]
 
'''2008:'''
* Prototyping Game Design Workshop (Second Edition), 2008, Pages 175-212 - Tracy Fullerton, Christopher Swain
* "Massively Multiplayer Open Source Game Development". YouTube. 2008-10-16. http://www.youtube.com/watch?v=tKSYJYV_RGs.
 
'''2009:'''
* "PlaneShift Steel Blue Review | Video Game Blog, Video Game Reviews, Video Game News". Gamersyndrome.com. 2009-08-14. http://gamersyndrome.com/2009/video-games/planeshiftreview/. Retrieved 2010-05-13.
 
 
'''2010:'''
* Interview on [http://www.onrpg.com/MMO/Planeshift/interview/Planeshift-05-Interview-Grinding-is-Pointless OnRPG]
* Collaborative Software Engineering By Ivan Mistra-K, Page 317/318 [http://books.google.com/books?id=NOprLdi25qUC&pg=PA317&dq=planeshift+game&lr=&cd=16#v=onepage&q=planeshift%20game&f=false google books]
 
 
'''To be categorized:'''
 
* "PlaneShift for PC - PlaneShift PC Game - PlaneShift Computer Game". Gamespot.com. http://www.gamespot.com/pc/rpg/planeshift/index.html?tag=result;title;0. Retrieved 2010-05-13.  
* (Spanish) https://www.linux-magazine.es/issue/18/Planeshift.pdf (2 full pages dedicated to PlaneShift)
* "Planeshift: a 3D MMORPG | Get Planeshift: a 3D MMORPG at". Sourceforge.net. 2000-07-17. http://sourceforge.net/projects/planeshift/. Retrieved 2010-05-13.
* Statistics on PlaneShift development at [ohloh http://www.ohloh.net/p/planeshift]
* Home page of PlaneShift at [http://sourceforge.net/projects/planeshift/ Sourceforge]
* Statistics on PlaneShift development at [http://sourceforge.net/project/stats/?group_id=8351&ugn=planeshift Sourceforge]

Latest revision as of 14:44, 17 December 2010

Introduction

After the bad experiences on Wikipedia, where the PlaneShift article has been destroyed by trolls multiple times, I would like to create a page with the history of PlaneShift and collecting all articles, references to it. I think this can be a good place, as it seems a wiki dedicated to players. I seek the support of admins here to create this in here. Let me know where is a good place for it. For now I will just use my user page.

This page can be edited by people who like the game and want to collect all press articles, magazines, videos,... It's ok to give a realistic view of the game, with some criticism when needed.

I will organize better in the next weeks this information, but everyone is welcome to improve it.

Releases

Will be good to have a list of all releases, maybe also with some screenshots to show the evolution of it.


The first major version (0.1) released on May 2, 2002 was codenamed "Atomic Blue".

( Add screenshot here )

The next version (0.2) was released on March 7, 2003 and codenamed "Molecular Blue".

(Add screenshot here)

The Molecular Blue server was shut down on December 16, 2004 and replaced on December 24, 2004 with version 0.3, Crystal Blue.

Crystal Blue Main Screen

This was subsequently replaced by the version codenamed, "Steel Blue" on March 2, 2008.

Steel Blue Main Screen

The current version "Arcane Chrysalis" was released to the public on December 10, 2009.

Arcane Chrysalis Main Screen

Events and references by year

A good start are these references, which are collected from the web. Feel free to add more!!

2003:

  • "Product Review - Net-Z/Eterna, ReplicaNet, SDLNet, and Plane Shift". GameDev.net. link
  • Thomas -Mystery- Valley posted on 29 Oct 2003 10:52 (2003-10-29). "WarCry Network : News : Free MMOG Planeshift breaks 100k Players!". Warcry.com. link.
  • Claudius posted on 28 Aug 2003 10:59 (2003-08-28). "WarCry Network : News : Feel free to play - Literally speaking". Warcry.com. link.
  • PC Action 4 pages dedicated to PlaneShift

2004:

  • Study from CSC on open source : link
  • Interview on mmorpg.com link and link
  • "Using Virtual Reality to make cultural environments more accessible to people with physical disabilities". Usage of PlaneShift engine. link.

2005:

  • Linux Format March 2005 Issue 64, Pg 13
  • Software process modeling By Silvia T. Acuña, Natalia Juristo, Page 14 google books
  • Interview at Gamer God link from webarchive

2006:

2007:

2008:

  • Prototyping Game Design Workshop (Second Edition), 2008, Pages 175-212 - Tracy Fullerton, Christopher Swain
  • "Massively Multiplayer Open Source Game Development". YouTube. 2008-10-16. http://www.youtube.com/watch?v=tKSYJYV_RGs.

2009:


2010:

  • Interview on OnRPG
  • Collaborative Software Engineering By Ivan Mistra-K, Page 317/318 google books


To be categorized: