Ingame Help: Difference between revisions
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Usage:<br> | Usage:<br> | ||
/dequip [item-name] | /dequip [item-name] | ||
(Unequips the specified item. The item will be placed back in your inventory. If there is more than one item with this name equipped, the first found will be unequipped.) | (Unequips the specified item. The item will be placed back in your inventory. If there is more than one item with this name equipped, the first found will be unequipped.)<br> | ||
/dequip [slot] | /dequip [slot] | ||
(Unequips an item for the specified slot. Possible values for [slot] are: righthand, lefthand, helm, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back and mind. The items will be placed back in your inventory.<br> | (Unequips an item for the specified slot. Possible values for [slot] are: righthand, lefthand, helm, legs, boots, bracers, torso, gloves, neck, rightfinger, leftfinger, belt, arms, back and mind. The items will be placed back in your inventory.<br> | ||
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Usage:<br> | Usage:<br> | ||
/guard | /guard | ||
(Unguards the selected item.) | (Unguards the selected item.)<br> | ||
Additional info:<br> | Additional info:<br> | ||
Even if the name of the command implies so, it is not possible for ordinary players to guard items by using it. Only the GM/dev version of this command has that function.<br> | Even if the name of the command implies so, it is not possible for ordinary players to guard items by using it. Only the GM/dev version of this command has that function.<br> | ||
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(Takes the currently selected item.) | (Takes the currently selected item.) | ||
* /rotate | * /rotate | ||
This command allows you to rotate objects. If the target name contains spaces, it must be specified within single inverted commas (single quotation marks), e.g. /rotate ‘Iron Arrow’ 90 90 90 | This command allows you to rotate objects. If the target name contains spaces, it must be specified within single inverted commas (single quotation marks), e.g. /rotate ‘Iron Arrow’ 90 90 90<br> | ||
Usage:<br> | Usage:<br> | ||
/rotate [target] [x] [y] [z] | /rotate [target] [x] [y] [z] | ||
(Rotates the specified target along the x, y and z axis. The angles must be given in degrees. If no target is specified, the currently targeted object will be used.) | (Rotates the specified target along the x, y and z axis. The angles must be given in degrees. If no target is specified, the currently targeted object will be used.)<br> | ||
/rotate [target] [axis] [angle] | /rotate [target] [axis] [angle] | ||
(Rotates the specified target along one axis. Possible values for [axis] are: x, y, z. The angle must be given in degrees. If no target is specified, the currently targeted object will be used.) | (Rotates the specified target along one axis. Possible values for [axis] are: x, y, z. The angle must be given in degrees. If no target is specified, the currently targeted object will be used.) | ||
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Usage:<br> | Usage:<br> | ||
/write [item-name] | /write [item-name] | ||
(Opens the Book Writing window for the book with the name [item-name].) | (Opens the Book Writing window for the book with the name [item-name].)<br> | ||
/write [slot] | /write [slot] | ||
(Opens the Book Writing window for the items equipped in [slot]. Possible [slots] are: righthand, lefthand.) | (Opens the Book Writing window for the items equipped in [slot]. Possible [slots] are: righthand, lefthand.) |
Revision as of 14:01, 15 November 2013
This document contains game-relevant information and is designed to supplement the Player Guide: Arcane Chrysalis. An .xml file containing this information is also available in game in your Help window.