Shindroks Crater Project: Difference between revisions
Line 48: | Line 48: | ||
! KA's | ! KA's | ||
! Quest | ! Quest | ||
|- | |- | ||
Line 70: | Line 69: | ||
|- | |- | ||
| '''Trilam Darkstar''' || Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete | | '''Trilam Darkstar''' || Smith || A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time || Complete || Complete | ||
|} | |} | ||
Revision as of 21:04, 10 January 2015
The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developper in the Rules Department) and Zunna (Game Master and Rules Department Prospect). The project is approved by the whole developpers team and its leader Talad. Its goal is to provide an entire dungeon universe to PlaneShift, enterly designed by volunteer players.

Project Organisation
How to participate ?
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on Planeshift Forum or on IRC at #ps-shindrok. The team will then fill you in the details toward your choices. You can create a character and write his quest, design areas (see Project Content : Locations section on this page), create and develop items and activities proper to the characters.
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition.
How is it organised ?
The Shindrok Crater Project (SCP) is at the first step of its development. For now, the team is creating a group of cutthroats, in details. Here are the tasks the volunteers followed so far :
Step One
Task 1
- Imagine a cutthroat character (his look, his sex, his particulary, his behavior, etc...).
- Decide of his role in his community (guard ? trainer ? smith ? bartender ? etc...)
- Choose a location for your character on the map provided
- Fill in the NPC Form provided (his description, his skills, etc...)
- Send your creation to Tuathanach and Zunna for validation.
Task 2
- When the character is validated, imagine his interaction with the players and write a small quest.
Task 3
- Script your quest. We are helping the volunteers at each steps of the quest creation.
Coming Soon
- Creation of items and or receipes to fit in the rogue « universe ».
- Description and design of the cutthroats cave's spaces (bar, guard post, training area, etc.)
- Dive deeper in the dungeon and meet another, more shadowy, group of bandits.
- Elaborate the boss.
Project Content : Characters
Background from the starter quests : Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to Ojaveda, people and beasts throats slitted, goods plundered. As those massacres exclusivly occurs around the infamous crater, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take the road to Ojaveda, most merchant's caravaners and furnishers refuse to work again along this trade route and the business is going down hill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by its representant to investigate the "Shindrok case" by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more : infiltrate their lair.
The Jade Cutthroats
The bandits installed in the crater are hierarchized and organised in 3 entities. The cutthroat group is made of 10 personn and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones and whom are in charge of the illegal items crafting and trade.
Cutthroat | Role | Description | KA's | Quest |
---|---|---|---|---|
Acckin Theine | Cook | To do | To do | To do |
Airy Aleage | Bar Maid | You see a female jade cutthroat named Airy Aleage. This jade cutthroat is of short, stocky stature. You can't tell if she is a tall Stonehammer or a short Ylian. Wearing dark clothes and having a hood nearly covering her eyes, Airy Aleage is hardly recognizable as a female. A Dakkru amulet is hanging from her neck. Despite the cleanliness of her clothing, Airy’s sleeves look like they were often used instead of the rag she hold in her left hand, as if she would care to clean up the bar. A strong smell of cheap liquor surrounds her. She is gazing across the cave around the mess area. Her right hand is flipping around a dagger. If you look into her eyes, she puts up a vapid smile showing several scars crisscrossing her face. | Complete | To do |
Darl Skeltor | Cutthroat Leader | To do | To do | To do |
Dral Skeltor | Cutthroat Leader | To do | To do | To do |
Draulius Vhargon | Door Guard | A strong looking man in dirty clothing stands watch, keeping his eyes stuck on the entrance and seldom looking away, being a guard of some sort. His hand rests idly on the hilt of his weapon, a bloodied steel falchion. He is mostly shrouded by his garments, including his face, where only cold eyes peer out from beneath the wrappings. His muscles are well-pronounced even beneath his outfit, and he's almost always drinking from a mug of beer in his hand | Complete | Complete |
Gnaeon Scarmon | Trainer | A rugged looking man who seems to never stray from the training area, always hitting at a dummy or testing a weapon as if he never wants to be unoccupied. He carries a "laid-back" posture that he seems to force sometimes. A wide variety of weapons are sheathed on his person, including a dagger, a sword, a mace and a buckler which he seems used to carrying. He looks sweaty, possibly from strenuous combat training , and often passes a nervous hand through his hair. When conversing, Gnaeon speaks in a fast chopped voice, and plays in his left hand with a small metallic item that he turn in his fingers | Complete | To do |
Kulor Therver [FREE] | ||||
Rakr Achkin | Warehouse Accountant | To do | To do | To do |
Riell Denz [FREE] | ||||
Trilam Darkstar | Smith | A short but stout man who tirelessly works away at his smithy. His hands and face are smeared with grime, and the precision with which he uses his tools implies great skill. Despite the sweating hot conditions of the forge, he strikes the anvil vigorously. His outfit is worn and tattered from arduous work, and a long dirty beard protrudes from a wide slit at the bottom of his mask as if he has done nothing but work for a long time | Complete | Complete |
Project Content : Locations
Each entities will have a dedicated location and each character a particular place in this location, defined toward his role in the community.
The Jade Cutthroats Cave
The cutthroats are installed in a cave inside the crater. They are organised in a true society with their warehouse, living and dinning area, bar, etc... Each of those installation will have to be imagined and furnished.
The Guard Post |
To be defined |
Training Area and Armory |
To be defined |
Warehouse |
To be defined |
Smithing and Tanning Area |
To be defined |
Storage and Brewing Area |
To be defined |
Bar and Dinning Area |
To be defined |
Living Quarters |
To be defined |
Office |
To be defined |
Cutthroats Leaders Living Area |
To be defined |
Project Content : Items
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the ressources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.
The Jade Cutthroats Goods
As a rogue organisation, the cutthroat participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods.