PSUnreal: Difference between revisions
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== Engine == | |||
Start here if you want to build UE for PlaneShift: | |||
[[ | [[Building MyProject2 on Windows]] | ||
[[ | [[Building UEEditor on Linux]] | ||
[[CS Code convertion]] | |||
[[Engine inner working]] | [[Engine inner working]] | ||
[[ | == Art == | ||
[[Import a level]] | |||
[[Import a char]] |
Revision as of 17:40, 6 March 2016
Disclaimer
We are collecting here our findings on Unreal Engine.
If you want to know why we are doing this, check this post.
Engine
Start here if you want to build UE for PlaneShift:
Building MyProject2 on Windows