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== Engine == | == Engine == | ||
[[Best tutorials to start]] with UE | |||
Start here if you want to build UE for PlaneShift: | Start here if you want to build UE for PlaneShift: |
Revision as of 09:51, 17 July 2016
Introduction
This is page at the moment is just a collection of my tests and notes. I hope it will be more structured in the future.
We are collecting here our findings on Unreal Engine.
If you want to know why we are doing this, check this post.
Install Unreal Engine from sources on windows
A reasonably simple guide: http://www.hybridsyntax.com/en/blog/building-unreal-engine-4-on-windows.html
High level steps:
- Step 1: Register an account at UnrealEngine and GitHub
- Step 2: Add your GitHub username to in your UnrealEngine profile under your dashboard
- Step 3: Download the source code from UE4 Repo
- Step 4: Install Visual Studio 2013
- Step 5: Run Setup.bat to download binary files
- Step 6: Run GenerateProjectFiles.bat to make project files
- Step 7: Building Unreal Engine 4 with Development Editor configuration and Win64 Platform
- Step 8: Run the UE4Editor.exe from Engine\Binaries\Win64\ subdirectory
Engine
Best tutorials to start with UE
Start here if you want to build UE for PlaneShift:
Building MyProject2 on Windows
Packing and shipping a project
Git
If you messed up your repository, try: git reset --hard
If you miss files try : git checkout .