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== 2012.07.1 == | == 2012.07.1 == | ||
* Mining/harvesting practice points are given only on successfull attempts. Takes about 160 minutes to rank from lev 4 to lev 5. Can we give also to failures (will move to about 40 minutes). | * Mining/harvesting practice points are given only on successfull attempts. Takes about 160 minutes to rank from lev 4 to lev 5. Can we give also to failures (will move to about 40 minutes). | ||
* Bows are weaker compared to other weapons, we need to make them random lootable. | * Bows are weaker compared to other weapons, we need to make them random lootable. (done) | ||
* Find a way to autostack when harvesting, the inventory becomes messed up otherwise. Can we autostack on 3 groups? like 100, 200, 300 Q ? Some players still like those to be separate. | * Find a way to autostack when harvesting, the inventory becomes messed up otherwise. Can we autostack on 3 groups? like 100, 200, 300 Q ? Some players still like those to be separate. | ||
* Add a way to know cost and PP for next rank when training, before training it. | * Add a way to know cost and PP for next rank when training, before training it. |
Revision as of 10:10, 2 July 2012
2012.07.1
- Mining/harvesting practice points are given only on successfull attempts. Takes about 160 minutes to rank from lev 4 to lev 5. Can we give also to failures (will move to about 40 minutes).
- Bows are weaker compared to other weapons, we need to make them random lootable. (done)
- Find a way to autostack when harvesting, the inventory becomes messed up otherwise. Can we autostack on 3 groups? like 100, 200, 300 Q ? Some players still like those to be separate.
- Add a way to know cost and PP for next rank when training, before training it.
2012.06.17
- Mining/harvesting probability seems too low at the moment
- Cooking and fishes, can be expanded?
- Availability of glyphs, seems not really easy to find. More spells can be nice.
- Can we find a way to duplicate guild keys? Like a NPC which gets the master key and creates other keys.
- letting players destroy an item they have in the inventory and they don't want (example a pile of dust).
2012.05.20
- Ranged seems slower in progression. You can only use one hand, unlike other weapons, you need arrows, you seems to get exp only when hitting.
- Arrows needed seem too many, can be added to the loot to recover the arrow.
- Add more information about the ring of familiar into the quest, so people know about training empathy
- Pterosaur services take money automatically instead of asking the player
- Poliuntri quest, where it give box and engraved dagger seems hard to follow, needs rework.
- Check bank function and add an icon instead of use /bank command.
- house rent for people meeting/gatherings. Can the government/NPC rent one for few hours with special keys?
2012.04.15
- mining at low ranks seems to hard, add more results in small quantities
- can races have different progression based on their body traits?
2012.04.1
- Add time for consumption of food and potions (not 100 potions in a second)
- Check Narli and Lori, seems some players are not able to speak with them during day/night cycle.
2012.03.18
- Add one smith to BD, so people can train high ranks there
- Male Nolthrir requested by players
- Lockable chests requested by players
2012.02.20
- Leather working is pretty popular, we should ensure there are enough tables. Will also be good to create a new model for the table.
- Harnquist is crowded, move some forge out in the front area (or make an interior map).
2012.02.05
- Need for a "rename char" policy. How often? Any skills/stats reduction for that?
- Red Crystal Den action location needs fixing to be aligned with the actual door.
- Delta Blade icon disappears when starting to hammer the item. The item seems to have the same name.
2012.01.22
- Check http://www.hydlaaplaza.com/flyspray/index.php?sort=asc&do=details&task_id=5505 seems to lock all baking
- Ensure monsters drop skins/hides more often, to allow better leatherworking . Check balance between different hides.
- think about implementing crafting sounds. Not too repetitive, can play it every 30 seconds or when a transform starts.
- Check victory sound, is it always the same? it interrupts music. Can have a better fadein/fadeout ?
2011.12.18
- Import music from 3rd party has been requested again
- Provide a web widget with online members of the guild, to be added to the guild web site.
- Consider having NPCs repair basic armor/weapons ?
- Too many notes still wrong at level rank 20 of musical instruments.
2011.09.18
- review HA maluses
- review saving throws of spells with tuux
- review http://www.hydlaaplaza.com/flyspray/index.php?sort=asc&do=details&task_id=5170
- next guildhouse auction?
- review: http://www.hydlaaplaza.com/flyspray/index.php?sort=asc&do=details&task_id=5384 (fixed)