Event Handling Design: Difference between revisions

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=== Classes ===
=== Classes ===
<uml>
class MsgHandler {
  +void Publish()
}
MsgHandler "1" *-- "0..N" Subscription : subscribers
Subscription "1" *-- "1" iNetSubscriber : subscriber
class MsgEntry {
  +void Publish()
}
</uml>


=== Sequences ===
=== Sequences ===

Revision as of 19:05, 2 January 2013

Event Handling

Event handling is a speciall case of the Detailed Network Design where messages are published and received inside the server.

Classes

Sequences