Event Handling Design: Difference between revisions
		
		
		
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| Line 16: | Line 16: | ||
| class MsgEntry { | class MsgEntry { | ||
|    +void Reset() | |||
|     +void Publish() |     +void Publish() | ||
| } | } | ||
| class iNetSubscriber { | class iNetSubscriber { | ||
|     + Verify() |     +{abstract} bool Verify() | ||
|     + HandleMessage() |     +{abstract} void HandleMessage() | ||
| } | } | ||
Revision as of 19:22, 2 January 2013
Event Handling
Event handling is a speciall case of the Detailed Network Design where messages are published and received inside the server.
Classes

Sequences
