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:* Quest: Xenak’s Farewell | :* Quest: Xenak’s Farewell | ||
:* Reward: Welcome Letter listing whom to approach for various skills<br><br> | :* Reward: Welcome Letter listing whom to approach for various skills<br><br> | ||
===Getting Help=== | ===Getting Help=== | ||
Besides the [[Player_Guide:_Arcane_Chrysalis#Welcome_Area|Welcome Area]] and [[Ingame_Help|In-Game Help]], we have a great group of players and GMs (Game Masters) ready to help you whenever you have difficulties.<br> | Besides the [[Player_Guide:_Arcane_Chrysalis#Welcome_Area|Welcome Area]] and [[Ingame_Help|In-Game Help]], we have a great group of players and GMs (Game Masters) ready to help you whenever you have difficulties.<br> | ||
First of all look at the chat window. If you write /help [question] and then press enter, the players or GMs playing in game may be able to answer your questions. Don't be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer.<br> | First of all look at the chat window. If you write /help [question] and then press enter, the players or GMs playing in game may be able to answer your questions. Don't be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer.<br> | ||
Another tool you have at your disposal is directly contacting the Game Masters. You can see if any of them are on-line by writing ' /who game master ' in the same chat window and pressing enter. You will get a list of Game Masters online in the 'system tab' and you will be able to contact them by writing /tell [name of the Game Master] [your question] and pressing enter again.<br> | Another tool you have at your disposal is directly contacting the Game Masters. You can see if any of them are on-line by writing <nowiki>'</nowiki>''/who game master''<nowiki>'</nowiki> in the same chat window and pressing enter. You will get a list of Game Masters online in the <nowiki>'</nowiki>''system tab''<nowiki>'</nowiki> and you will be able to contact them by writing /tell [name of the Game Master] [your question] and pressing enter again.<br> | ||
The last tool you might find useful is called petitions. It's a way to leave offline messages for the Game Masters which then they will be able to review and answer back to you later. To use this click on the appropriate icon in the toolbar (TIP: you can leave the mouse over an icon in order to see what it does) and click new. Then you will be able to write a message for Game Masters. As soon as one sees it he will claim it and you will see the name of the GM handling your petition appear in the Petition Window. When they have had the time to find an answer to your question, the status of your petition will change to closed and by clicking on the petition you will be able to read the Game Master's answer.<br><br> | The last tool you might find useful is called petitions. It's a way to leave offline messages for the Game Masters which then they will be able to review and answer back to you later. To use this click on the appropriate icon in the toolbar (TIP: you can leave the mouse over an icon in order to see what it does) and click new. Then you will be able to write a message for Game Masters. As soon as one sees it he will claim it and you will see the name of the GM handling your petition appear in the Petition Window. When they have had the time to find an answer to your question, the status of your petition will change to closed and by clicking on the petition you will be able to read the Game Master's answer.<br><br> | ||
===Movement=== | ===Movement=== | ||
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You have now practised basic movements. Here are a few more: press the spacebar and you will see your character JUMPING. Now hold down the left shift key while moving and you will see your character RUNNING forward or backward.<br> | You have now practised basic movements. Here are a few more: press the spacebar and you will see your character JUMPING. Now hold down the left shift key while moving and you will see your character RUNNING forward or backward.<br> | ||
If you want to LOOK AROUND press the middle mouse button (or alternatively press the TAB key. Press Tab again to exit mouse look mode). In this mode you can move your mouse to have your character rotate left or right.<br> | If you want to LOOK AROUND press the middle mouse button (or alternatively press the TAB key. Press Tab again to exit mouse look mode). In this mode you can move your mouse to have your character rotate left or right.<br> | ||
You can change the POINT OF VIEW by pressing 'm'. Press it a few times to cycle through | You can change the POINT OF VIEW by pressing <nowiki>'</nowiki>''m''<nowiki>'</nowiki>. Press it a few times to cycle through <nowiki>'</nowiki>''free movement''<nowiki>'</nowiki>, <nowiki>'</nowiki>''dynamic follow''<nowiki>'</nowiki>, <nowiki>'</nowiki>''free rotation''<nowiki>'</nowiki> and <nowiki>'</nowiki>''first person''<nowiki>'</nowiki> points of view, moving your character each time. Then go back to <nowiki>'</nowiki>''third person follow''<nowiki>'</nowiki> mode. This is probably the best one to use for the tutorial.<br><br> | ||
===Interacting, Speaking and Trading with NPCs=== | ===Interacting, Speaking and Trading with NPCs=== | ||
You can interact with both players and NPCs.<br> | You can interact with both players and NPCs.<br> | ||
When you right-click (ctrl-click for Mac users) or left-click an NPC or player this is called 'targeting' and a red marker will appear under the selected person/NPC/object. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose.<br> | When you right-click (ctrl-click for Mac users) or left-click an NPC or player this is called <nowiki>'</nowiki>''targeting''<nowiki>'</nowiki> and a red marker will appear under the selected person/NPC/object. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose.<br> | ||
Without closing this window, try to right-click the character you just approached. A set of icons will appear, such as Attack, Trade/Give, Examine, Buy/Sell, and Talk. The red X icon just cancels your right-click selection without performing an action on the character. You can also select yourself and choose Examine.<br> | Without closing this window, try to right-click the character you just approached. A set of icons will appear, such as Attack, Trade/Give, Examine, Buy/Sell, and Talk. The red X icon just cancels your right-click selection without performing an action on the character. You can also select yourself and choose Examine.<br> | ||
[[File:01.png]]To TALK to any NPC, target them, and then right-click and select the TALK/LIPS icon. This will open the 'Quest menu window'. Any possible quest options are shown in individual bubbles. You can select those options by CLICKING ON them. Be on the lookout for an arrow on the right and left of the screen which you can click to go to the next page of options. The 'free text' input will be visible on every page you go to.<br clear="all"/> | [[File:01.png]]To TALK to any NPC, target them, and then right-click and select the TALK/LIPS icon. This will open the <nowiki>'</nowiki>''Quest menu window''<nowiki>'</nowiki>. Any possible quest options are shown in individual bubbles. You can select those options by CLICKING ON them. Be on the lookout for an arrow on the right and left of the screen which you can click to go to the next page of options. The <nowiki>'</nowiki>''free text''<nowiki>'</nowiki> input will be visible on every page you go to.<br clear="all"/> | ||
To leave the Quest menu at any time you can click on the 'BYE' button.<br> | To leave the Quest menu at any time you can click on the 'BYE' button.<br> | ||
USING FREE TEXT (manually typed words): The free text input bubble is used to write/say text of your choice to an NPC to either answer a specific question asked of you in a Quest, or to ask the NPC a personal question. You can ask any NPC in the game things such as 'Hello.' 'How are you?' or 'Who are you?' and they should give you a personal response. The response will appear on screen in speech bubbles, and once the NPC is finished, the quest options and free text option will reappear.<br> | USING FREE TEXT (manually typed words): The free text input bubble is used to write/say text of your choice to an NPC to either answer a specific question asked of you in a Quest, or to ask the NPC a personal question. You can ask any NPC in the game things such as <nowiki>'</nowiki>''Hello.''<nowiki>'</nowiki> <nowiki>'</nowiki>''How are you?''<nowiki>'</nowiki> or <nowiki>'</nowiki>''Who are you?''<nowiki>'</nowiki> and they should give you a personal response. The response will appear on screen in speech bubbles, and once the NPC is finished, the quest options and free text option will reappear.<br> | ||
There might be cases when a quest bubble says something like "I know the answer to: Type in the name of the weapon you want." This means that the NPC requires a free text answer to progress the quest.<br> | There might be cases when a quest bubble says something like "I know the answer to: Type in the name of the weapon you want." This means that the NPC requires a free text answer to progress the quest.<br> | ||
At this point you can just type your answer into the text entry box which appears each time you open the quest menus. Or, you can click the bubble with the quest which will remove all other menu bubbles and leave you with just the free text bubble for you to give your answer.<br> | At this point you can just type your answer into the text entry box which appears each time you open the quest menus. Or, you can click the bubble with the quest which will remove all other menu bubbles and leave you with just the free text bubble for you to give your answer.<br> | ||
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By default, the Chat Window will show you everything said to you, and in your vicinity. You can type directly into the ‘Main’ tab to TALK to people quite nearby, use the /shout command to yell something to all players in range and use the /tell command (syntax: /tell FirstName Message) to talk to only one player in particular. To issue a command, begin with the '/' character. <br>Remember that Main chat is used for all IC dialogue and that OOC comments or questions should be kept in square brackets or parentheses in Main chat, limited to Whisper and Group chat, or sent in a /tell.<br> | By default, the Chat Window will show you everything said to you, and in your vicinity. You can type directly into the ‘Main’ tab to TALK to people quite nearby, use the /shout command to yell something to all players in range and use the /tell command (syntax: /tell FirstName Message) to talk to only one player in particular. To issue a command, begin with the '/' character. <br>Remember that Main chat is used for all IC dialogue and that OOC comments or questions should be kept in square brackets or parentheses in Main chat, limited to Whisper and Group chat, or sent in a /tell.<br> | ||
For example:<br> | For example:<br> | ||
Type | Type "Hello!" in Main chat - You say "'Hello!'" to the people nearby.<br> | ||
/shout Hi - You shout "Hi" to everyone in the city or region.<br> | /shout Hi - You shout "'Hi'" to everyone in the city or region.<br> | ||
If a character called Eliandrus says "Hi!", everyone will see: | If a character called Eliandrus says "'Hi!'", everyone will see: <nowiki>'</nowiki>''Eliandrus says: Hi!''<nowiki>'</nowiki><br> | ||
To find out which players are online, type /who<br> | To find out which players are online, type /who<br> | ||
An additional command can help you to express certain actions you want to perform:<br> | An additional command can help you to express certain actions you want to perform:<br> | ||
/me action - You perform an action seen by people in your vicinity.<br> | /me action - You perform an action seen by people in your vicinity.<br> | ||
eg. /me waves<br> | eg. /me waves<br> | ||
Everyone else will see 'Eliandrus waves'.<br> | Everyone else will see <nowiki>'</nowiki>''Eliandrus waves''<nowiki>'</nowiki>.<br> | ||
Just as you may TRADE with NPC merchants, player-characters may also give and/or receive items. Right-click on a player-character and choose the 'TRADE' icon to open an exchange window with two sets of inventory slots. To trade, click on the items or Tria in your Inventory and move them to the left-hand (give) slots. As you are doing this, the other player will be doing the same. You will see the items and Tria they are offering you appear in the right-hand (receive) slots. When you are happy with the trade, click ‘Accept’ and the items and Tria will be transferred.<br> | Just as you may TRADE with NPC merchants, player-characters may also give and/or receive items. Right-click on a player-character and choose the 'TRADE' icon to open an exchange window with two sets of inventory slots. To trade, click on the items or Tria in your Inventory and move them to the left-hand (give) slots. As you are doing this, the other player will be doing the same. You will see the items and Tria they are offering you appear in the right-hand (receive) slots. When you are happy with the trade, click ‘Accept’ and the items and Tria will be transferred.<br> | ||
= Game Basics = | = Game Basics = | ||
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===Menus and Windows=== | ===Menus and Windows=== | ||
[[File:03.png]]At the top of the screen you have a toolbar with a series of 9 icons you can use to access various functions of the game. There are a total of 15 possible icons; the others you can make visible by right- clicking on the blue crystal in the corner of the game window. This will also change the layout of the window. (Mac users should ctrl-click or 2-finger click on the crystal to change the toolbar layout.) <br clear="all"/> | [[File:03.png]]At the top of the screen you have a toolbar with a series of 9 icons you can use to access various functions of the game. There are a total of 15 possible icons; the others you can make visible by right- clicking on the blue crystal in the corner of the game window. This will also change the layout of the window. (Mac users should ctrl-click or 2-finger click on the crystal to change the toolbar layout.) <br clear="all"/> | ||
All Windows/icons can be 'active' or 'inactive'. Clicking on an icon will make it active. Clicking on it again will deactivate it.<br> | All Windows/icons can be <nowiki>'</nowiki>''active''<nowiki>'</nowiki> or <nowiki>'</nowiki>''inactive''<nowiki>'</nowiki>. Clicking on an icon will make it active. Clicking on it again will deactivate it.<br> | ||
The size of the toolbar can be adjusted by clicking and dragging on the triangle at the bottom left of the toolbar.<br> | The size of the toolbar can be adjusted by clicking and dragging on the triangle at the bottom left of the toolbar.<br> | ||
:*[[File:04.png]]Communications.<br> | :*[[File:04.png]]Communications.<br> | ||
This will open the [[Ingame_Help#Chat_Window|chat window]] to allow you to interact with other players and with computer controlled characters (NPCs). When it's active the chat window is already displayed on screen. The initial chat window is divided into 4 tabs out of a possible 10. The others can be displayed by changing the Chat Tabs options (Options menu->Interface-> Chat - tabs). If you want your character to speak to other characters, just select the Main tab, click in the middle of the window, type 'Hello' and hit the enter key. If you want to speak with an NPC, you use the NPC tab the same way. If you need help from our staff or volunteers, use the Help tab.<br clear="all"/> | This will open the [[Ingame_Help#Chat_Window|chat window]] to allow you to interact with other players and with computer controlled characters (NPCs). When it's active the chat window is already displayed on screen. The initial chat window is divided into 4 tabs out of a possible 10. The others can be displayed by changing the Chat Tabs options (Options menu->Interface-> Chat - tabs). If you want your character to speak to other characters, just select the Main tab, click in the middle of the window, type <nowiki>'</nowiki>''Hello''<nowiki>'</nowiki> and hit the enter key. If you want to speak with an NPC, you use the NPC tab the same way. If you need help from our staff or volunteers, use the Help tab.<br clear="all"/> | ||
:*[[File:05.png]]Skills and Stats.<br> | :*[[File:05.png]]Skills and Stats.<br> | ||
[[Ingame_Help#Stats_and_Skills_Window|Here]] you can find detailed lists of all of the traits for your character. These include HP (Health Points), Mana (Magic Points), your values for agility, strength, and other stats, and all the levels for all your skills you have built up. Please open the skill window, review your skills, then close it by clicking on the small red x on the top right of the skill window.<br clear="all"/> | [[Ingame_Help#Stats_and_Skills_Window|Here]] you can find detailed lists of all of the traits for your character. These include HP (Health Points), Mana (Magic Points), your values for agility, strength, and other stats, and all the levels for all your skills you have built up. Please open the skill window, review your skills, then close it by clicking on the small red x on the top right of the skill window.<br clear="all"/> | ||
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[[Ingame_Help#Quest_Window|This window]] shows you completed and uncompleted (active) quests. When you click on a quest in the description window you will see auto generated Quest Notes which can help you if you get stuck with a quest.<br clear="all"/> | [[Ingame_Help#Quest_Window|This window]] shows you completed and uncompleted (active) quests. When you click on a quest in the description window you will see auto generated Quest Notes which can help you if you get stuck with a quest.<br clear="all"/> | ||
:*[[File:08.png]]Spell Book.<br> | :*[[File:08.png]]Spell Book.<br> | ||
[[Ingame_Help#Spell_Book_Window|This window]] is where you can see all your collected glyphs, and all the spells you have learned. The active spells window shows all 'buffs' and 'debuffs' which are currently active on your character. Research magic lets you purify glyphs by picking one up and dropping it on the purify button. Once the glyphs are purified, putting them in the assemble slot(s) and clicking 'Research' will let you find spells.<br clear="all"/> | [[Ingame_Help#Spell_Book_Window|This window]] is where you can see all your collected glyphs, and all the spells you have learned. The active spells window shows all <nowiki>'</nowiki>''buffs''<nowiki>'</nowiki> and <nowiki>'</nowiki>''debuffs''<nowiki>'</nowiki> which are currently active on your character. Research magic lets you purify glyphs by picking one up and dropping it on the purify button. Once the glyphs are purified, putting them in the assemble slot(s) and clicking <nowiki>'</nowiki>''Research''<nowiki>'</nowiki> will let you find spells.<br clear="all"/> | ||
:*[[File:09.png]]Information.<br> | :*[[File:09.png]]Information.<br> | ||
[[Ingame_Help#Information_Window|This]] opens a small window which shows compact player data. Your HP and Mana, your target's HP, a selection of attacking stances, and a sliding bar to choose 'spell power' when you use magic.<br clear="all"/> | [[Ingame_Help#Information_Window|This]] opens a small window which shows compact player data. Your HP and Mana, your target's HP, a selection of attacking stances, and a sliding bar to choose <nowiki>'</nowiki>''spell power''<nowiki>'</nowiki> when you use magic.<br clear="all"/> | ||
:*[[File:10.png]]Options.<br> | :*[[File:10.png]]Options.<br> | ||
[[Ingame_Help#Options_Window|This]] opens up the options window which will let you see, set, and change all the game options. For details on all these options navigate to '[[Ingame_Help#User_interface|User Interface]]' and then '[[Ingame_Help#Options_Window|Options Window]]' within the [[Ingame_Help|In-Game Help]] for a much more detailed explanation.<br clear="all"/> | [[Ingame_Help#Options_Window|This]] opens up the options window which will let you see, set, and change all the game options. For details on all these options navigate to '[[Ingame_Help#User_interface|User Interface]]' and then '[[Ingame_Help#Options_Window|Options Window]]' within the [[Ingame_Help|In-Game Help]] for a much more detailed explanation.<br clear="all"/> | ||
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[[Ingame_Help#Quit_Window|This]] will open an option box asking if you want to exit the game.<br clear="all"/> | [[Ingame_Help#Quit_Window|This]] will open an option box asking if you want to exit the game.<br clear="all"/> | ||
The other 6 toolbar icons can be made visible by right-clicking on the blue crystal in the top corner of the game window. These are explained in the [[Ingame_Help|In-Game Help]].<br><br> | The other 6 toolbar icons can be made visible by right-clicking on the blue crystal in the top corner of the game window. These are explained in the [[Ingame_Help|In-Game Help]].<br><br> | ||
===Quests=== | ===Quests=== | ||
To access the quest window click the icon in the top toolbar called | To access the quest window click the icon in the top toolbar called <nowiki>'</nowiki>''Quests''<nowiki>'</nowiki>.<br> | ||
Quests are of vital importance for progression in the PlaneShift world. You may begin a quest by talking to an NPC. Not all NPCs will have quests for you, however, and some may only be undertaken in sequence, after a prerequisite quest, for instance. Quests may require you to find certain items, bring information from one place to another, fight or speak to many different NPCs. The reward for quest completion is always some *experience* and possibly money or items. Gaining experience makes your character progress and allows him to learn new skills. Please remember that to learn a [[Player_Guide:_Arcane_Chrysalis#Skills_Training|skill fully]], you need a trainer and also some practice.<br> | Quests are of vital importance for progression in the PlaneShift world. You may begin a quest by talking to an NPC. Not all NPCs will have quests for you, however, and some may only be undertaken in sequence, after a prerequisite quest, for instance. Quests may require you to find certain items, bring information from one place to another, fight or speak to many different NPCs. The reward for quest completion is always some *experience* and possibly money or items. Gaining experience makes your character progress and allows him to learn new skills. Please remember that to learn a [[Player_Guide:_Arcane_Chrysalis#Skills_Training|skill fully]], you need a trainer and also some practice.<br> | ||
Some quests you can give up on -- these are ones which you are able to repeat. To discard a quest click on the quest and then click the discard button.<br> | Some quests you can give up on -- these are ones which you are able to repeat. To discard a quest click on the quest and then click the discard button.<br> | ||
You can see the status of the quests you have started and the ones you have completed by looking in the 'quest window'. The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the 'Uncompleted' and 'Completed' buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. As you move deeper into quests this section will also display 'Automatic Quest Notes' which are pre-generated to help you keep track of where you are in a quest.<br> | You can see the status of the quests you have started and the ones you have completed by looking in the <nowiki>'</nowiki>''quest window''<nowiki>'</nowiki>. The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the <nowiki>'</nowiki>''Uncompleted''<nowiki>'</nowiki> and <nowiki>'</nowiki>''Completed''<nowiki>'</nowiki> buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. As you move deeper into quests this section will also display <nowiki>'</nowiki>''Automatic Quest Notes''<nowiki>'</nowiki> which are pre-generated to help you keep track of where you are in a quest.<br> | ||
In addition, you are free to record your own notes on each quest. To do this, select the quest you want to make some notes for, then enter some text in the 'notes' section at the bottom of the window and press Save to save it. These can be useful if you want to keep detailed notes about quest(s) yourself. Please remember notes are saved locally on YOUR computer, see the "[[Ingame_Help#Files|File Locations]]" section of In-Game Help to find the file if you want to make a backup copy.<br><br> | In addition, you are free to record your own notes on each quest. To do this, select the quest you want to make some notes for, then enter some text in the <nowiki>'</nowiki>''notes''<nowiki>'</nowiki> section at the bottom of the window and press Save to save it. These can be useful if you want to keep detailed notes about quest(s) yourself. Please remember notes are saved locally on YOUR computer, see the "[[Ingame_Help#Files|File Locations]]" section of In-Game Help to find the file if you want to make a backup copy.<br><br> | ||
===Health and Combat=== | ===Health and Combat=== | ||
To check your health or the health of your opponent you should enable the ' | To check your health or the health of your opponent you should enable the <nowiki>'</nowiki>''Information''<nowiki>'</nowiki> window, by clicking its icon in the top toolbar. The name and health of the creature you have selected will appear at top of this window. Your health is the largest red bar in the lower part of the window.<br> | ||
When you have 0.00% health, you die. When attacking an opponent you have many different options. In the window there are 6 buttons which make up the 6 different 'stances'. Those determine the level of aggression you use in combat.<br> | When you have 0.00% health, you die. When attacking an opponent you have many different options. In the window there are 6 buttons which make up the 6 different <nowiki>'</nowiki>''stances''<nowiki>'</nowiki>. Those determine the level of aggression you use in combat.<br> | ||
The rightmost is the most aggressive, this means that you will attack without caring about defence. Use this one only when the opponent you are facing is weaker than you, or it's already injured. The leftmost button is the 'stop attack' button for when you have had enough and want to stop fighting. BE CAREFUL, this does not stop a creature from continuing to fight you. The button next to this is the most defensive stance, your attack style will be completely focused on avoiding incoming melee hits; it will lower the ability to attack a lot. If you are in danger, running away is always a possible option! Be sure to attack bigger monsters with other friends to make it easier and share the spoils.<br> | The rightmost is the most aggressive, this means that you will attack without caring about defence. Use this one only when the opponent you are facing is weaker than you, or it's already injured. The leftmost button is the <nowiki>'</nowiki>''stop attack''<nowiki>'</nowiki> button for when you have had enough and want to stop fighting. BE CAREFUL, this does not stop a creature from continuing to fight you. The button next to this is the most defensive stance, your attack style will be completely focused on avoiding incoming melee hits; it will lower the ability to attack a lot. If you are in danger, running away is always a possible option! Be sure to attack bigger monsters with other friends to make it easier and share the spoils.<br> | ||
This is the Stop Attack button.[[File:13.png]]<br clear="all"/> | This is the Stop Attack button.[[File:13.png]]<br clear="all"/> | ||
This is the Full Defensive Attack button.[[File:14.png]]<br clear="all"/> | This is the Full Defensive Attack button.[[File:14.png]]<br clear="all"/> | ||
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There are three important parts to training a skill and improving the skill level.<br> | There are three important parts to training a skill and improving the skill level.<br> | ||
#You need to gain Progression Points. One progression point is awarded for every 200 experience you earn. Experience is earned for almost everything you do, completing quests, hunting, harvesting or mining, crafting, enchanting, etc.<br> | #You need to gain Progression Points. One progression point is awarded for every 200 experience you earn. Experience is earned for almost everything you do, completing quests, hunting, harvesting or mining, crafting, enchanting, etc.<br> | ||
#You'll then need to find an NPC which is able to train you in the skill you want to learn, at your current level. NPCs train from a fixed start level to a fixed max level, once you find the right NPC for your level the NPC will then 'sell' you theoretical training in the skill. To buy this you need both enough Progression Points and Tria to cover the cost.<br> | #You'll then need to find an NPC which is able to train you in the skill you want to learn, at your current level. NPCs train from a fixed start level to a fixed max level, once you find the right NPC for your level the NPC will then <nowiki>'</nowiki>''sell''<nowiki>'</nowiki> you theoretical training in the skill. To buy this you need both enough Progression Points and Tria to cover the cost.<br> | ||
#You then need to practice the skill. Using a sword while fighting to train sword skill, making weapons to train blade making etc... Each time you do an action for which you can earn practice points you will get a message in the system tab saying so. Then, once you have gained enough practice you will complete the level. At which point you need to return to a trainer and buy some more theoretical training.<br> | #You then need to practice the skill. Using a sword while fighting to train sword skill, making weapons to train blade making etc... Each time you do an action for which you can earn practice points you will get a message in the system tab saying so. Then, once you have gained enough practice you will complete the level. At which point you need to return to a trainer and buy some more theoretical training.<br> | ||
If you open the 'STATS AND SKILLS' window next to each skill you will see one of 4 different coloured bars.<br> | If you open the 'STATS AND SKILLS' window next to each skill you will see one of 4 different coloured bars.<br> | ||
YELLOW/GREEN - This is the 'theoretical training' portion of that level which you need to buy from an NPC. Before you have bought the training the colour is Yellow. After you have the training this bar turns Green.<br> | YELLOW/GREEN - This is the <nowiki>'</nowiki>''theoretical training''<nowiki>'</nowiki> portion of that level which you need to buy from an NPC. Before you have bought the training the colour is Yellow. After you have the training this bar turns Green.<br> | ||
BLUE - This shows you how many 'Progression Points' you have. If the blue bar is beyond the end of the yellow bar then you have enough points to spend on buying that level of training.<br> | BLUE - This shows you how many <nowiki>'</nowiki>''Progression Points''<nowiki>'</nowiki> you have. If the blue bar is beyond the end of the yellow bar then you have enough points to spend on buying that level of training.<br> | ||
RED - This is a measure of the remaining amount of practice needed for reaching the next skill level. Once you have bought theoretical training, every time you perform an action for which you earn 'practice points' the green bar will slowly get larger. When the Green bar fills up the Red bar you will attain the next skill rank.<br><br> | RED - This is a measure of the remaining amount of practice needed for reaching the next skill level. Once you have bought theoretical training, every time you perform an action for which you earn <nowiki>'</nowiki>''practice points''<nowiki>'</nowiki> the green bar will slowly get larger. When the Green bar fills up the Red bar you will attain the next skill rank.<br><br> | ||
===Magic, Glyphs and Spells=== | ===Magic, Glyphs and Spells=== | ||
Magic in PlaneShift is divided into six different Ways. To find and cast spells there are three things you need to do.<br> | Magic in PlaneShift is divided into six different Ways. To find and cast spells there are three things you need to do.<br> | ||
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To purify a glyph you need to left-click a glyph to pick it up and then drop it onto the 'PURIFY' Icon in the bottom left of the window. You can purify as many glyphs as you want as quickly as you can move them. If you give a glyph to another player, drop it, or give it to an NPC, you will have to re-purify it before you can use it again.<br clear="all"/> | To purify a glyph you need to left-click a glyph to pick it up and then drop it onto the 'PURIFY' Icon in the bottom left of the window. You can purify as many glyphs as you want as quickly as you can move them. If you give a glyph to another player, drop it, or give it to an NPC, you will have to re-purify it before you can use it again.<br clear="all"/> | ||
<br>Purify Glyph Button.<br>[[File:20.png]] | <br>Purify Glyph Button.<br>[[File:20.png]] | ||
Second, to discover spells you need to research them. To do this you need to place one or more purified glyph(s) into the 'ASSEMBLE SLOTS'. Once you have placed one or more glyphs into the slots, starting with the one on the far left, you need to click on 'RESEARCH BUTTON'. When using two, three, or four glyphs, the order of the glyphs is important so try different orders as well as different glyphs. If you succeed you will see a new spell appear in the SPELL BOOK, if you 'fail' this will hurt your character and you will lose some HP and Mana, but don't worry, YOU CANNOT die from failing research so you can click as many times as you want.<br clear="all"/> | Second, to discover spells you need to research them. To do this you need to place one or more purified glyph(s) into the 'ASSEMBLE SLOTS'. Once you have placed one or more glyphs into the slots, starting with the one on the far left, you need to click on 'RESEARCH BUTTON'. When using two, three, or four glyphs, the order of the glyphs is important so try different orders as well as different glyphs. If you succeed you will see a new spell appear in the SPELL BOOK, if you <nowiki>'</nowiki>''fail''<nowiki>'</nowiki> this will hurt your character and you will lose some HP and Mana, but don't worry, YOU CANNOT die from failing research so you can click as many times as you want.<br clear="all"/> | ||
<br>Research Spell Button.<br>[[File:21.png]] | <br>Research Spell Button.<br>[[File:21.png]] | ||
Third, you need to cast the spell. To do this you can go to the SPELL BOOK window, which lists the name of the spells and the glyphs used to cast them. You need to select the spell you want to cast by left- clicking the name, which will show an icon for the spell and a description for it. If the spell can be cast on yourself then you can immediately cast it by clicking the 'CAST' button. If it is an attack spell then you need to select the target of the spell, and then click 'CAST' to cast it.<br clear="all"/> | Third, you need to cast the spell. To do this you can go to the SPELL BOOK window, which lists the name of the spells and the glyphs used to cast them. You need to select the spell you want to cast by left- clicking the name, which will show an icon for the spell and a description for it. If the spell can be cast on yourself then you can immediately cast it by clicking the 'CAST' button. If it is an attack spell then you need to select the target of the spell, and then click 'CAST' to cast it.<br clear="all"/> | ||
<br>Cast Spell Button.<br>[[File:22.png]]<br clear="all"/><br> | <br>Cast Spell Button.<br>[[File:22.png]]<br clear="all"/><br> | ||
===Containers=== | ===Containers=== | ||
Containers and crafting containers come in all sorts of shapes and sizes to suit various purposes: sacks, crates and glyph bags for your possessions; furnaces and quench tanks for smithing; ovens, stoves, pots, etc. for cooking and baking; alembics, decanters, athanors, etc. for alchemy; and so on. Once you get close enough to a crafting container, right-click anywhere on it. Four icons will appear, of which 'combine' and 'use' are options you will frequently use if you learn to craft. The option you need to choose first is 'EXAMINE'. | Containers and crafting containers come in all sorts of shapes and sizes to suit various purposes: sacks, crates and glyph bags for your possessions; furnaces and quench tanks for smithing; ovens, stoves, pots, etc. for cooking and baking; alembics, decanters, athanors, etc. for alchemy; and so on. Once you get close enough to a crafting container, right-click anywhere on it. Four icons will appear, of which <nowiki>'</nowiki>''combine''<nowiki>'</nowiki> and <nowiki>'</nowiki>''use''<nowiki>'</nowiki> are options you will frequently use if you learn to craft. The option you need to choose first is 'EXAMINE'. | ||
[[File:23.png]]This is the EXAMINE button<br> | [[File:23.png]]This is the EXAMINE button<br> | ||
When you click 'EXAMINE' the container window will open. To place items in the container you will need to move them from your inventory window into the container window. There are two ways to do this, 1 - click the 'Open Inventory' button or, 2 - click the 'Inventory' button in the toolbar. Then you need to find the item you want to move, click it once to pick it up, then move it to the container and click again to drop it in an empty slot.<br clear="all"/> | When you click 'EXAMINE' the container window will open. To place items in the container you will need to move them from your inventory window into the container window. There are two ways to do this, 1 - click the <nowiki>'</nowiki>''Open Inventory''<nowiki>'</nowiki> button or, 2 - click the <nowiki>'</nowiki>''Inventory''<nowiki>'</nowiki> button in the toolbar. Then you need to find the item you want to move, click it once to pick it up, then move it to the container and click again to drop it in an empty slot.<br clear="all"/> | ||
After you have used the container (click ‘COMBINE’ or ‘USE’, depending on the container and what you are making), you can then move all the items back into your inventory by either clicking the 'TAKE AND STACK ALL' button, the 'TAKE ALL' button, or by picking up and moving the item into an open slot in an inventory window.<br> | After you have used the container (click ‘COMBINE’ or ‘USE’, depending on the container and what you are making), you can then move all the items back into your inventory by either clicking the 'TAKE AND STACK ALL' button, the 'TAKE ALL' button, or by picking up and moving the item into an open slot in an inventory window.<br> | ||
[[File:24.png]]This is the TAKE ALL, and TAKE AND STACK ALL button<br clear="all"/> | [[File:24.png]]This is the TAKE ALL, and TAKE AND STACK ALL button<br clear="all"/> |
Revision as of 05:00, 30 September 2013
[This Guide refers to PlaneShift Arcane Chrysalis (0.5) release]
You can also have a look at the Quickguide