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[[File:24.png]]This is the TAKE ALL, and TAKE AND STACK ALL button<br clear="''all"''/> | [[File:24.png]]This is the TAKE ALL, and TAKE AND STACK ALL button<br clear="''all"''/> | ||
= Glossary = | = Glossary = | ||
These are terms relevant to understanding RPG in general and PlaneShift in particular.<br> | |||
'''RPG'''<br> | |||
Role-Playing Game. A game in which you take on the persona of a character and act as if you were that character.<br> | |||
'''AB'''<br> | |||
The very first tech-demo, version 0.1, "Atomic Blue".<br> | |||
'''AC'''<br> | |||
The lastest version of Planeshift, in pre-release testing stage. Version 0.5, "Arcane Chrysalis"<br> | |||
'''Aggro'''<br> | |||
To lure a monster, to get its attention and make it attack.<br> | |||
'''AGI'''<br> | |||
Agility (one of the character attributes).<br> | |||
'''Alliance'''<br> | '''Alliance'''<br> | ||
Alliances are groups of guilds that work together.<br> | Alliances are groups of guilds that work together.<br> | ||
See "''[[Ingame_Help#Alliance_Commands|Alliance Commands]]"'' for commands to create, join and leave alliances. Alternatively, you can use the Guild Window to manage your alliance. See Also '''Guild'''.<br><br> | See "''[[Ingame_Help#Alliance_Commands|Alliance Commands]]"'' for commands to create, join and leave alliances. Alternatively, you can use the Guild Window to manage your alliance. See Also '''Guild'''.<br><br> | ||
'''Alt'''<br> | |||
A player's 'alternate' character or characters that they play when they are 'resting' their 'main' character or want to play something different.<br> | |||
'''Camp'''<br> | |||
To sit in one place waiting for a particular monster or type of monster to spawn.<br> | |||
'''CB'''<br> | |||
Version 0.3 of PlaneShift, "Crystal Blue".<br> | |||
'''CC'''<br> | '''CC'''<br> | ||
Character Creation. Definition of the character's attributes such as race, gender, history, etc. The choice of attributes has to be done by the player in an iterative process after logging in with the game client. The process has to be completed before the character is ready for playing. See "''[[Player_Guide:_Arcane_Chrysalis#Character_Creation|Character Creation]]"''.<br><br> | Character Creation. Definition of the character's attributes such as race, gender, history, etc. The choice of attributes has to be done by the player in an iterative process after logging in with the game client. The process has to be completed before the character is ready for playing. See "''[[Player_Guide:_Arcane_Chrysalis#Character_Creation|Character Creation]]"''.<br><br> | ||
CP Character Points that are used during the character creation process to build your toon. Everyone starts out with the same amount, but the different choices you make all have a different CP cost. Those choices influence the stats and skills your character will start out with once he or she is in the game. | |||
CHA Charisma. Attribute. | |||
Devs Developers. Members of Atomic Blue, the team building PlaneShift. | |||
DR Death Realm. Where your character is taken when he or she dies. | |||
END Endurance. Attribute. | |||
Exp Experience Points. Representation of Character's advancement. | |||
'''GM'''<br> | '''GM'''<br> | ||
Game Master. Players who have special powers within the game to control NPCs and normal players.<br> | Game Master. Players who have special powers within the game to control NPCs and normal players, moderate gameplay and organise events.<br> | ||
You can appeal for help from a GM by using the petition window.<br><br> | You can appeal for help from a GM by using the petition window.<br><br> | ||
'''Group'''<br> | '''Group'''<br> | ||
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A formal group of players. Any player can create a new guild, add members, name the guild and promote players within the guild. Guilds can declare war upon each other, form alliances and help each other.<br> | A formal group of players. Any player can create a new guild, add members, name the guild and promote players within the guild. Guilds can declare war upon each other, form alliances and help each other.<br> | ||
Guilds are the primary social group in PlaneShift. Being a member of a guild can give you access to assistance from other members, gifts of equipment from other members or possibly the chance to fight in a war against another guild! See "''[[Ingame_Help#Guild_Commands|Guild Commands]]"'' for commands to create, join and leave guilds. Alternatively, you can use the guild window. See Also '''Alliance'''.<br><br> | Guilds are the primary social group in PlaneShift. Being a member of a guild can give you access to assistance from other members, gifts of equipment from other members or possibly the chance to fight in a war against another guild! See "''[[Ingame_Help#Guild_Commands|Guild Commands]]"'' for commands to create, join and leave guilds. Alternatively, you can use the guild window. See Also '''Alliance'''.<br><br> | ||
HP Hit Points. Representation of Character's health. | |||
H&S Hack and Slash. Repetitive and long-lasting killing of various monsters. | |||
IC In Character. Speech spoken as if it were your character in the world, not you sitting in front of a computer, to indicate you're behaving from your character's viewpoint. | |||
INT Intelligence. Attribute. | |||
Lag Latency experienced during play possibly because of Internet traffic and breakdowns, server-side problems and/or client-side problems. | |||
KT/KS Kill thief/kill steal, when a player finishes off a monster that another player was attacking. | |||
LD Linkdead. When the server crashes or you get disconnected from the game, we say it's gone Linkdead. | |||
Loot Any items left on a mob after you kill it. | |||
MB A previous version, 0.2. "Molecular Blue". | |||
'''MMORPG'''<br> | '''MMORPG'''<br> | ||
Massively Multiplayer Online Role-Playing Game. A class of games that run over the Internet that allow hundreds or thousands of people to play the game simultaneously. PlaneShift itself is such a game.<br><br> | Massively Multiplayer Online Role-Playing Game. A class of games that run over the Internet that allow hundreds or thousands of people to play the game simultaneously. PlaneShift itself is such a game.<br><br>Mob Short for a "Mobile Object". Denotes a non-playable character that is attackable. | ||
MP Mana Points. Like HP, but for a character's ability to cast spells. | |||
mPK Monster player kill, when somebody "aggros" or lures a monster towards another player so that they are killed. | |||
'''NPC'''<br> | '''NPC'''<br> | ||
Non-Player Character. Refers to any character in the game that is controlled by the server, not by a human player.<br><br> | Non-Player Character. Refers to any character in the game that is controlled by the server, not by a human player. NPCs give quests, serve as merchants and add to the realism of the settings.<br><br> | ||
''' | OOC Out Of Character. Speech spoken as you, the player. OOC speech is often considered 'second priority' to IC speech, as it breaks the realism of the game world. It is courteous to use square brackets [ ] when you need to talk OOCly ingame. | ||
See '''PvP'''.<br><br> | PC Playable Character. Character controlled by a player. | ||
'''PK''' | |||
PKing or Player killing. Usually used in a negative context, outside an IC duelling situation. See also '''PvP'''.<br><br> | |||
PL Power Levelling. Playing for the sole purpose of gaining character's attributes, maxing the stats, and often using the game's gaps to do it as fast as possible. | |||
PP Progression Points. These are used for the theoretical learning of skills. | |||
PS PlaneShift. | |||
PvE Player versus environment. Fighting against a Mob. | |||
'''PvP'''<br> | '''PvP'''<br> | ||
Player versus Player. Refers to fighting or killing other player characters rather than NPCs. Also known as Player Killing or just PKing.<br><br> | Player versus Player. Refers to fighting or killing other player characters rather than NPCs. Also known as Player Killing or just PKing.<br><br> | ||
RP Role-Playing. Playing as though you ARE your character in actions and dialogue. | |||
Role-Playing | SB The current version of PlaneShift, “Steel Blue”. It is version 0.4. | ||
Spawns The process of mobs appearing when they are created in the world. | |||
STA Stamina. Attribute. | |||
STR Strength. Attribute. | |||
Wibble PlaneShift's little mutation of “wb”, which means “welcome back”. | |||
WIL Will. Attribute. | |||
WTB "Want To Be" development team members. They work on the dev team just as "full" devs would and have access to everything the others have access to - the only major difference is that "full" developers are also members of Atomic Blue, the registered non-profit organization behind PlaneShift. After a period of dedication and contribution to the PS Team, the WTB can become Official members at discretion of the leader of that department | |||
= Credits = | = Credits = | ||
PlaneShift Development Team as at September 2013<br><br> | PlaneShift Development Team as at September 2013<br><br> |
Revision as of 07:24, 30 September 2013
[This Guide refers to PlaneShift Arcane Chrysalis (0.5) release]
You can also have a look at the Quickguide