Combat System: Difference between revisions
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* ''Sword Circular Parry'': An advanced defensive technique, the attacker sword is twisted in a circle to catch the opponent's tip and deflect it away. It is commonly used to counter a disengage. | * ''Sword Circular Parry'': An advanced defensive technique, the attacker sword is twisted in a circle to catch the opponent's tip and deflect it away. It is commonly used to counter a disengage. | ||
== Fencing == | |||
''Requirements'': Sword skill 0 | |||
''Weapons'': | |||
<uml> | |||
(Fencing) | |||
</uml> | |||
== Sword & Buckler == | |||
''Requirements'': Sword skill 0 | |||
''Weapons'': | |||
<uml> | |||
(Sword & Buckler) | |||
</uml> | |||
'''Manoeuvre Description''' | |||
== Sword & Hammer == | |||
''Requirements'': Sword skill 0 | |||
''Weapons'': | |||
<uml> | |||
(Sword & Hammer) | |||
</uml> | |||
'''Manoeuvre Description''' | |||
== Sword & Dagger == | |||
''Requirements'': Sword skill 0 | |||
''Weapons'': | |||
<uml> | |||
(Sword & Dagger) | |||
</uml> | |||
'''Manoeuvre Description''' | |||
== Sword & Axe == | |||
''Requirements'': Sword skill 0 | |||
''Weapons'': | |||
<uml> | |||
(Sword & Axe) | |||
</uml> | |||
'''Manoeuvre Description''' |
Revision as of 17:01, 20 February 2014
Combat styles
Archery Style
Requirements: Ranged skill 0
Weapons: all ranged weapons

Manoeuvre Description
- Precise Shot: slower but more precise shot, takes longer and inflicts higher damage.
- Rapid Shot: quicker attack but with less chances to hit.
- Hail of Arrows: a quick hail of arrows, you're luck if you've not been shot.
Barbaric Styles
Requirements: minimum strength 100
Weapons: all melee weapons

Manoeuvre Description
- Power Attack: ...
- Mighty Swing: ...
- Whirlwind Strike: ...
Sword Style
Requirements: Sword skill 0
Weapons: Shortsword, Longsword, Dagger

Manoeuvre Description
- Side Trush: Hit with the blade edge, inflict slashing damage.
- Side Lunge: Hit with the blade edge, inflict piercing damage.
- Sword Beat Attack: Hit with the opponent weapons to gain priority and follow with a quick attack, inflicts more slashing damage Vs. opponents with higher Stances, can be easily blocked by opponent with defensive stances.
- Sword Disengage: Beginning an attack in one direction, then quickly moving the point down in a semi-circle to attack a different location. This is used to trick the opponent into blocking the wrong direction. Gives the attacker higher priority (and a higher attack bonus for some time).
- Sword Circular Parry: An advanced defensive technique, the attacker sword is twisted in a circle to catch the opponent's tip and deflect it away. It is commonly used to counter a disengage.
Fencing
Requirements: Sword skill 0
Weapons:

Sword & Buckler
Requirements: Sword skill 0
Weapons:

Manoeuvre Description
Sword & Hammer
Requirements: Sword skill 0
Weapons:

Manoeuvre Description
Sword & Dagger
Requirements: Sword skill 0
Weapons:

Manoeuvre Description
Sword & Axe
Requirements: Sword skill 0
Weapons:

Manoeuvre Description