Creatures: Difference between revisions

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===Forest Arangma===
===Forest Arangma===
The easiest to find, this arangma subspecies is also the easiest to defeat.
The easiest to find, this arangma subspecies is also the easiest to defeat.
{|border="1" width="900"
{| class="wikitable centre" width="60%"
|rowspan="4" width="200"|[[Image:Forestarangma.png|270px]]
|'''Appearance''': Green, very green, to blend in with its suroundings. || rowspan="3" width="180"|[[Image:Forestarangma.png|270px]]
|-
|'''Appearance''': Green, very green, to blend in with its suroundings.
|-
|-
|'''Strength''': Due to their brittle forms, Forest Arangmas are fairly easy to defeat.
|'''Strength''': Due to their brittle forms, Forest Arangmas are fairly easy to defeat.
Line 19: Line 17:


===Frost Arangma===
===Frost Arangma===
{| border="1" width="900"
{| class="wikitable centre" width="60%"
| rowspan="4" width="200"|[[Image:Frostarangma.png|270px]]
|'''Appearance''': The carapace is purple with large green spots, the legs are blue. || rowspan="3" width="180"|[[Image:Frostarangma.png|270px]]
|-
| '''Appearance''': The carapace is purple with large green spots, the legs are blue.
|-
|-
| '''Strength''': Due to their brittle forms, Frost Arangmas are fairly easy to defeat. Mages beware, however. Due to it's predilection for the cold, attempting to freeze this creature to death is unlikely to work.  
|'''Strength''': Due to their brittle forms, Frost Arangmas are fairly easy to defeat. Mages beware, however. Due to it's predilection for the cold, attempting to freeze this creature to death is unlikely to work.
|-
|-
|'''Natural Habitat''': Cold and Dark places.
|'''Natural Habitat''': Cold and Dark places.
|}
|}
===Weaver Arangma===
===Weaver Arangma===
Spending most of its time skulking around, a weaver arangma may often crawl away rather than seeking a fight with a potential aggressor.
Spending most of its time skulking around, a weaver arangma may often crawl away rather than seeking a fight with a potential aggressor.
{| border="1" width="900"
{| class="wikitable centre" width="60%"
| rowspan="4" width="200"|[[Image:Weaverarangma.png|270px]]
|'''Appearance''': Purple body, with turquoise-blue legs and a vivid yellow and red marking on the carapace. || rowspan="3" width="180"|[[Image:Weaverarangma.png|270px]]
|-
| '''Appearance''': Purple body, with turquoise-blue legs and a vivid yellow and red marking on the carapace.
|-
|-
| '''Strength''': Due to their brittle exo-skeletal structure, weaver arangmas are fairly easy to defeat. However their shell is tougher than a forest arangma's.  
|'''Strength''': Due to their brittle exo-skeletal structure, weaver arangmas are fairly easy to defeat. However their shell is tougher than a forest arangma's.
|-
|-
|'''Natural Habitat''': Grimy areas such as the Hydlaa Sewer.
|'''Natural Habitat''': Grimy areas such as the Hydlaa Sewer.
|}
|}
===Vesper Arangma===
===Vesper Arangma===
This subspecies of arangma can be found in the darkest, deepest shadows.
This subspecies of arangma can be found in the darkest, deepest shadows.
{| border="1" width="900"
{| class="wikitable centre" width="60%"
| rowspan="4" width="200"|[[Image:Vesperarangma.png|270px]]
|'''Appearance''': Almost completely purple, save for some green and blue spots on the carapace. || rowspan="3" width="180"|[[Image:Vesperarangma.png|270px]]
|-
| '''Appearance''': Almost completely purple, save for some green and blue spots on the carapace.
|-
|-
| '''Strength''': Due to their brittle exo-skeletal structure, vesper arangmas are fairly easy to defeat. However, it should be noted that it possess some magical resistance.
|'''Strength''': Due to their brittle exo-skeletal structure, vesper arangmas are fairly easy to defeat. However, it should be noted that it possess some magical resistance.
|-
|-
|'''Natural Habitat''': Deep shadows such as those found at the bottom of the Hydlaa Sewer.
|'''Natural Habitat''': Deep shadows such as those found at the bottom of the Hydlaa Sewer.
|}
|}
===Sand Arangma===
===Sand Arangma===
This subspecies of arangma can be found in sandy places, such as deserts.
This subspecies of arangma can be found in sandy places, such as deserts.
{| border="1" width="900"
{| class="wikitable centre" width="60%"
| rowspan="4" width="200"|[[Image:Sandarangma.png|270px]]
|'''Appearance''': Almost completely black, with some yellow details on their abdomen. || rowspan="3" width="180"|[[Image:Sandarangma.png|270px]]
|-
| '''Appearance''': Almost completely black, with some yellow details on their abdomen.
|-
|-
| '''Strength''': Sand Arangmas have a strong exo-esqueletal armor, while they tend to be a bit resistant to spells. The explorer must be wary about those bugs, as Sand Arangmas are one of the stronger arangmas in Yliakum.  
|'''Strength''': Sand Arangmas have a strong exo-esqueletal armor, while they tend to be a bit resistant to spells. The explorer must be wary about those bugs, as Sand Arangmas are one of the stronger arangmas in Yliakum.
|-
|-
|'''Natural Habitat''': Sand dunes like the ones outside Eagle Bronze Doors.
|'''Natural Habitat''': Sand dunes like the ones outside Eagle Bronze Doors.

Revision as of 14:30, 31 January 2015

There are many creatures throughout Yliakum, in here you will find information on both ferocious (and not so ferocious) creatures as well as rogues and other vile characters.

Wild Animals

Rarely are wild animals found in large cities except for rats which come and infest the sewers and cellars. These animals are often the best for people seeking to train since they range from simple creatures such as rats to extremely powerful monsters such as ulbernauts. Because of this, some creatures have been brought to the Hydlaa Arena so that various people can fight them without having to look for them.

Arangma

Forest Arangma

The easiest to find, this arangma subspecies is also the easiest to defeat.

Appearance: Green, very green, to blend in with its suroundings.
Strength: Due to their brittle forms, Forest Arangmas are fairly easy to defeat.
Natural Habitat: Wooded Areas and Forests.

Frost Arangma

Appearance: The carapace is purple with large green spots, the legs are blue.
Strength: Due to their brittle forms, Frost Arangmas are fairly easy to defeat. Mages beware, however. Due to it's predilection for the cold, attempting to freeze this creature to death is unlikely to work.
Natural Habitat: Cold and Dark places.

Weaver Arangma

Spending most of its time skulking around, a weaver arangma may often crawl away rather than seeking a fight with a potential aggressor.

Appearance: Purple body, with turquoise-blue legs and a vivid yellow and red marking on the carapace.
Strength: Due to their brittle exo-skeletal structure, weaver arangmas are fairly easy to defeat. However their shell is tougher than a forest arangma's.
Natural Habitat: Grimy areas such as the Hydlaa Sewer.

Vesper Arangma

This subspecies of arangma can be found in the darkest, deepest shadows.

Appearance: Almost completely purple, save for some green and blue spots on the carapace.
Strength: Due to their brittle exo-skeletal structure, vesper arangmas are fairly easy to defeat. However, it should be noted that it possess some magical resistance.
Natural Habitat: Deep shadows such as those found at the bottom of the Hydlaa Sewer.

Sand Arangma

This subspecies of arangma can be found in sandy places, such as deserts.

Appearance: Almost completely black, with some yellow details on their abdomen.
Strength: Sand Arangmas have a strong exo-esqueletal armor, while they tend to be a bit resistant to spells. The explorer must be wary about those bugs, as Sand Arangmas are one of the stronger arangmas in Yliakum.
Natural Habitat: Sand dunes like the ones outside Eagle Bronze Doors.


Biorlitrosans

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Barn Bouncetail

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Carkarass

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Clacker

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Coamti

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Consumers

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Derghir

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Gawerts

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Gobbles

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Gorweal

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Grendol

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Rats

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Riverling

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Tefusang

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Tloke

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Trepor

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Ulbernauts

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Velnishi

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Domesticated Animals

Domesticated animals are creatures which have been adapted to work or to just provide company. Of the latter, the most common species are the Groffel and the Yulbar. However, there are some people who might want a clacker for a pet. Animals like the Pterosaur, the Goujah and the Megaras aren't often kept as pets, but as working beasts as they are quite practical.


Drifter

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Goujah

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Groffel

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Kikiri

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Megaras

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Pterosaur

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Rivnak

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Yulbar

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Malicious Characters

People seeking a fight can not only attack various creatures, they can also try to kill rogues, mercenaries and other vile characters. Some of this lot are extremely powerful and hard to vanquish, whereas others are weak enough to be defeated with little or no skill.


Dark Rogue

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Dlayo Gladiator

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Dlayo Gladiator


Expert Gladiator

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Expert Gladiator


Gladiators

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Mercenaries

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Onyx Dagger

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Rogues

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Cutthroat

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In Character References

In game, a couple of books refer to Yliakum creatures. They can be found in the famous Hydlaan library owned by the Ylian Jayose:
  • Clacker Ecology
  • Communicating with Creatures
  • Flying Animals
  • Monsters: Consumers
  • Monsters: Gobbles
  • Monsters: Trepor
  • Monsters: Ulbernaut
  • Selected Beasts of Yliakum Vol. 1: A-K
  • Selected Beasts of Yliakum Vol. 2: L-Y
  • The Derghir Menace