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We are collecting here our findings on Unreal Engine. | We are collecting here our findings on Unreal Engine. | ||
If you want to know why we are doing this, check [http://www.planeshift.it/article/2015/Lets%20make%20PlaneShift%20Unreal this post]. | If you want to know why we are doing this, check [http://www.planeshift.it/article/2015/Lets%20make%20PlaneShift%20Unreal this post]. | ||
We are currently using <font size=5>Unreal engine 4.18.3-release </font> (use only this tag when checking out sources) | |||
== Install Unreal Engine from sources on windows == | == Install Unreal Engine from sources on windows == |
Revision as of 12:20, 21 February 2018
Introduction
This is page at the moment is just a collection of my tests and notes. I hope it will be more structured in the future.
We are collecting here our findings on Unreal Engine.
If you want to know why we are doing this, check this post.
We are currently using Unreal engine 4.18.3-release (use only this tag when checking out sources)
Install Unreal Engine from sources on windows
A reasonably simple guide: http://www.hybridsyntax.com/en/blog/building-unreal-engine-4-on-windows.html
High level steps:
- Step 1: Register an account at UnrealEngine and GitHub
- Step 2: Add your GitHub username to in your UnrealEngine profile under your dashboard
- Step 3: Download the source code from UE4 Repo
- list remote branches with: git ls-remote https://github.com/EpicGames/UnrealEngine.git
- get source code with: git clone -b 4.16.3-release https://github.com/EpicGames/UnrealEngine.git
- this will create a "Unreal Engine" directory as child of the dir where you run the command
- Step 4: Install Visual Studio 2017
- Step 5: Run Setup.bat to download binary files
- Step 6: Run GenerateProjectFiles.bat to make project files
- if it complains about windows 8.1 sdk, just install it from here
- Step 7: Building Unreal Engine 4 with Development Editor configuration and Win64 Platform
- Step 8: Run the UE4Editor.exe from Engine\Binaries\Win64\ subdirectory
Engine
Best tutorials to start with UE
Start here if you want to build UE for PlaneShift:
Building MyProject2 on Windows
Packing and shipping a project
Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness
PS Unreal Engine
Put here the notes of our architecture for Unreal.
Git
If you messed up your repository, try: git reset --hard
If you miss files try : git checkout .
To update to a newer UE version: git fetch , git reset --hard (to discard local changes in case you have), git tag --list (to list all available new tags), git checkout 4.18.3-release