Add Waypoints and paths: Difference between revisions
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Created page with "Refer also to: NPC Behaviour page, where the waypoints data model is explained." |
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Refer also to: [[NPC Behavior Data Structures|NPC Behaviour page]], where the waypoints data model is explained. | Refer also to: [[NPC Behavior Data Structures|NPC Behaviour page]], where the waypoints data model is explained. | ||
==== Extending an existing path network ==== | |||
If you want to extend the path network in a certain direction, do this: | |||
1) Walk on top of an existing waypoints and then use | |||
/path start | |||
You have to be within 2 meters of the waypoint you want to start with. | |||
2) Create new points with | |||
/path point add | |||
3) Stop the new path and create a waypoint at the end with | |||
/path stop |
Latest revision as of 22:07, 18 October 2022
Refer also to: NPC Behaviour page, where the waypoints data model is explained.
Extending an existing path network
If you want to extend the path network in a certain direction, do this:
1) Walk on top of an existing waypoints and then use
/path start
You have to be within 2 meters of the waypoint you want to start with.
2) Create new points with
/path point add
3) Stop the new path and create a waypoint at the end with
/path stop