Voiceovers (audio files): Difference between revisions
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Created page with "We have two ways to associate an audio file to a NPC response. 1) Through npc_responses.audio1-5 , this will associate the specific response to an audio id, example "audio1" 2) As part of the quest syntax by using parenthesis , example: P: earnmoney Menu: Hi! MaleEnki: Hail! Would you like to earn a little money? (audio1) Then we have a Datatable /Game/data/Audio/dt_voiceovers which contains the id (audio1) and the pointer to the actual Cue..." |
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Menu: Hi! | Menu: Hi! | ||
MaleEnki: Hail! Would you like to earn a little money? (audio1) | MaleEnki: Hail! Would you like to earn a little money? (audio1) | ||
Latest revision as of 20:10, 5 May 2025
We have two ways to associate an audio file to a NPC response.
1) Through npc_responses.audio1-5 , this will associate the specific response to an audio id, example "audio1"
2) As part of the quest syntax by using parenthesis , example:
P: earnmoney Menu: Hi! MaleEnki: Hail! Would you like to earn a little money? (audio1)