Kran: Difference between revisions
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==Physical Traits== | ==Physical Traits== | ||
They belong more to the mineral kingdom than to the animal one. Their organism is the only one, amongst the known races, to be based on silicon instead of carbon. They appear as humanoids made of rock. The color of the body is mainly | They belong more to the mineral kingdom than to the animal one. Their organism is the only one, amongst the known races, to be based on silicon instead of carbon. They appear as humanoids made of rock. The color of the body is mainly grey or black and slightly wrinkled, with coloured veins different from individual to individual. Some rare Kran have a different coloured skin, like white, azure or pink, which is highly appreciated by Kran. Their head is slightly lengthened at the top, without ears and nose. They are born underground and none of them has ever seen the light of the sun. They are from 1.90 m to 2.10 m tall. | ||
==History== | ==History== | ||
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==Rules== | ==Rules== | ||
(Implemented in future releases.) Infravision. Limit 8th rank for magic. Limit 8th rank for thief abilities and martial arts. They develop anti-magic skill very quickly compared to other races. Immune to poison and disease. Natural "Kran | (Implemented in future releases.) Infravision. Limit 8th rank for magic. Limit 8th rank for thief abilities and martial arts. They develop anti-magic skill very quickly compared to other races. Immune to poison and disease. Natural "Kran armour". They don't breathe so they can't drown. -4 Mana Points at creation. | ||
Starting stats: STR 94, END 90, AGI 40, INT 43, WIL 43, CHA 40 | Starting stats: STR 94, END 90, AGI 40, INT 43, WIL 43, CHA 40 | ||
[[CATEGORY:Races]] | [[CATEGORY:Races]] |
Revision as of 16:23, 24 March 2008

Physical Traits
They belong more to the mineral kingdom than to the animal one. Their organism is the only one, amongst the known races, to be based on silicon instead of carbon. They appear as humanoids made of rock. The color of the body is mainly grey or black and slightly wrinkled, with coloured veins different from individual to individual. Some rare Kran have a different coloured skin, like white, azure or pink, which is highly appreciated by Kran. Their head is slightly lengthened at the top, without ears and nose. They are born underground and none of them has ever seen the light of the sun. They are from 1.90 m to 2.10 m tall.
History
Created by the god Talad, the Kran have lived in Yliakum longer than any other race, except for the Lemurs. Their history seems to be relatively uneventful.
Abilities and Fields of Interest
Because their skin is made of silicon, the Kran are very resistant to laceration but, lacking flexibility, is more easily damaged by bludgeoning weapons. Silicon still supports oxygen linkages, so Kran breathe much more slowly than other races, enabling them to happily breathe underwater. Without ears, they perceive sounds thanks to vibrations on their bodies. Strong and tireless, Kran are as resistant as the rock that they were born from. Since magic was created to act on different principles, it seems to have little effect on them. Also, the way in which they reproduce is incompatible with all other races: there are no half-breed Kran.
Psychology
They are not one of most intelligent races of Yliakum, but they tend to be loyal and firm in their beliefs.
Nutrition
Kran metabolism is very complex, they are used to eat sand of various and precious minerals that are digested in their stomach thanks to strong acids. They can also eat food full of mineral salts like seaweed and some crystals created in their kitchen, similar to chemical laboratories.
Rules
(Implemented in future releases.) Infravision. Limit 8th rank for magic. Limit 8th rank for thief abilities and martial arts. They develop anti-magic skill very quickly compared to other races. Immune to poison and disease. Natural "Kran armour". They don't breathe so they can't drown. -4 Mana Points at creation. Starting stats: STR 94, END 90, AGI 40, INT 43, WIL 43, CHA 40