PawsActiveMagicWindow: Difference between revisions

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Created page with ':''Last updated: 0.5.1.1'' <widget '''name''' = ''qname'' '''factory''' = "pawsActiveMagicWindow" ''widget-attributes''> <!-- Content: (widget[@name='BuffCategor…'
 
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The '''pawsActiveMagicWindow''' factory is used to show the active magic buffs and debuffs on your character.  It has two child <code>[[PAWS specification#widget|widget]]</code> elements using the [[pawsListBox]] factory that are mandatory:  One must be called "BuffCategories", while the other must be called "DebuffCategories".
The '''pawsActiveMagicWindow''' factory is used to show the active magic buffs and debuffs on your character.  It has two child <code>[[PAWS specification#widget|widget]]</code> elements using the [[pawsListBox]] factory that are mandatory:  One must be called "BuffCategories", while the other must be called "DebuffCategories".
[[Category:Engine documents]]

Revision as of 14:50, 23 October 2010

Last updated: 0.5.1.1
<widget
  name = qname
  factory = "pawsActiveMagicWindow"
  widget-attributes>
  <!-- Content: (widget[@name='BuffCategories' and @factory='pawsListBox'],
                 widget[@name='DebuffCategories' and @factory='pawsListBox'],
                 widget-elements) -->
</widget>

The pawsActiveMagicWindow factory is used to show the active magic buffs and debuffs on your character. It has two child widget elements using the pawsListBox factory that are mandatory: One must be called "BuffCategories", while the other must be called "DebuffCategories".