PawsActiveMagicWindow: Difference between revisions
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Created page with ':''Last updated: 0.5.1.1'' <widget '''name''' = ''qname'' '''factory''' = "pawsActiveMagicWindow" ''widget-attributes''> <!-- Content: (widget[@name='BuffCategor…' |
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The '''pawsActiveMagicWindow''' factory is used to show the active magic buffs and debuffs on your character. It has two child <code>[[PAWS specification#widget|widget]]</code> elements using the [[pawsListBox]] factory that are mandatory: One must be called "BuffCategories", while the other must be called "DebuffCategories". | The '''pawsActiveMagicWindow''' factory is used to show the active magic buffs and debuffs on your character. It has two child <code>[[PAWS specification#widget|widget]]</code> elements using the [[pawsListBox]] factory that are mandatory: One must be called "BuffCategories", while the other must be called "DebuffCategories". | ||
[[Category:Engine documents]] |
Revision as of 14:50, 23 October 2010
- Last updated: 0.5.1.1
<widget name = qname factory = "pawsActiveMagicWindow" widget-attributes> <!-- Content: (widget[@name='BuffCategories' and @factory='pawsListBox'], widget[@name='DebuffCategories' and @factory='pawsListBox'], widget-elements) --> </widget>
The pawsActiveMagicWindow factory is used to show the active magic buffs and debuffs on your character. It has two child widget
elements using the pawsListBox factory that are mandatory: One must be called "BuffCategories", while the other must be called "DebuffCategories".