NpcClient Design: Difference between revisions
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*[[Network Design]] | *[[Network Design]] | ||
*[[NPCType Design]] (The NPC Brains) | |||
**[[NPC Perception Design]] | |||
**[[NPCOperations|NPC Operations]] | |||
*[[Tribe Design]] | |||
*[[NpcClientStartup|On Start Up]] | *[[NpcClientStartup|On Start Up]] | ||
*[[NpcClientOnConnection|On Connection]] | *[[NpcClientOnConnection|On Connection]] | ||
*[[NavMesh Design]] | *[[NavMesh Design]] | ||
== Cases == | == Cases == |
Revision as of 13:15, 23 December 2011
Classes
The main classes of the NPCClient is the shown in the diagram below.

For more details regarding these classes see the Design section.
Design
- Network Design
- NPCType Design (The NPC Brains)
- Tribe Design
Cases
Documentation
- Create a NPC describes how to create a NPC.
- NPC Scripting describes how to script NPCs.
- Tribe Scripting describes how to script Tribes.