Event Handling Design: Difference between revisions
		
		
		
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| No edit summary | No edit summary | ||
| Line 4: | Line 4: | ||
| === Classes === | === Classes === | ||
| <uml> | |||
| class MsgHandler { | |||
|    +void Publish() | |||
| } | |||
| MsgHandler "1" *-- "0..N" Subscription : subscribers | |||
| Subscription "1" *-- "1" iNetSubscriber : subscriber | |||
| class MsgEntry { | |||
|    +void Publish() | |||
| } | |||
| </uml> | |||
| === Sequences === | === Sequences === | ||
Revision as of 19:05, 2 January 2013
Event Handling
Event handling is a speciall case of the Detailed Network Design where messages are published and received inside the server.
Classes

Sequences
