Event Handling Design: Difference between revisions

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class MsgEntry {
class MsgEntry {
  +void Reset()
   +void Publish()
   +void Publish()
}
}


class iNetSubscriber {
class iNetSubscriber {
   + Verify()
   +{abstract} bool Verify()
   + HandleMessage()
   +{abstract} void HandleMessage()
}
}



Revision as of 19:22, 2 January 2013

Event Handling

Event handling is a speciall case of the Detailed Network Design where messages are published and received inside the server.

Classes

Sequences