Event Handling Design: Difference between revisions

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Magodra (talk | contribs)
Magodra (talk | contribs)
Line 35: Line 35:
iNetSubscriber <|-- MessageManagerBase
iNetSubscriber <|-- MessageManagerBase
MessageManagerBase <|-- MessageManager
MessageManagerBase <|-- MessageManager
MessageManager <|-- NPCManager
MessageManager <|-- ServerClass
MessageManager <|-- ProgressionManager
note "Example classes from the server" as Note1
note "Example classes from the server" as Note1
NPCManager .. Note1
ServerClass .. Note1
ProgressionManager .. Note1





Revision as of 19:40, 2 January 2013

Event Handling

Event handling is a speciall case of the Detailed Network Design where messages are published and received inside the server.

Classes

Sequences