Triangle count standards

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Revision as of 16:03, 25 March 2020 by Zweitholou (talk | contribs) (polycount update based on testing and other references)
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For consistent detail between similar things within the available performance, standard tri counts are set by category and LOD.

Player characters

  • LOD0 - 9k
  • LOD1 - 6k
  • LOD2 - 3k

Trees

  • LOD0 - 5k
  • LOD1 - 3k
  • LOD2 - 1.5k
  • LOD3 - 600
  • LOD4 - 2

Plants

  • LOD0 - 600
  • LOD1 - 300
  • LOD2 - 150
  • LOD3 - 70
  • LOD4 - 2

Groundcover

  • LOD0 - 100
  • LOD1 - 50
  • LOD2 - 2

Background Buildings

  • LOD0 - 1k
  • LOD1 - 500
  • LOD2 - 100

General buildings

  • LOD0 - 10k
  • LOD1 - 5k
  • LOD2 - 1k

Monument buildings

  • LOD0 - 20k
  • LOD1 - 10k
  • LOD2 - 5k

Weapons and shields

  • LOD0 - 1k
  • LOD1 - 500
  • LOD2 - 100

Monsters

  • LOD0 - 5k
  • LOD1 - 2.5k
  • LOD2 - 1k