Creatures
There are many creatures throughout Yliakum, in here you will find information on both ferocious (and not so ferocious) creatures as well as rogues and other vile characters.
Animals
Rarely are animals found in large cities except for rats which come and infest the sewers and cellars. Animals are often the best for people seeking to train since they range from simple creatures such as rats to extremely powerful monsters such as ulbernauts. Because of this, some creatures have been brought to the Hydlaa Arena so that various people can fight them.
Rats

- Appearance
- Rats in this world are quite large creatures with greyish fur. They have one eye and a skinny tail. They attack you with their sharp teeth, a Rat's bite can be quite painful, though it does not deal too much damage to you.
- Strength
- Due to the fact that they are quite easy to defeat, they are a good start for weaker fighters to get some experience and practice.
- Natural Habitat
- Rats can be found in the sewers of Hydlaa or the warehouse district of Ojaveda.
Gobbles

- Appearance
- A short, humanoid creature with mottled skin and a nasty disposition. These beings can be dangerous to the young and inexperienced. They have limited intelligence, but can be communicated with if one speaks their native tongue.
- Natural Habitat
- They have been found in the labyrinthine sewers of Hydlaa City.
Clackers

- Appearance
- An instect-like creature resembling an over-sized hermit crab.
- Strength
- Fairly stupid and not a serious threat to persons of experience.
- Natural Habitat
- The arena has a fairly large population of these, but many are also found in sewers and dungeons throughout Yliakum. Clackers are sometimes hunted for their meat, which is used to prepare many flavourful dishes.
Carkarass

- Appearance
- A feathered, flying creature with two tails.
- Strength
- Not a hindrance to any experienced adventurer, but amateurs should beware.
- Natural Habitat
- Spirits that have escaped the Death Realm speak of this monster.
Consumers

- Appearance
- A being with a large, caterpillar like torso and a massive maw of needle-like teeth.
- Strength
- Consumers are aptly named due to the fact that they can eat and digest almost any known substance and have a constant, ravaging hunger. It is rumored that the only thing consumers cannot digest are certain types of magical weapons and armor, although this information has never been confirmed first hand. Although Consumers have no eyes, they possess an uncanny ability to find prey using the strange sensory organs attached to their torso.
- Natural Habitat
- Consumers are rare, but can be found in the wilds between Hydlaa and the Bronze Doors. Some have been spotted on the Ojaroad.
Tefusang

- Appearance
- A large nasty beast with leathery skin, horned appendages, and two large tentacles hanging from their torso.
- Strength
- The potential strength of this breed varies widely, ranging from average to almost supernatural strength. A good adventurer would be wary when approaching one of these creatures, because it is hard to judge the level of threat just from appearance. Tefusang's leathery skin and teeth are valued for both armor and alchemical formulas and can fetch a modest price from many merchants.
- Natural Habitat
- Tefusangs are seen throught Yliakum. Although fairly common, they tend to avoid highly populated places and prefer areas which are rarely accessed. There is also a colony which has been brought to the arena for anyone who would like to train.
Trepor

- Appearance
- An intelligent and hostile creature resembling a spider, but with a human face.
- Strength
- Trepors are foul beings and some are even rumored to be able to use magic. Trepors are difficult, but not impossible to slay.
- Natural Habitat
- They dwell in the wilds for the most part, although a colony of them was established for training purposes in the Hydlaa Arena. One can fetch a very nice fee for the hearts of these monsters from animal part merchants.
Grendol

- Appearance
- A foul beast that reeks of death.
- Strength
- Although its stupidity, it has very heavy limbs which can easily inflict serious damage most untrained players.
- Natural Habitat
- This abomination dwells in dungeons and dark places, preying upon the unwary. Most are of a malignant nature, although there are rumors about the existence of an intelligent, neutral being resembling a Grendol existing somewhere in one of the nether realms.
Ulbernauts

- Appearance
- Ulbernauts are vicious and extremely powerful beasts.
- Strength
- One of the deadliest creatures in all of Yliakum, Ulbernauts stand over four meters tall, have two massively clawed arms, a mouthful of razor-sharp teeth, a thick coat of near impenetrable shaggy fur, and they can strike at close range with lightning speed. Their one weakness is that they are slow to move across terrain. Even the most experienced adventurer treads lightly around these beasties.
- Natural Habitat
- Rarely encountered, they tend to nest in places far from civilization.
Ulbernauts parts are valued for many things. Their hides and claws are highly valuable to fur and animal part traders, while their hearts are prized by magicians and priests as a component for ritual magic.
Malicious Characters
People seeking to fight can not only attack various creatures, but they can also try to kill rogues, mercenaries and other characters. Some of them can be extremely powerful, whereas some others require nearly no skills to defeat.
Rogues

Rogues are the most common type of vile characters throughout Yliakum. Some rogues can drop precious items and some others are good only to train on, however it is impossible to judge from their appearance whether they are strong or not.
- Appearance
- Rogues are normally dark clothed characters, they can sometimes have a visible weapon but they prefer being unnoticed.
- Strength
- Some rogues can be very powerful, and some others can be extremely easy to kill.
- Location
- Rogues are mainly in places where things can be stolen or in dark secret places. They are seldom seen out in the open.
Thugs
Thugs are very much like Rogues, however they are far less common.
- Appearance
- Thugs are clothed just like rogues; they wear dark clothes. Most people cannot differentiate Thugs from Rogues.
- Strength
- Location
- Just like rogues, they prefer secret areas where not many people adventure.
Brigands
Brigands, just like thugs and rogues, also vile characters, looming around merchants and steeling anything whenever an opportunity presents itself.
- Appearance
- Most bandits disguise as normal civilians in order to get near merchants, which can make them hard to spot in a crowd.
- Strength
- Location
- Although bandits steal items, they are mostly seen in remote areas.
Mercenaries
Mercenaries are characters who like fighting against nearly anyone and anything. Most are equipped with weapons.
- Appearance
- Most mercenaries have armors and weapons.
- Strength
- Because of their constant training, some can be very skillful in handling their weapon.
- Location
- Mercenaries are found in the arena.
Gladiators

Gladiators are characters eager to fight anything that moves. Some may pursue people to fight with them
- Appearance
- Gladiators are generally equipped with weapons and have an armor although it is not always the case.
- Strength
- Gladiators are always fighting, and therefore have gained a lot of experience. They can be quite dangerous for unexperienced people.
- Location
- Gladiators are in the arena.