Npc spawn rulesTable
| UE | Field | Type | Key Type | Default | Extra | Description |
|---|---|---|---|---|---|---|
| id | int(10) unsigned | PRI | auto_increment | |||
| min_spawn_time | int(10) unsigned | 0 | ||||
| max_spawn_time | int(10) unsigned | 0 | ||||
| substitute_spawn_odds | float(6,4) | 0.0000 | ||||
| substitute_player | int(10) unsigned | 0 | ||||
| fixed_spawn_x | float(10,2) | |||||
| fixed_spawn_y | float(10,2) | |||||
| fixed_spawn_z | float(10,2) | |||||
| fixed_spawn_rot | float(6,4) | 0.0000 | ||||
| fixed_spawn_sector | varchar(40) | room | ||||
| fixed_spawn_instance | int(10) unsigned | 0 | ||||
| loot_category_id | int(10) unsigned | 0 | ||||
| dead_remain_time | int(10) unsigned | 0 | ||||
| min_spawn_spacing_dist | float(10,2) | 0.00 | ||||
| name | varchar(40) |