Npc spawn rulesTable
UE | Field | Type | Key Type | Default | Extra | Description |
---|---|---|---|---|---|---|
id | int(10) unsigned | PRI | auto_increment | |||
min_spawn_time | int(10) unsigned | 0 | ||||
max_spawn_time | int(10) unsigned | 0 | ||||
substitute_spawn_odds | float(6,4) | 0.0000 | ||||
substitute_player | int(10) unsigned | 0 | ||||
fixed_spawn_x | float(10,2) | |||||
fixed_spawn_y | float(10,2) | |||||
fixed_spawn_z | float(10,2) | |||||
fixed_spawn_rot | float(6,4) | 0.0000 | ||||
fixed_spawn_sector | varchar(40) | room | ||||
fixed_spawn_instance | int(10) unsigned | 0 | ||||
loot_category_id | int(10) unsigned | 0 | ||||
dead_remain_time | int(10) unsigned | 0 | ||||
min_spawn_spacing_dist | float(10,2) | 0.00 | ||||
name | varchar(40) |