PSUnreal

From PSwiki
Revision as of 22:15, 16 February 2018 by Talad (talk | contribs) (Engine)
Jump to navigation Jump to search

Introduction

This is page at the moment is just a collection of my tests and notes. I hope it will be more structured in the future.

We are collecting here our findings on Unreal Engine.

If you want to know why we are doing this, check this post.


Install Unreal Engine from sources on windows

A reasonably simple guide: http://www.hybridsyntax.com/en/blog/building-unreal-engine-4-on-windows.html

High level steps:

  • Step 1: Register an account at UnrealEngine and GitHub
  • Step 2: Add your GitHub username to in your UnrealEngine profile under your dashboard
  • Step 3: Download the source code from UE4 Repo
  • Step 4: Install Visual Studio 2017
  • Step 5: Run Setup.bat to download binary files
  • Step 6: Run GenerateProjectFiles.bat to make project files
    • if it complains about windows 8.1 sdk, just install it from here
  • Step 7: Building Unreal Engine 4 with Development Editor configuration and Win64 Platform
  • Step 8: Run the UE4Editor.exe from Engine\Binaries\Win64\ subdirectory

Engine

Best tutorials to start with UE

Start here if you want to build UE for PlaneShift:

Building MyProject2 on Windows

Building UEEditor on Linux

Packing and shipping a project

Errors Unreal Compile

CS Code convertion

Engine inner working


Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness

PS Unreal Engine

Put here the notes of our architecture for Unreal.

PSUECharacter setup

Git

If you messed up your repository, try: git reset --hard

If you miss files try : git checkout .

To update to a newer UE version: git fetch , git reset --hard (to discard local changes in case you have), git tag --list (to list all available new tags), git checkout 4.15.1-release

Art

Import a level

Import a char