PSUnreal Programming

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The overall process begins by installing Unreal Engine and building from source, then follows through the PSUnreal setup page.

Building PSUnreal on Windows

Building UEEditor on Linux

Building UEEditor on MacOSX

Errors Unreal Compile

Errors in Running the client

Engine

Best tutorials to start with UE

Packing and shipping a project

CS Code convertion

Engine inner working


Check this article if you are suffering from slow Intellisense parsing: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/65252-for-those-who-suffer-from-visual-studio-intellisense-slowness

PS Unreal Engine

Put here the notes of our architecture for Unreal.

PSUECharacter setup

Update Unreal Engine and Git commands

If you messed up your repository, try: git reset --hard

If you miss files try : git checkout .

To update to a newer UE version:

  • git fetch
  • git reset --hard (to discard local changes in case you have)
  • git tag --list (to list all available new tags)
  • git log --tags --simplify-by-decoration --pretty="format:%ai %d" (to see all tags with dates)
  • git checkout 4.24.1-release --force
  • launch Setup.bat to update dependencies
  • launch GenerateProjectFiles.bat
  • Delete all files contained in PSUnreal\Intermediate
  • Clean the UE4 project from VS
  • Rebuild

Alternative Update Unreal Engine using Tortoise Git GUI

Get TortoiseGit here.

To update to a newer UE version, In windows explorer right click on folder containing Unreal engine then:

  • select > TortoiseGit > fetch. (make sure in window that opens "tags" is selected under options
  • TortoiseGit > revert (to discard local changes in case you have)
  • TortoiseGit > switch/checkout
    • Then select tag and choose 4.24.1-release from dropdown
    • Under options only have "overwrite working tree changes (force)" selected
    • Press "ok" and allow it to update.
  • launch Setup.bat to update dependencies
  • launch GenerateProjectFiles.bat
  • Delete all files contained in PSUnreal\Intermediate
  • Clean the UE4 project from VS
  • Rebuild