PSUnreal Foliage

From PSwiki
Revision as of 09:20, 3 April 2023 by Talad (talk | contribs)
Jump to navigation Jump to search

Lights settings

Set all foliage to Moveable

Culling settings

Depending on the size of the foliage we have standard culling distances

Flowers and small plants: 50 meters

Bushes: 100 meters

Trees: 500 meters (for now, let's see how much they pop)

Procedural Foliage Volume

To work it needs the Collision setting to be set as "OverlapAllDynamic".

But then it needs to be set as "NoCollision" or in game we will have issues on dropping items.