PSUnreal Foliage
Lights settings
Set all foliage to Moveable
Culling settings
Depending on the size of the foliage we have standard culling distances
Flowers and small plants: 50 meters
Bushes: 100 meters
Trees: 500 meters (for now, let's see how much they pop)
Procedural Foliage Volume
To work it needs the Collision setting to be set as "OverlapAllDynamic".
But then it needs to be set as "NoCollision" or in game we will have issues on dropping items.