User contributions for Talad
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2 November 2021
- 07:4807:48, 2 November 2021 diff hist +75 PSUnreal Client logs and configs No edit summary
- 07:4707:47, 2 November 2021 diff hist +12 PSUnreal Guide No edit summary
- 07:4707:47, 2 November 2021 diff hist 0 m PSUnreal Client logs and configs Talad moved page PSUnreal Client logs to PSUnreal Client logs and configs without leaving a redirect
28 October 2021
- 22:2022:20, 28 October 2021 diff hist +467 PSUnreal Proximity Triggers No edit summary
- 22:1522:15, 28 October 2021 diff hist +816 N PSUnreal Proximity Triggers Created page with "=== Proximity triggers in PSLegacy and in PSUnreal === Proximity triggers are defined as a range in meters constantly checked by the engine, to trigger certain functionality..."
- 22:0822:08, 28 October 2021 diff hist +33 PSUnreal →PSUnreal New content Configuration
- 18:4618:46, 28 October 2021 diff hist +2 PSUnreal Guide →PSUnreal Info for Players
- 18:4618:46, 28 October 2021 diff hist +131 N PSUnreal Guide Created page with " == PSUnreal Info for Players == Running Windows package on Linux PSUnreal Client logs PSUnreal Command Line Options"
- 18:4618:46, 28 October 2021 diff hist −132 PSUnreal No edit summary
- 18:4518:45, 28 October 2021 diff hist +41 Main Page No edit summary
- 18:4418:44, 28 October 2021 diff hist +270 N PSUnreal Client logs and configs Created page with "=== Windows === Logs are located in %localappdata%\PSUnreal\Saved\Logs Just copy the string above to your windows explorer address bar and %localappdata% will become a real..."
- 18:4018:40, 28 October 2021 diff hist +313 N PSUnreal Command Line Options Created page with "Command line options can be found here: https://docs.unrealengine.com/4.26/en-US/ProductionPipelines/CommandLineArguments/ Most common one include: * WINDOWED : forces windo..." current
- 18:3618:36, 28 October 2021 diff hist +61 PSUnreal →PSUnreal Info for Players
22 October 2021
- 09:4209:42, 22 October 2021 diff hist +147 UE Roadmap →Monsters
14 October 2021
- 20:3620:36, 14 October 2021 diff hist +554 N Damage Types and Resistance Created page with "Through various means you can get resistance to certain types of damage. For example in character creation your choices will determine some of those resistances. Also when equ..."
- 20:2620:26, 14 October 2021 diff hist +33 Main Page No edit summary
29 September 2021
- 15:2215:22, 29 September 2021 diff hist +46 How to define Sectors No edit summary current
- 15:2115:21, 29 September 2021 diff hist 0 N File:Sector spline2.jpg No edit summary current
22 September 2021
- 14:1214:12, 22 September 2021 diff hist +1,140 How to define Sectors No edit summary
- 14:0514:05, 22 September 2021 diff hist 0 N File:Sector spline1.jpg No edit summary current
- 14:0514:05, 22 September 2021 diff hist +746 N How to define Sectors Created page with "Sectors are defined in the SectorsTable In Unreal Engine we use this table also to define two additional important properties: * sect_coords * priority sect_coords fiel..."
- 12:5912:59, 22 September 2021 diff hist +1,567 N SectorsTable Created page with "{| border=1 |- ! field ! type ! foreign key ! description |- | id | smallint(3) | N | unique sector id |- | name | varchar(30) | N | The name of the sector (as defined in map..."
- 12:5212:52, 22 September 2021 diff hist +44 DatabaseDesign No edit summary
29 August 2021
28 August 2021
- 23:0523:05, 28 August 2021 diff hist +463 Tribe Design →Step #2 (RunTime)
- 22:0822:08, 28 August 2021 diff hist +149 Tribe Design →Step #1 (Loading)
- 22:0022:00, 28 August 2021 diff hist +62 Tribe Design →Step #1 (Loading)
- 01:4001:40, 28 August 2021 diff hist +58 Running Windows package on Linux No edit summary
24 August 2021
- 22:1722:17, 24 August 2021 diff hist −30 PS Voiceovers →The addition of voice overs has been stopped.
- 22:1722:17, 24 August 2021 diff hist +2 PS Voiceovers →The addition of voice overs has been stopped.
- 22:1622:16, 24 August 2021 diff hist +8 PS Voiceovers →The addition of voice overs has been stopped.
22 August 2021
- 20:5420:54, 22 August 2021 diff hist −186 Packing and shipping a project →Generating separate Chunks in Packaging and Cooking
- 20:3220:32, 22 August 2021 diff hist +118 Packing and shipping a project →Generating separate Chunks in Packaging and Cooking
- 20:0020:00, 22 August 2021 diff hist +279 Packing and shipping a project →Generating separate Chunks in Packaging and Cooking
19 August 2021
18 August 2021
- 16:5716:57, 18 August 2021 diff hist +187 Naming Conventions No edit summary current
16 August 2021
- 13:1213:12, 16 August 2021 diff hist +23 Music and Ambience Sounds →Ambience Emitter sounds current
- 13:1213:12, 16 August 2021 diff hist +68 Music and Ambience Sounds →Ambience Emitter sounds
- 13:1113:11, 16 August 2021 diff hist +686 Music and Ambience Sounds No edit summary
- 13:0413:04, 16 August 2021 diff hist +524 N Music and Ambience Sounds Created page with "== Music == Configurable by sector (sectors table, sector name -> DataTable'/Game/data/Audio/dt_SectorMusicAndAmbience.dt_SectorMusicAndAmbience') {| class="wikitable" |- !..."
- 12:5712:57, 16 August 2021 diff hist +10 PSUnreal →PSUnreal New content Configuration
- 12:5712:57, 16 August 2021 diff hist +91 PSUnreal No edit summary
- 08:5508:55, 16 August 2021 diff hist −109 Main Page No edit summary
- 08:5308:53, 16 August 2021 diff hist +9 Main Page No edit summary
14 August 2021
- 17:3217:32, 14 August 2021 diff hist +71 PSUnreal No edit summary
12 August 2021
- 19:1219:12, 12 August 2021 diff hist 0 Import a char Blender →Get the scale of the Blender scene right
- 13:2913:29, 12 August 2021 diff hist +871 Import a char Blender →Importing a single character
- 13:2613:26, 12 August 2021 diff hist 0 N File:Blender scale2.jpg No edit summary current
- 13:2613:26, 12 August 2021 diff hist 0 N File:Blender scale1.jpg No edit summary current
31 July 2021
- 22:4522:45, 31 July 2021 diff hist +3 Convert books to PSUnreal No edit summary current