Shindroks Crater Project
The Shindrok Crater Project is a community effort, leaded by Tuathanach (Associate Developper) and Zunna (Game Master and Prospect). The project is approved by the whole developpers team and its leader Talad. Its goal is to provide an entire dungeon universe to PlaneShift, enterly designed by volunteer players.
Project Organisation
How to participate ?
If you want to participate to the Shindrok Project, you just have to contact Tuathanach or Zunna via Private Message on Planeshift Forum or on IRC at #ps-shindrok. The team will then fill you in the details toward your choices. You can create a character and write his quest, design areas (see Project Content : Locations section), create and develop items and activities proper to the characters.
If you have ideas or wish to add categories in this page, do not hesitate to contact us, we are open to any proposition.
How is it organised ?
The Shindrok Crater Project (SCP) is at the first step of its development. For now, the team is creating a group of cutthroats, in details. Here are the tasks the volunteers followed so far :
Project Content : Characters
Dark rumors spread all over the cities : Shindrok the mad mage is back. Since a couple of weeks, merchants, travelers and caravans have been violently assaulted on the road to Ojaveda, people and beasts throats slitted, goods plundered. As those massacres exclusivly occurs around the infamous cratere, not far from the Irifon river, rumors have spread that Shindrok is back and haunting the place. As part of the [merchant OR thief OR guard] community, you hear about those rumors, feel the fear that shake most of the people. The guards have been forbidden to take the road to Ojaveda, most merchant's caravaners and furnishers refuse to work again along this trade route and the business is going down hill for the rogues, the pressure on the whole community grow as most goods start to be missing. As a trusted part of [chosen community] you are asked by its representant to investigate the "Shindrok case" by the way of infiltration. You learn, via a rather unsavory character, that a group of bandits installed their quarter in the very crater. Only one way for you to know more : infiltrate their lair.
The Jade Cutthroats
The bandits installed in the crater are hierarchized and organised in 3 entities. The cutthroat group is made of 10 personn and is the first the player will meet. Called Jade Cutthroats, they are common cutthroats, slightly more trained then usual ones and whom are in charge of the illegal items crafting and trade.
Project Content : Locations
Each entities will have a dedicated location and each character a particular place in this location, defined toward his role in the community.
The Jade Cutthroats Cave
The cutthroats are installed in a cave inside the crater. They are organised in a true society with their warehouse, living and dinning area, bar, etc... Each of those installation will have to be imagined and furnished.
Project Content : Items
The projects goal is to create a whole « rogue » universe with its characters, its particular locations and its specific items. Keeping in mind the ressources of Planeshift and using elements already existing, the volunteers can create new content that will fit in the project.
The Jade Cutthroats Goods
As a rogue organisation, the cutthroat participate to a general goal that is defined by their chief. Mostly, this low group of bandits is asked to steal or craft items that will serve them to provide goods.