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Exporting from 3DSMax to Blender

* In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters
* In Blender, setup the scene with units Meters
* Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016
* If you measure with Ruler, you will see for example 0.3 meters for a cleaver