Attack typesTable
Holds attack types to be used in the updated combat system
| UE | Field | Type | Key Type | Default | Extra | Description |
|---|---|---|---|---|---|---|
| id | int(11) | PRI | auto_increment | holds the attack type unique id number | ||
| name | varchar(40) | UNI | is the attack type name, each name must be unique. | |||
| weaponID | int(11) | item_stats.id if a specific weapon is required for the special attack. Otherwise, weaponTypeID should be filled in. | ||||
| weaponType | varchar(100) | More than one required weapon type may be listed (see weapon_types.id). Separate each weapon type ID with a space. | ||||
| onehand | tinyint(1) | attack designed for a 1 hand weapon (true) or 2 handed (false) | ||||
| stat | int(11) | The skill related to this type |