UE
|
Field
|
Type
|
Key Type
|
Default
|
Extra
|
Description
|
|
id
|
int(10) unsigned
|
PRI
|
|
auto_increment
|
|
|
loc_sector_id
|
int(10) unsigned
|
|
0
|
|
|
|
loc_x
|
float(10,2)
|
|
0.00
|
|
x coord of center
|
|
loc_y
|
float(10,2)
|
|
0.00
|
|
y coord of center
|
|
loc_z
|
float(10,2)
|
|
0.00
|
|
z coord of center
|
|
radius
|
float(10,2)
|
|
0.00
|
|
radius of the resource
|
|
visible_radius
|
float(10,2)
|
|
0.00
|
|
allow harvesting but with no result
|
|
probability
|
float(10,6)
|
|
0.000000
|
|
chance of finding an item by harvesting
|
|
skill
|
smallint(4) unsigned
|
|
0
|
|
skill ID used to harvest
|
|
skill_level
|
int(3) unsigned
|
|
0
|
|
skill rank required to harvest
|
|
item_cat_id
|
int(8) unsigned
|
|
0
|
|
item category required for harvesting
|
|
item_quality
|
float(10,6)
|
|
0.000000
|
|
min tool quality required
|
|
animation
|
varchar(30)
|
|
|
|
animation played while harvesting
|
|
anim_duration_seconds
|
int(10) unsigned
|
|
0
|
|
animation duration
|
|
item_id_reward
|
int(10) unsigned
|
|
0
|
|
item given to player when successful
|
|
reward_nickname
|
varchar(30)
|
|
0
|
|
name of the item given as used in commands and maps
|
|
action
|
varchar(45)
|
|
|
|
command needed to harvest: dig/harvest/fish
|
|
amount
|
int(10) unsigned
|
|
|
|
if not null, items will be spawned as hunt_location
|
|
interval
|
int(11)
|
|
0
|
|
if amount not null, msec interval for spawning item when picked up
|
|
max_random
|
int(11)
|
|
0
|
|
Maximum random interval modifier in msecs
|