Instances
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Instance 0
This is the default instance where player are placed when created, and where all our NPCs and visible items are.
Loaded by the server always.
Instance 1
Is reserved to:
- guildhouse locks, which are real item placed on the ground, that connect the door with the actual guildhouse instance
- Action location containers, example a forge connected to a 3d mesh in the level, maybe have a container representing the forge in instance 1. The container will not be visible by the player directly, but will be accessed when he click on the action location
Loaded by the server always.
Instances >1 and <first guildhouse
This at the moment is no man's lands because it's not loaded by the server at startup, and is not a guildhouse and so not loaded dynamically.
Guildhouse Instances
Based on the lock item_instances id we determine the instance where the guildhouse is located. Anyway guildhouses have unique coordinates and are neven overlapping.
At the moment the lowest one is 1000.
Loaded by the server on demand when the first player enters the guildhouse.