Talk:Tribe Rework

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Parser Class

As I've written in the document, this class will use the already existing NPC Operations, Reactions & Perceptions to build up the Behaviors and NPCTypes.

To answer Talad's feedback:

On assembly, this class will insert a reaction to change the tribesmen's behavior on sleep during day/night. (in respect of the tribe traits nocturnal/diurnal).

And, it will insert a reaction to change the behavior on attack/interact. (in respect of the tribe traits aggressive/peaceful).

Basically, the whole idea is meant to give us the possibility to add/retract anything from the tribe members behaviors just by changing database entries.

--Zee 15:46, 1 July 2011 (UTC)----