Traps propertiesTable
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UE | Field | Type | Key Type | Default | Extra | Description |
---|---|---|---|---|---|---|
ADD | id | int(10) | PRI | auto_increment | ||
ADD | item_instances_id | int(10) | pointer to item_instances in case the trap on an item | |||
ADD | action_locations_id | int(10) | pointer to action_locations in case the trap is on a proximity trigger | |||
ADD | trap_script | varchar(100) | name of the progression script to run when the trap triggers | |||
ADD | is_trap_blocking_use | tinyint(4) | 0 | 0 = doesnt block use, 1 = blocks use | ||
ADD | trap_strength | tinyint(4) | 50 | strength of the trap | ||
ADD | trap_reset_time | tinyint(4) | 60 | How much time before the trap is enabled again |